Clayman informed the community that he has released his Dog Handler & Guard Dogs on the BI Forums.
Description: This all started while I was working on a mission where I needed some dogs guarding an enemy camp. There where already several dog-scripts out there, both for friendly and evil dogs. But none of them where exactly what I was looking for.
So I started to write my own scripts, but soon ran into several problems. Dogs, as being ambient life, have some build in routines that make it hard for them to follow orders. And createUnit'ed dogs simply talk way too much.^^ I decided to create this small addon to remove the default animal behaviour and add the quite nice attack animation, which was present in one of the .pbos but for some reason is not usable ingame.
- Dog Handler: The Dog Handler has to be controlled by the player and lets him give orders to the dog (attack enemies, search for explosives etc).
- Guard Dog: Guard Dogs are AI controlled and can be placed anywhere on the map. They will attack any enemy unit (currently only members of players group!) which are within a certain distance.
Keep in mind that this is an early Beta! Not everything will work as intended and scripts and config still need a lot of work. I decided to release this as is to get some feedback and new ideas.
Dog Handler unit is available for USMC, RU and GUER factions only and can be found under 'Men' class. You can control the dog via Communication Menu (0-8). Use the included userconfig to add dog-detectable explosives. (Default: PipeBomb, Mine) Use the included userconfig to add vehicles to transport the dog. (Defaul: MTVR, Kamaz, Ural, V3S, Coyota (only unarmed variants))
Guard Dogs are available for USMC, RU and GUER factions and can be found under 'Men' class. Guard Dogs will automatically attack any units of players group. The default distance for the dog to start attacking is 150m. This can be changed by adding this to the init line of the dog:
Code: this setVariable ["CLAY_DogAttackDistance", *DISTANCE*];Where *DISTANCE* has to be a number and is the distance in meters how far any unit of players group has to be away for the dog to start attack