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Sickboy has released CBA v0.7.6 on DevHeaven.
This release is, like the v0.7.3 release, intended for users of all three variations of ArmA 2.
Key Changes - IMPROVED: More robust Key handlers - FIXED: PostInit not initializing on Clients if Player was no Man-based unit. - FIXED: PFH broken after Teamswitching - FIXED: Initialization issues causing e.g takeMagazine actions not working properly - CHANGED: PerFrameHandler Monitor now uses Trigger, improved fallback on pause and on dedicated servers. - ADDED: CBA_fnc_addLocalEventHandler and CBA_fnc_whereLocalEvent - ADDED: CBA_fnc_publicVariable and CBA_fnc_setVarNet: Only broadcasts if value has changed - ADDED: CBA_fnc_modelHeadDir: Get the direction of any unit's head - Several function and documentation fixes and macro improvements - Internal fixes and improvements
Full documentation is available at DevHeaven. Issue Changelog is available at DevHeaven
Note
This version is equal to the version released with ACE 1.11 Stable (CBA was wrongly tagged 0.7.5 instead of 0.7.6),in addition this release contains official CBA_0-7-6 bikey and bisigns.
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