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  AI Forward Observer Module v1.0 by Blakeace Addon release    
Blakeace has informed us about Blake's AI Forward Observer Module v 1.0 on the BI Forums.

The module is based on my AI artillery framework scripts. I have tweaked and changed a couple of things, but mainly it is fundamently the same. The reason for producing a module was to create a very simple way for mission designers to add opposition artillery. Like the framework it uses real mortar pieces firing rounds at targets that the FO's genuinely know about. Using the BIS artillery module functionality hidden within. Leaving the user with a nice graphical way of creating opposition artillery.

Version 1.0:
*Added the ability to sycronize your own placed artillery from the editor.
*Added a counter for each FO to track how many fire missions they have called.
*Added an object variable that toggles whether an individual FO is able to call fire missions.
*Added a debug mode where at the startup of the module it will display when tested locally the minimum and maximum range of the modules artillery group. I also displays the distance from the aifo module position to the first synced FO. This should greatly improve placement of artillery so it is in effective range.
*Removed the salute(shielding eyes from the sun ) animation from units that start with a weapon.
*Raised the maximum speed that the FO will target.
*Changed the minimum safe distance to friendly units. This will now increase with the range between the artillery units and the target. Lessening the chances of friendlies being caught, though it also lowers the chances of ai calling in a fire mission if units are to close too.


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  January 7th, 2012 - 05:16 By Old Bear   Comment (0)  

 
 
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