[ADO]Old Bear has released his Yapal v0.2 beta terrain on our Forums. ArmA2 and ArmA2:Operation Arrowhead needed.
Here is a new small map for PvP or TvT purpose. It's a CO terrain ...5 km x5 km with a town in the middle with a lot of industrial areas along a East/West railways track and a North/South road, military bases in the North and in the South and 4 villages in the terrain "corners".
Build as a "test-map" after some epic battle on Shapur withADO Clan team mates for I was a bit frustrated by the somewhat void surroundings.
Afterwards the terrain has been left aside and used only as testing grounds for my own personal tools tests and in order to prepare the larger upcoming Sbrodjistan map, to learn how to use Shezan WorldTool to find a way to get OA icons on the map in-game ...
As it was, a bit unsophisticated, I thought it can be an interesting area for some TvT battles
Now after some tweaks in order to help AI to find their way in town ^^, Yapal v 0.2 beta is released!
The complete system is framed as a plug-in, so it can be used in any mission you like. It'll be also featured in a "survival" style mission, which will hopefully be released along with this addon.
As explaining how this works is rather difficult with Pictures and text only, I've made a video showing how it works and what you can do:
MBG Creationism is released with a 2-8 COOP Defend Creationism mission : Plus, NeoArmageddon asked me to include the latest version of his MP-Mission using Creationism. For play-testing both the addon and the mission. In lack of a briefing, here's what you do. When you start, hop into the truck and drive to any location you like. Once you reach it, deploy the truck and begin to fortify the truck and it's surrounding area, because you'll now have to defend against oncoming waves of enemies that will gain stronger and stronger with time. You earn money for killing enemies. Once 2h are passed you win and if your truck is destroyed, the mission is lost.
Bwph4273 has released an updated Acrostar BD-5J microjet v1.5 beta addon on the BI Forums.
New features: folding wing animation. added ability to turn warning sounds on/off. added new variants and factions.(variants- multirole, air to ground, and air to air ver.)(factions- USAF, Russian, Takistan, Civilian, and Independent.) added new skins. black, camo, gray, and 3 civilian skins. added 2 new (fictional) missiles. AIM-105 air-air, AMG-40 air-ground. Signed addon and included server key.
Fixed: wreck model no longer sinks into the ground.
waterhiro has sent us an updated beta version of his District9-Mech addon.
This Addon have some big bug,before I'm not check this addon fully, apology that. I'm serious Now,I fixed it. But some bug,still. This bug is not effect to play Please Enjoy.
Shift+ A or D Leaning, W + W Sprint. W Walk Front S Walk Back mouse <- or -> Turn. A Walk left. D Walk right. X Crouch Z Lying C Up Wheel mouse button: Select smoke-mod and Ghost(Stealth) mod
p.s. This new district9 addon contain my original p3d and config file,too (Please Upgrade that If you want to..)
Mankyle has released a Skarikiska Island island on the BI Forums
I took the visitor files that 9thAirCav released a couple of months ago and started working on them. I tried to reproduce as faithfully as I could the Skira Island from OFP: Sunken Dragon. Unfortunately I'm not in the mood to continue with this project so I'm releasing the last version of the island and also the latest visitor Source files of the projects
Special Thanks to: - 9thAirCav for starting the project - RSttratton for creating and releasing the snappable pond object. Without that the island wouldn't be what it now is. - Clawhammer and his clan for the outstanding Screenshots. Vielen Dank, und viele Grüssen von Spanien.
-And thanks to Codemasters for showing everyone that OFP was, is and forever will be OFP: Cold War Crisis and not that mussel aborption that OFP: DR was.
conKORD has released an updated Ballistic Calculator v1.6 addon on the BI Forums.
Features:
* No more need to have precalculated ballistic tables. * Does not produce any manipulation with shell. It flying as is. * BalCa automatically calculates needed azimuth and elevation to hit place selected on map. * OA compatible. * ACE compatible.
* [!]Removed RPT messages like Updating base class* * [+]Reworked addon structure, added function BALCA_FNC_GET_SOLUTION that will return needed elevation to engage designated target.
[ADO]Old Bear has released an updated Tropica v0.81 island on our Forums. Now Tropica is a CO maps, ArmA2 and ArmA2 : Arrowhead needed.
v0.81 This version is a CO version. Changelog: - Added OA building in place of ArmA2 buidings , - Added OA objects, - Removed from the map a big green bush model allowing AI to fire through without been seen, - Modified ground texture to fit better OA building, - Modified config. - Removed a misplaced palm trees and bushes heap .
kju has released some MapReplacement Tweaks on pvpscene.net.
PvPscene Tweaks: MapReplacement (Gameplay)
To open the map replacement press shift/alt/ctrl plus the "map" key action. By default most easy to do by right alt and M.
Benefits * Instantly visible and instantly closed * No forced kneel down animation
Features * Remembers the zoom level and position from the last use * Shows direction if compass is available (top center middle) * Shows height if GPS is available (left center middle) * Shows grid cords if GPS is available (right center middle) * Available in vehicles at any position * Only available if map item in the inventory * Uses special .ext settings if defined (showGPS/showCompass/showMap)
The satellite texture has full coloring too and remains even when zoomed out. Watch the ImageShack slideshow to see the changes in a before-after comparison (single pictures).
The complete map view looks good and gives good insights into the terrain (single pictures). (PS: imageshack degrades the quality drastically - looks very sharp and colored ingame)
D@VŁ released his Dangerous Designs SLA Pack R.3 on our Forums. ArmA2 or Combined Operations needed.
For those wondering, "Dangerous Designs" is my new 'front' for releasing addons, the whole 'HSO' thing was really just a tag to prevent conflicts... ("Sulphuric Acid Studios" sounds kinda dumb, especially considering I don't have any kind of studio!)
Anywhos, here's Release 3, R3 has been optimized for operation arrowhead (but can still be used with vanilla ArmA.2), other than that, it's very similar to R2-P. (What happened to R2? Well, the preliminary release didn't have as many bugs as expected, so there wasn't really any need!)
Why did it take so long? Well... I'm quite good at procrastinating...
Additions of Note: -Almost all textures redone (the only textures that haven't been changed since R2 are desert vehicles) -Thermal Imaging Textures (OA users only) -Backpacks (OA users only) -AN2 and BTR60 in both woodland and desert schemes (OA users only) -Interchangeable configs for both vanilla ArmA.2 and Combined Ops
waterhiro has sent us an early beta test version of his District9-Mech addon.
This is beta-test version. Please Enjoy. This have some bugs,still
Shift+ < or > Leaning, W + W Sprint. mouse < or > Turn. A Walk left. D Walk right. X Stand up Z Lying Whill mouse bouton: Select smoke-mod and Ghost(Stealth) mod
* XEH Support for addons which do not support XEH (Custom class EventHandlers etc). * Removed LoadingScreen, PostInit replaced with Xeno's killed-eh method o Addresses issues with MP Armory, and other missions using a loading screen o Credits are now randomly displayed in Main and Pause menu instead. * Fixed nil-overriden check warning * Fixed BIS_fnc init error introduced with v1.56 patch * Some XEH events not working depending on exclude settings * Improved XEH Fired Eventhandler, New FiredBIS variant for 100% native fired eventhandlers. (Details) * Various XEH improvements and optimizations * Internal fixes and improvements
IkåR from the HEXAgon Mod has released an updated HEXAgon Tracked et Wheeled v2 featuring French Army vehicles on their Hexagon Website.
These packs are using some Operation Arrowhead features but are still ArmA2 compatible.
Changelog : - VBCI added - VBL added(3 versions) - P4 added(3 versions) - Some new features added such as camo nets - New configuration tweaks & enhanced ArrowHead compatibility
Thanks to SINH for VBCI authorization and also to Lodu for his work on this model as well as on the P4.