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  Warefare for WW2-Normandy Mod released Mission release    

Rip31st from the WW2-Normandy Mod has released a WW2WARFARE mission on the BI Forums.

WW2 WARFARE: FEATURES
...
-THIS MAP IS HUGE! BE SMART AND TAKE A PAIR OF FUEL TRUCKS WITH YOU TO PIGGY BACK!
-YOU CAN MOVE YOUR MHQ via air. Ju52's and C47's can move the mhq once it's "picked-up" by a glider. It will place your vehicle 50 meters behind and 8 meters up in the air - May look ackward.
-AI forces skill set at max.
-Capture all towns or destroy enemy base.
-Your own AI can be REMOVED from your control! YES! thats right! Remove through the "Team Status" action menu. Put a end to those miserable AI you own that get stuck, or Remove the "Where are you" relentless AI. Team status dialog modified to fit Normandy map parameters.
-TEAM STATUS allows you to join other join other groups and manage AI if you become a leader in that group. In WW2Warfare commands from the chosen commander whether AI or a PVP overide your orders if you join another AI controlled or player controlled team. Team status allows you to view status of others including damage, health, ammo, etc.
-You can join other units and become part of their mission at any time through the "Team Status" action menu.
-Supply & Salvage trucks have fuel, ammo, & repair functions so they also have unlimited fuel for their own use so they shouldn't get stuck so often.
-Opel blitz & WC51 dodge can repair, refuel and provide ammo and spawn various weapons when you are close to them.
-Kublewagon and Jeep funtion as MHQ respectively and despawn randomly under AI command, this creates an unpredictable atmosphere where base defense is mandatory. Also MHQ's are hard to spot for enemy and friendlys =)

.... more in MP Missions section, here


  November 13th, 2008 - 08:54 By Old Bear   Comments (2)  

 
 
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