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  RHS: Armed Forces of the Russian Federation update ! Addon release    

Soul_Assassin from Red Hammer Studios has released an updated RHS: Armed Forces of the Russian Federation 0.1.5 (ACE Playability) Mod on the BI Forums.

We are proud to bring out a public BETA of 0.1.5 (build 1359) which brings about a few new things. First of all, a few bug fixes of the original release. Secondly, we’ve added two new vehicles: original BIS models that have been retextured and had decals added. And the most important update is this release is considered ACE mod “playable”. This means that the mods should be able to play along side each other. Read more about all this in the documentation and head over to the downloads page to get the new release!

Release Log:
0.1.5.1359

[+] Added URAL-4320 Open/Closed
[+] Added UAZ-469
[+] Added ACE compatibility to all vehicles
[#] Fixed bad light on some BMP-2 turrets
[#] Fixed BMD-2 Russian Stringtable spelling errors
[#] Fixed bad damage on GAZ-66 wheels
[#] Fixed some mission briefing errors in Russian translation
[^] Loading screens are now in rhs_ui.pbo and thus will not show up if it is removed
[^] AK-74M now has zeroing
[^] Adjusted T-80 reload sound volume at distance
[^] 9M113 ATGMs now take longer to reload (~60s)


Edit : Version 0.1.6.1360 released!

A few days after the release of 0.1.5 we decided to follow up with version 0.1.6 which fixes some important issues noticed by our fans. We felt that these were critical not to delay until 0.2. Here you can see the changelog:

[#] Fixed URAL and UAZ decal MP multiplicity bug
[#] Fixed T-80 gunner sights
[#] Fixed BMD-2M gunner sights
[^] ATGM flight velocity now more realistic
[^] Heavyweapons inheritance improved
[^] BMP-2 2A42 now can be zeroed
[^] BMP PKT boxes now hold 2×1000 rounds
[^] 9M113 ATGMs reset to reload at 30s





  October 25th, 2012 - 02:47 By Old Bear   Comment (0)  

 
 
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