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| Author : zGuba |
Version : 3 | Era :
Modern | Type : Aerials, Boats, Armoured, Vehicles, Units, Weapons, Objects, Misc |
Size : 1,28 MB 7z | Demo mission : No |
Downloads : 4338 | No rating for this addon.
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Included *.pbo files : | Needed addons : |
- slx_enginestart.pbo
- slx_modcore.pbo
- slx_shoteffects.pbo
- slx_vehicleffects.pbo
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Description : |
Requires SLX Mod and XEH, the newer version the better.
Changes and additions: VehicleEffects rev. 3: - autorotation script optimised - people abandon sinking choppers - pilots eject from Ka-50 when going down due to damaged rotors - EXPERIMENTAL: burning damage effect spawned locally on ALL units (however shouldn't damage remote units! to be tested) to save MP traffic - thanks to some Turkish guy who noticed it when I blew Balmopan up with GAU-8 once :)
EngineStart rev. 4 - now affects AI too, but does not make AI turn engine on and off all the time - script detects if player is using 1st camera view to declare whether to use proper technique of playing sound - thanks to Spooner! - new ignition sounds for cars, trucks and tanks (except of M1) - fixed errors from revision 3
ModCore rev. 2 beta - I don't remember what exactly was changed, compare gameplay with official addon and this one
ShotEffects rev. 2: - disabled SLX tracers by default. To enable them back set global variable SLX_TracersOn to true.
Installation: Overwrite addons from Your ArmA\SLX\Addons direcory.
Questions?
zguba(at)kozacki.pl |
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Size : 1,28 MB 7z |
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December 22nd, 2008 - 13:09 |
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