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  SLX Revision (v 3)  
Picture of SLX Revision Author : zGuba
Version : 3 Era : Modern Type : Aerials, Boats, Armoured, Vehicles, Units, Weapons, Objects, Misc
Size : 1,28 MB 7z Demo mission : No
Downloads : 4338 No rating for this addon.

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Included *.pbo files : Needed addons :
  • slx_enginestart.pbo
  • slx_modcore.pbo
  • slx_shoteffects.pbo
  • slx_vehicleffects.pbo
 
Description :
Requires SLX Mod and XEH, the newer version the better.

Changes and additions:
VehicleEffects rev. 3:
- autorotation script optimised
- people abandon sinking choppers
- pilots eject from Ka-50 when going down due to damaged rotors
- EXPERIMENTAL: burning damage effect spawned locally on ALL units (however shouldn't damage remote units! to be tested) to save MP traffic - thanks to some Turkish guy who noticed it when I blew Balmopan up with GAU-8 once :)

EngineStart rev. 4
- now affects AI too, but does not make AI turn engine on and off all the time
- script detects if player is using 1st camera view to declare whether to use proper technique of playing sound - thanks to Spooner!
- new ignition sounds for cars, trucks and tanks (except of M1)
- fixed errors from revision 3

ModCore rev. 2 beta
- I don't remember what exactly was changed, compare gameplay with official addon and this one

ShotEffects rev. 2:
- disabled SLX tracers by default. To enable them back set global variable SLX_TracersOn to true.

Installation:
Overwrite addons from Your ArmA\SLX\Addons direcory.

Questions?

zguba(at)kozacki.pl
 
Picture of SLX Revision
Size : 1,28 MB 7z
  December 22nd, 2008 - 13:09   Comment (0)  

 
 
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