Description:
NWD_TankFCS.pbo Refer to contents of NWD Tank FCS v0.2 readme file. MP fix and compatibility with S-Hole's DEH by zGuba. Requires ZGB_TankModels and XEH. Supports DEH included in the archive. Not needed on server.
- ZGB_TankBallistics.pbo Based on NWD_TankBallistics. Contains ammo definitions and correct ballistics for shells. Required by ZGB_TankLoadout. Should be running on server.
- ZGB_TankFX.pbo Main feature: blown turret FX. Solution by Sebastian Mueller. Requires ZGB_TankModels. Can be running on server.
- ZGB_TankLoadout.pbo Based on NWD_TankLoadout. Correct loadout settings for tanks. Requires ZGB_TankBallistics. Can be running on server.
- ZGB_TankModels.pbo Contains models that merge features of NonWonderDog's tank optics and SmurfC T-72. Required by NWD_TankFCS and ZGB_TankFX. Due to custom model animations should be running on server.
Known issues: major - T-72 periscope is not working. Status: MIA/ToDo - T-72 ready light is not working in some cases - connected to init I suppose. Status: MIA/ToDo minor - Warfare dialogs are disabling distance displays - glitches in models - multiplayer issues connected to model animations (ArmA networking system relies on model's order of animation classes heavily) - needs reordering - custom crew animations might throw error message for other clients in MP fixed - missing damage textures. Status: Fixed - M1A1 turret flies up instead of simply disconnecting. Status: Fixed - T-72 horizontal speed meter is not working. Status: not a bug, it's working.. |