FROM: High Command
TO: Arma 3 Users
INFO: Release Candidate Finishes, Tanoa Topographic Map, Revive Documentation
PRECEDENCE: Flash
SITUATION
Both internal and public
Release Candidate testing of the upcoming
Update 1.64 are slowly coming to an end. After weeks of fixing and iterations, we're aiming to release the main branch update
later this week. Along with that, a small
Tools update is being prepared as well. Meanwhile, the development team is focusing on
minor tweaks to the performance and
gameplay improvements, which can be followed in the
Dev-Branch Changelogs forums thread.
INTELLIGENCE
Arma 3 celebrated its
third birthday since the original launch last week. Many community members joined with
their wishes using the
#HappyBirthdayArma3 hashtag on
Twitter. A
big thanks to each one of you for wishing Arma 3 all the best! The response was overwhelming; we've received countless congratulation posts. We obviously cannot link all of them here; you can easily access them by clicking on the
hashtag link.
OPERATIONS
In
Update 1.56, we introduced game
analytics to Arma 3. Collecting a small amount of
anonymous data (such as difficulty settings and performance) proved to be a good decision. Some
direct results based on the data we've gained are already implemented to the game (e.g. Video Settings). After evaluating our options over the past few months, we've decided to switch to another partner for Arma 3 that scales better with the game's demands. Players should
not notice any changes, because all required tweaks were made in the background. The analytics can still be toggled via
Launcher's settings; more information about the feature is available on the
Community Wiki.
LOGISTICS
The overhauled version of the
Revive feature released along with the
Apex expansion is now publicly documented. Head over to the
Community Wiki page to see it in its full splendidness! Kudos to Senior Designer
Jiří Wainar for putting it together!