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  PMC Apache (v 1.1)  
Picture of PMC Apache Author : PMC
Version : 1.1 Era : Modern Type : Aerials
Size : 5,98 MB Demo mission : No
Downloads : 2807 Rating : 2.5 / 5 (rated 2 times)

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Included *.pbo files : Needed addons :
N/A None
 
Description :
PMC Apache

June 5th, 2009. v1.1 initial ArmA 2 release.

This is AH-64 Apache gunship helicopter addon for ArmA 2, ported from BIS OFP model (through Armed Assault). It comes with three variations, multirole, close support and ground suppression. Purpose of this addon is to have a simple, working and high performance Apache addon for ArmA 2.


Required Addons

None.


Armaments

Multi role: 1200 rounds of M230 cannon, 38 FFAR's and 8 AGM-114 Hellfires.
Close support: 1200 rounds of M230 cannon and 16 AGM-114 Hellfires.
Ground suppression: 1200 rounds of M230 cannon and 76 FFARs.


Classnames

Vehicles
PMC_AH64_closesupport
PMC_AH64_groundsuppres
PMC_AH64_multirole
The crew is USMC_Soldier_Pilot class pilot.

Weapon, Magazine, Ammo.
PMC_M230, PMC_1200Rnd_M230_AH64, PMC_M230_ammo.
PMC_FFARLauncher, PMC_38Rnd_FFAR, PMC_76Rnd_FFAR, PMC_FFAR_ammo.
PMC_HellfireLauncher, PMC_8Rnd_Hellfire, PMC_16Rnd_Hellfire, PMC_Hellfire_ammo.

There is also pair of Apaches found on the mission editor groups for easy placement.


Model, textures and sections

This is BIS made OFP model, it was first ported to Armed Assault and now to ArmA 2. It has basically the same model except normal porting process changes have been made.

There is last resolution LOD less than 100 points on all the models (multirole comes to 112 points with proxys, 64 without them, but proxys don't count so no problem). This quarantees high performance in any gaming situations (you can add many apaches and no FPS loss).

Textures have been merged and the models now use only 3 texture in total, one for the airframe, one for cockpit and one for alpha transparent parts. There is normal and specular maps as usual. Last LOD of the model only contains 2 sections (two textures), which maybe in later date we hope to minimize down to just one (1) which would be the ideal setup.

Damage textures are included as well as the model damageHide selections, when your apache is destroyed, weapons, crew and small other non moving parts are removed from the model bringing much more nicer destroyed look to it.


Errors

There is no binarize errors.
There is no arma.RPT errors (we've seen so far in our perhaps limited testing time).
There is no ingame erros.

There is however some bugs, like the rotors have some "artifacts" on the edges and bad texturing on cockpit glass edges. These we will hope to fix in the future versions among with other bugs that will be reported back to us (see contact info below).

Most obvious flaw is that there is no shadow, only the hellfire missiles cast a shadow. If anyone is willing to help me how to close model (I know how to do shadow volumes, but closing an model is causing me headache), I would very much appreciate it.


Performance

This is not high poly model with ultimate scripted features, so this addon is performing superbly without anykind of errors or slowdowns. You can place as many helos in the screen at one time that no practical mission would require that amount. Performance is good, there is no problems running these helos.

Basically when this addon was ported, we had GAMEPLAY in mind, we don't care so much about the gizmos and gadgets and fancy "FX", but we do like 100% working and high performance addon.


Contact

You can contact us in PMC Tactical forums. There is release topic for this addon located here:
http://tactical.nekromantix.com/forum/viewtopic.php?f=31&t=21954

You can also email us in tactical@nekromantix.com

June 5th, 2009.
http://tactical.nekromantix.com/
Snake Man, PMC.
 
Picture of PMC Apache Picture of PMC Apache Picture of PMC Apache
Size : 5,98 MB
  June 5th, 2009 - 19:48   Comment (0)  

 
 
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