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  F2 v2-6-1 Released (for OA) Editing    

Fer has informed us about F2 v2-6-1 (for OA) release.

Highlights:

Note: this release fixes a bug with the medic loadouts in v2-6-0.

1. The platoons in the F2 OA Folk build have been re-organised, grouping 9 fireteams into 3 squads with dedicated squad leaders and medics. Each of the 6 faction-specific platoons now features 90 pre-placed units. All elements have dynamic markers and customised group IDs. Making large-scale infantry and combined arms missions is now faster than ever!

2. As before, the following attachments and crewed vehicles are available in each platoon:
[*]Medium MG
[*]Heavy MG
[*]Medium AT
[*]Heavy MG
[*]SAM
[*]Mortar
[*]Engineers
[*]Infantry Fighting Vehicle (x3)
[*]Tank
[*]Transport Helicopter (x2)
[*]Attack Helicopter

Big thanks to everyone in the Folk and ARPS communities.

From the ReadMe.txt file:

2-6-1 | 02 JUL 2012
Fixed OA Folk Platoons.

2-6-0 | 07 JUN 2012

Updated OA Folk Platoons.
Updated OA Folk Assign Gear Script.
Updated OA Folk Group IDs.
Updated OA Folk Group Markers.
Updated Briefing File Template component.
Updated manual: Various changes.

About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA2 and ArmA2:OA, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

[*]http://www.ferstaberinde.com/f2/en/ (English version)
[*]http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Folk and ARPS.


  July 2nd, 2012 - 22:28 By Old Bear   Comment (0)  

 
 
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