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| F2 v2-6-1 Released (for OA) |
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Fer has informed us about F2 v2-6-1 (for OA) release.
Highlights:
Note: this release fixes a bug with the medic loadouts in v2-6-0.
1. The platoons in the F2 OA Folk build have been re-organised, grouping 9 fireteams into 3 squads with dedicated squad leaders and medics. Each of the 6 faction-specific platoons now features 90 pre-placed units. All elements have dynamic markers and customised group IDs. Making large-scale infantry and combined arms missions is now faster than ever!
2. As before, the following attachments and crewed vehicles are available in each platoon: [*]Medium MG [*]Heavy MG [*]Medium AT [*]Heavy MG [*]SAM [*]Mortar [*]Engineers [*]Infantry Fighting Vehicle (x3) [*]Tank [*]Transport Helicopter (x2) [*]Attack Helicopter
Big thanks to everyone in the Folk and ARPS communities.
From the ReadMe.txt file:
2-6-1 | 02 JUL 2012 Fixed OA Folk Platoons.
2-6-0 | 07 JUN 2012 Updated OA Folk Platoons. Updated OA Folk Assign Gear Script. Updated OA Folk Group IDs. Updated OA Folk Group Markers. Updated Briefing File Template component. Updated manual: Various changes.
About F2
The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA2 and ArmA2:OA, plus some new components which take advantage of the new game's special features.
For downloads and to find out more please see our online manual:
[*]http://www.ferstaberinde.com/f2/en/ (English version) [*]http://www.ferstaberinde.com/f2/ru/ (Russian version)
Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Folk and ARPS.
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