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Comments for ACE Everon island released
 
  Metabolic    
March 31st, 2008 - 15:11
@mrjfin
agree with you!

 
  Nito    
March 31st, 2008 - 14:16
The island uses ArmA's satellite and mask texture technology.
This results in dynamic interaction of satellite, detail
textures and placement of clutters.

I think that this is where you get the darkness on the ground textures.
With other terrains that are done using satellite data I noticed that the real roads and rivers are showing in the texture, same for buildings and other things, like woods and small tree concentrations. Looks like the author don´t actually take advantage of them marks to place ArmA´s trees and roads, and instead they are placed along the same area, so if you fly high enought you can actually see all this from the air.
I´m talking about Iraq-Iran Border map and specially on Saltbeach Island. Example
They good maps thou.

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Edited by Nito - March 31st, 2008 - 14:17
 
  DaRat    
March 31st, 2008 - 14:03
No offence, but the textures really don't fit ArmA at all... I'll stick with SAP_Everon for now.

 
  sasyboy    
March 31st, 2008 - 13:32
Not keen on it needs quite a bit of polishing. Good start though.

 
  Bence    
March 31st, 2008 - 13:00
I don't like the ground textures! So dark!

 
  mrjfin    
March 31st, 2008 - 12:46
To mind of mine this release is unnecessary as there is already Everon version by Sgt.Ace and so far he will update it on the upcoming CWC-mod. Terrain Textures seems to taken from ACE High res OFP Everon.




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