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  Arma 2:OA-CO-RFT Mega Update : Patch 1.60 Official    

Marek Spanel BI CEO has informed the community about the official update for Arma 2: Combined Operations / Operation Arrowhead / Reinforcements from 1.50 to 1.60 release on the BI Forums

We would like to thank all BI developers, BIF & CIT staff/mods/volunteers, whole ARMA community, our partners and everyone who helped us throughout entire 2011 and especially who contributed in any way to the most recent releases:

Arma 2 Multi-Update
Take On Helicopters Update 1.03

Merry Christmas time, great holidays and Happy New Year 2012!


Prague, Czech Republic December 22nd- Bohemia Interactive, the award-winning independent Czech development studio, is delighted to announce that just before Santa’s sleigh glides across the rooftops of good boys and girls the world over, our own Christmas present surprise is a new mega update encompassing the whole range of Arma II, Operation Arrowhead & their DLC.

The list of titles updated in today’s patch release extravaganza is as follows:

Arma 2: Operation Arrowhead / Combined Operations / Reinforcements 1.60
Arma 2: British Armed Forces DLC for Operation Arrowhead (data) 1.03
Arma 2: Private Military Contractors DLC for Operation Arrowhead (data) 1.02
Arma 2 (engine+data) 1.11
Arma 2:Free (engine+data) 1.11

Highlights from today’s patches

- Operation Arrowhead patched to 1.60
*New features: FXAA Anti-Aliasing mode, user-definable memory allocators, new scripting commands, new commandline options
*Multiplayer is much smoother, no more warping, includes a number of fixes, optimizations and improvements
*Netcode, VON and dedicated server fixes plus configuration additions in place
*Singleplayer received visual states smoothing and prediction (notable e.g. on distant units)
*AI is improved, especially (but not only) in combat, AI has received numerous bug fixes
*Aircraft & Helicopter simulation received slight improvements
*ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of most annoying bugs
*Numerous other small bugs/glitches fixed

- Arma 2 patched to 1.11
*Numerous bug fixes, multiplayer code tweaks and mission fixes
*ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of the most annoying bugs

- Arma 2:Free patched to 1.11
*MP Code brought into line with Arma 2 for compatibility

- BAF patched to 1.03 and PMC patched to 1.02
*Several stability and game saves fixes as well as mission tweaks, also new BAF missions included.

We would like to thank all BIF & CIT staff/mods/volunteers, the whole ARMA community, our partners and everyone who helped us to release this mega-patch!

Merry Christmas, happy holidays and a Happy New Year to all! – Please visit http://www.bistudio.com/happy-holidays/ for our special festive greeting!






  December 22nd, 2011 - 20:43 By Old Bear   Comment (0)  

  Pedagne Mod : A2OA Beta fix v0.1 and New Site Addon release    

Arremba san Zorzo from the Pedagne Mod has informed us about the release of the Pedagne Mod A2OA Beta fix v0.1 on the Pedagne Mod brand new site.

Hi to all,
the PedagneMOD team has released a first part of a bigger work, started one year and half ago, since the last release in April 2010. The PedagneMOD_A2OA_BETAfix_v01, make compatible the charcters and weapons with OA . Seems a little work, but just only seems and it is insert in a bigger design of MOD.

Just to speak about the content fixed in this pack:
ASZ_PersoneIT:
- changed textures of desert DGT (base textures by MASSI)
- changed textures of Col Moschin (base textures by MASSI)
- changed tone of green on soldiers equipment
- changed some kind of combat vest/bulletproof on DGT soldiers
- translations (by google translator) of "displayname" strings in english, french, italian, spanish, german, czech and polish (here, will be very much appreciated any feedback by mother tongue gamers)
- added compatibility with Operation Arrowhead
- added engineer with repair function
- added partial compability with backpacks (soldier can use them but won't show on model)
- added several units
- added 3 extra inventory slots for units showing backpacks in model (15 slots, though only 12 visible)
- fixed soldiers loadout
- ASZ_ndd_weapons:
* fixed bug on bullets of MG3
* fixed bug on Panzerfaust optics
* changed content of ammo crates
- ASZ_Beretta:
* fixed recoil
* fixed problems caused to BIS USMC when using PedagneMOD
* fixed the hands animations
Know bugs: some systems gave error on loading .rvmat files of wounds

In the next (and near) future you will find about tha same files:

ASZ_PersoneIT:
Full backpacks compatibility
ASZ_Beretta:
enable of double optics

Over, will follow full compatible vehicles of air and land, and more new vehicles, new weapons as ARX160 that you can see in this photo (WIP version)


and the first part of the fleet of PROGETTO FLOTTA, with one LPD, one frigate and around ten light boats


For all photos, visit our photogallery on our new website: WWW.PEDAGNEMOD.COM

To download the PedagneMOD A2OA BETA FIX pack, visit the download page on WWW.PEDAGNEMOD.COM




  December 22nd, 2011 - 13:44 By Old Bear   Comment (0)  

  Red Hammer Studios : 9K79-1 Tochka-U Addon release    
USSRsniper from Red Hammer Studios has released a Red Hammer Studios 9K79-1 Tochka-U addon on the BI Forums.

Red Hammer Studios is proud to present to you 9K79-1 Tochka-U addon by USSRsniper. 9K79-1 Tochka-U also known as Scarab B, is a short range tactical ballistic missile which is launched from highly mobile amphibious vehicle.

Main Features:
- 5 different versions placeable through the in-game Mission Editor
- Automatic tyre pressure regulation
- Launch GUI
- Custom missile launch script
- Custom special effects
- Custom animations
- Multiple warheads
- Highly detailed interior
For further details please read the extensive README.




  December 22nd, 2011 - 00:43 By Old Bear   Comment (0)  

  M1161 by hcpookie Addon release    
hcpookie has released a M1161 - The Marines' $200,000 Jeep - addon on the BI forums.

The M1161 is a fast attack vehicle whose claim to fame is that it fits in the cargo hold of the USMC helicopters - present and future (MV22). Yes, these are jeeps rebuilt to hold 4+1 for the cost of a Ferrari!




  December 22nd, 2011 - 00:24 By Old Bear   Comment (0)  

  Trizonasian Mod by Marseille77 Addon release    
Marseille77 has released his Trizonasian Mod featuring Units, Tracked and Weapons addons on the BI Forums.

My new project deals about two fictious germanic states with the names Trizonasia (Trizonesien) and Sobzonia (Sobzonien). Trizonasia is a democratic state who is supported by America, Britain and France. Sobzonia is a socialist republic. The name Trizonasia comes from a german song in 1948 about the occupation time after WWII. The flag was one of the represental proposals between 1944 and 1948.

Trizonesia
- Soldiers 1.0 (18-12-2011)
(in woodland, desert, winter pattern)
- Armored vehicles 1.0 (18-12-11)
(M113, M109 in woodland, desert, winter pattern)

Sobzonia
-Soldiers 1.0 (18-12-2011)

Trizonesian weapon pack 1.0 (18-12-11) (needed for the other mod parts)
(G3,MG3,MG4,P99,P38,UZI,STG44,PPS43,SKS,PM63,TT33, RPD)









  December 20th, 2011 - 19:39 By Old Bear   Comment (0)  

  PMO CDF Modern Desert Units Beta 0.9 Addon release    
sapper_PMS has released a beta version of his CDF Desert Units on the BI Forums. BAF needed.

Ground troops.
Hips in dusty desert camo, in digital desert camo and in digital woodland camo.
Landrovers in dusty desert camo, digital desert camo, olive green and desert camo.





Source : BI Forums
  December 20th, 2011 - 14:05 By Old Bear   Comment (0)  

  Arma2 Video : Comrades in Arms Coop Nights Montage Videos    
Kenwort has submitted his Comrades in Arms Coop Nights - ARMA 2 Epic Montage to Armed Assault.info

Put together some of the captured footage from Comrades in Arms Coop Nights. A lot more left, will probably put together something longer later.





  December 20th, 2011 - 13:45 By Old Bear   Comment (0)  

  Iron Front - Liberation 1944 new screenshots! Screenshots    


Deepsilver has released 5 new in-game screenshots of Iron Front: Liberation 1944 and added the renders of the German "Junkers Ju-87 Stuka" and the Russian "Petljakow Pe-2".

Some rumors reported that the game won't be released until spring 2012!!



Source : Iron Front on Facebook
  December 19th, 2011 - 12:48 By Andi31   Comment (1)  

  Signal Marker Panels by hcpookie Addon release    
hcpookie has released a Signal Marker Panels v1.0 addon on the BI Forums.

This addon provides signal panel markers for ground-to-air communications. The intent of this addon is to help MP scenarios. SP scenarios can benefit too by using the editor settings listed below.

The use of signal panel markers in Real Life is used when radio comms are either undesired or impossible. The in-game signal panels are modelled on real-life signal markers. In-game communications between players in MP are enhanced by providing ground troops with an instant way to mark their position for overhead CAS units, resupply units, etc. and communicate basic game-relevant information.

The signal panels are available in red, yellow, and purple. There are 7 different signal panel arrangements in each color for a total of 21 different signal panel choices:

1. Triangle - Land Here
2. Directional Arrow
3. X - Unable/Negative
4. W - Require Mechanic
5. Chevron - Require Ammo
6. I - Require Medical Assistance
7. L - Require Fuel

The signal panels are available in an ammo crate found under Ammo > "Signal Panels - Crate" in the editor.





  December 17th, 2011 - 11:10 By Old Bear   Comment (0)  

  Camp Fallujah by Mike-USA Addon release    
Mike-USA has released a Camp Fallujah FOB mission/template on the BI Forums, Fallujah is needed.

Hello!
I make a new FOB "Camp Fallujah" here it is.
Requirements: Fallujah



Needed addons :
Fallujah (v 1.2)
  December 16th, 2011 - 17:56 By Old Bear   Comment (0)  

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