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  Devastation: mission pack by Dr_Eyeball test updated Mission release    


Dr_Eyeball has released a beta 0.2 version of his promising Devastation: mission pack on the BI Forums.

Introduction:
I'm constantly reading about how players want more complex Team vs Team missions and are even asking for the Project Reality mod concept and there are not enough people doing full featured TvT missions which are suitable for public servers, so this game mode (AAS and sub-components combined) has been designed and created to incorporate the fundamental concepts of Project Reality along with many improvements and extra features to create a unique game mode experience for Arma 2.

Game mode description:
The Devastation/AAS v2 is a competitive team versus team MP game mode suitable for public servers. It uses the basis of Sector Control with the added extensions of grouped zones, linked sectors and sequenced capture order to provide a battlefront concept which still works well for fewer players (20-50). It does not work well for too few players (eg: 6v6).

AAS Core Engine:
The Devastation game mode is built on top of the AAS v2 Engine, which was developed by ArMoGaDoN (aka: [WWS]WarWolf). The AAS2 Engine essentially controls the objectives for the mission. Devastation only uses less than half of the engine's full capabilities, which we'll hopefully rectify in future. Other 3rd party scripts are listed in the readme file. The Arma 2 version was ported over from ArmA.


Beta v0.2
Beta v0.2 is now available for download for testing purposes. Hopefully it addresses the core bugs found in v0.1.


Read more about Devastation Beta v0.2 on our MP Mission section





  July 11th, 2009 - 08:50 By Old Bear   Comment (1)  

  Co20 Operation Foothold by Trenchfoot Mission release    

Trenchfoot has released his Co20 Operation Foothold Mission on the BI Forums.

Operation Foothold is a coop mission for 1 to 20 players (5 man squads). The theater of operations is Chernarus. USMC attacking RUSSIAN controlled territory.
...
Features
-Dawn coastal assault from small island using RHIBs
-Ammunition crates contain all available weapons
-Moving respawn point as operation progresses
-Detail oriented design (unit by unit) and helpful briefing text
-Some randomness to add replay value
-Upon capture of the airstrip, access to select armor, aircraft and other facilities
-Optional objectives and most towns in SW Chernarus are lightly occupied by the ennemy forces for search and destroy
-Much more to discover




  July 10th, 2009 - 05:00 By Old Bear   Comment (0)  

  LSD Missions pack released Mission release    

Falseprophet from the Lost Soul Division Clan has released a LSD Missionpack on the BI Forums.

Hey guys.

Our small mission pack is out again for ArmA2.

Including a few TDM and Cooperativ Missions for A2 Multiplayer.

There is nothing huge in it.. its just the latest work from us =) And i dont want to post here a new thread for every small update.. so you might have to check out our forum for it if you like our work. Atm we try to create a few "realistic" missions for around 5-8 players without respawn.. (just like the stuff you find on our server lol)..

have fun..





Source : Lost Soul Division Clan Forums
  July 9th, 2009 - 11:41 By Old Bear   Comment (0)  

  Insurgent Dawn by daspeedz Mission release    

daspeedz has released Insurgent Dawn , a 4 players Coop mission on the BI Forums.

The basic mission is :- 4 man insurgent team must take out US comms and Air assets.




  July 7th, 2009 - 08:47 By Old Bear   Comment (0)  

  Update : Seize zones Kamenyy (SP) by stiff Mission release    
stiff has released a Seize zones Kamenyy (Single Player) Mission on the BI Forums. ArmA2 patch Arma2 1.02 (build 58134) needed.

ABOUT THIS MISSION
There is no scenario in this mission.
It is a purpose though it enjoys the combat generated at random.
Please know some principles to win.

TWO PRINCIPLES
1) If the number of construction of bunkers is little, the enemy's raid is also few.
2) The defense of the bunker where the construction position is far from the base is difficult.

About one
-Please make the construction of the bunker a minimum if it is Low-end PC.
-Please construct a lot of bunkers if you want the fierce battle.
*If the number of constructed bunkers is little, the number of buildings that the enemy seizes is also little.

About two
-The encounter with the enemy increases when the travel time to the bunker is long.
-The probability that the bunker is seized by the enemy increases.

This is an alpha version. some functions do not work, but can play.


Edit July 6th,2009
Mission update.
The problem that occurred in the alpha version was solved.
-Medic is included in the reinforcement corps.
-First aid is effective for only a player team.
-There is ghost(nothing) outpost.






  July 6th, 2009 - 20:54 By Old Bear   Comment (0)  

  DST CTF map pack released Mission release    

[-DST-]Anth has released an updated -V3- DST Capture The Flag MP mission pack on the BI Forums.

DST Capture the flag [ctf] map pack
6 cqb Capture the flag maps in this pack.

Let me know what you think.


Post you comments here or on the BI Forums thread.

Edit July 6th, 2009 :
Updated 05/07/2009 Sunday
*Fixed bug with civ in CTF_Baraka_barracks_V2_[-DST-].Chernarus.pbo removed him.
*Respawn Time move from 5 to 8 seconds.
*All maps updated to v3 markers added





  July 6th, 2009 - 10:24 By Old Bear   Comment (0)  

  coop14 Hunt Waldo by Bon updated Mission release    
Bon has released an update of his coop14 Hunt Waldo mission on the BI Forums.

The main goal of the mission is to find Waldo, the oppositions leader, and extract him to the LHD carrier.

1. Start as USMC from the LHD. Clear the LZ (what's the beach south of Strelka actually) on Utes so you can securely land on the island.
2. Clear Strelka, destroy its Radar tower.
3. Conquer the airfield.
4. Make your way to Kameny, and search for Waldo, the enemy's commander.
5. Once you've found Waldo, bring him to the LHD. ALIVE!
Mission accomplished if Waldo is on the carrier,
mission failed if Waldo is dead.


... here official update to v1.2, AI enabled again. Also, to make it official too:
fixed this situation:
- supportbox loaded with the UH1
- crashed UH1 before the box was dropped
- UH1 respawns
- box lost, no chance to get a new one.






  July 6th, 2009 - 08:41 By Old Bear   Comment (0)  

  CRCTI Golden Army by Karmichael Mission release    
Karmichael has released his CRCTI Golden Army mission on the BI Forums.

Another CRCTI NUT from OGN ARMA Australia. So this missions is similar to squeeze's CRCTI Warfare

Description:
A CRCTI TeamDeath match type mission. Made it in utes, I very intense battle between 3 factions (West, East and Gue).
There are ONLY 2 FLAGS to capture only.HOLD both flags for 8 minutes. Its also COOP friendly. Weapons/Aircraft/Armor/Equipment are very cheap (AHZ $25). Coz you gonna need it when the golden army is activated (GUE)


Read more about CRCTI Golden Army on our MP Missions section.



  July 6th, 2009 - 08:21 By Old Bear   Comment (0)  

  Devastation: mission pack by Dr_Eyeball test release Mission release    


Dr_Eyeball has released teasing infos and WIP screenshots about his upcoming Devastation: mission pack on the BI Forums.

Introduction:
I'm constantly reading about how players want more complex Team vs Team missions and are even asking for the Project Reality mod concept and there are not enough people doing full featured TvT missions which are suitable for public servers, so this game mode (AAS and sub-components combined) has been designed and created to incorporate the fundamental concepts of Project Reality along with many improvements and extra features to create a unique game mode experience for Arma 2.

Game mode description:
The Devastation/AAS v2 is a competitive team versus team MP game mode suitable for public servers. It uses the basis of Sector Control with the added extensions of grouped zones, linked sectors and sequenced capture order to provide a battlefront concept which still works well for fewer players (20-50). It does not work well for too few players (eg: 6v6).

AAS Core Engine:
The Devastation game mode is built on top of the AAS v2 Engine, which was developed by ArMoGaDoN (aka: [WWS]WarWolf). The AAS2 Engine essentially controls the objectives for the mission. Devastation only uses less than half of the engine's full capabilities, which we'll hopefully rectify in future. Other 3rd party scripts are listed in the readme file. The Arma 2 version was ported over from ArmA.


Edit July 4th 2009 Devastation beta v0.1 released :
This is a alpha/beta test/preview version release only. (Probably should have delayed this another week, but anyway.)
It is not suitable for general public server use. Only for testers and dev's.
Primary purpose is to start identifying any obvious MP issues when there are 2 or more players. Monitor the RPT log.
Looks like there is still at least a week's worth of tweaking required to get the base running smooth.

Sound:
If anyone knows how to get the sound files to play using 'say' command (as they worked in Arma 1), could you let us know. I had no luck. No sound came through. See ICE\spot\SpotMarker.sqf line 43 for example.

Minimum players:
None of the Devastation missions will be suitable for small scale MP play (eg: 5vs5 is unsuitable).
The absolute minimum players required for this game mode to work effectively is about 20 players (10v10) with a recommended average of about 32-40.






Source : BI Forums
  July 4th, 2009 - 14:42 By Old Bear   Comments (2)  

  Local Defence Detachment Kyllikki Coop Missions Mission release    
Kyllikki has released 4 Local Defence Detachment Kyllikki [LDDK] Coop Missions on the BI Forums.

Missions
co 12 cowards attack by Blake - Liberate your home village from Chedaki forces.
co 06 juhannus by Night - It's midsummer. After a few beers you decide to steal a computer and destroy some Russian guns.
co 06 hostages by Night - Rescue hostages held in a bus which terrorist threaten to blow up.
co 06 little something by Kuokkanen - Destroy three Tunguskas.


Edit July 1st 2009 : Added: co 16 road to msta by Kuokkanen

Edit July 2nd 2009 : Added :
co 10 path of the patriot by Blake - NAPA patriots must assasinate pro-Chedaki minister riding in a motorcade and local Chedaki commander attending a church ceremony in Pogorevka. Once finished, escape the area.
co 30 second advance by Raunhofer - Inspired by Air Cavalry coop mission. Includes respawn and is also playable for small number of players.
Fixed:
co 06 Juhannus - Added english briefing


Edit July 3rd 2009 : Added :
co 21 morning star day1
co 21 morning star day2






  July 3rd, 2009 - 22:43 By Old Bear   Comment (1)  

  Operation Ebony Gryphon, SP Air mission by callaway Mission release    
callaway has released Operation Ebony Gryphon, a SP Air mission on the BI Forums.

OPERATION EBONY GRYPHON

Make no mistake, this is a critical mission. The allied advancement into the north of Chernarus has been close to halted by overwhelming enemy heavy armor. We can’t expose our ground troops and support to this threat any longer and we need to get them moving as soon as possible.

We need you to seek and destroy as much armor as possible before sunrise, when the allied assaults begin. Your success in this task may directly affect the outcome of tomorrow’s operation.

Focus on heavy armor and try to avoid or disable enemy anti-air units when necessary. Our intelligence units have marked possible Anti-Air positions; however, this is stale data.

You will be provided with fuel, refitting and repair services at the Allied airbase.





  July 1st, 2009 - 06:16 By Old Bear   Comment (0)  

  Hijack by VanhA Mission release    
VanhA has released Hijack, a Coop12 MP mission on the BI Forums.

Greetings community.
ICON squad & I present our first MP mission for ArmA2:
co12 Hijack v1b
...
US sapper team has been inserted by a fishing boat to ambush a convoy. The convoy includes 2 support urals which we need to refuel an Mi-24 which has been given to rebels by russian authorities to strike our mainland troops. Secure the trucks to refuel the hind and fly it to our aircraft carrier.
(Exit the Hind at carrier to end mission.)





  July 1st, 2009 - 05:43 By Old Bear   Comment (0)  

  Converted OFP Single Players Missions by W0lle Mission release    
W0lle has released a Converted OFP SP Missions pack on the BI Forums.

This package contains 11 old OFP Missions I converted to ArmA2 recently:

Battlefields
Cleansweep I
Cleansweep II
Commander
Heavy Metal
Laser *NEW*
Lone Wolf
Sniper
Sniper Team
Take the car
War Cry

The briefings are pretty basic, still need to figure out how exactly they work now but in general everything should work.
Have fun with them!





  June 29th, 2009 - 10:42 By Old Bear   Comments (2)  

  CRCTI Warefare MP mission released Mission release    
Muecke has informed the community about the release of CRCTI Warefare MP missions by Squeeze from OGN clan on the BI Forums.

Hi folks,
Squeeze from OGN clan just instruct me to post his MP mission in BIS forum !
Its the CRCTI Warfare MP mission!!!
Yes its the famous CTI modus made by Cleanrock ported from OFP->ArmA1->ArmA2....
This mission is still in work but its very good playble now.
I dont want to explain the hole mission just in short words:
-West vs East vs Resisitance-
To win you have to conquer the Island means capture all towns (townwin), or find enemybase and destroy it (destruction) !!!





  June 7th, 2009 - 17:54 By Old Bear   Comment (1)  

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