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  Unsung Vietnam War Mod WIP Update # 5 Screenshots    

Sgt Savage from the The Unsung Vietnam War Mod has informed us about the mod WIP Update # 5 on the BI Forums.

The battle continues....... time again for another WIP report . Yac has been busy recreating the PBR Mark II patrol boat complete with crew.

Anyone else thinking Apocalypse now?



Also he has been working on a M551 Sheridan adding it to our armour corps





  December 5th, 2012 - 19:40 By Old Bear   Comments (2)  

  Hell in the Pacific 0.5 beta release Addon release    


Waxbutter from the Hell in the Pacific Mod team has released the long awaited Hell in the Pacific 0.5 beta mod on the BI Forums.

Finally after many years of development, we witness the first release of Hell in thePacific, a mod that tries to cover the events that took place in Asia and the Pacific during the Second World War.

We decided to give our first release the rather arbitrary version number 0.5. We felt the need to release the mod now for various reasons, but would like to point out that the mod is still in beta phase as there are many unfinished and missing things we have yet to implement.

This first release is dedicated to land combat in the Pacific and the India/Burma theatres, mainly on the finished or at least almost finished maps 'Tarawa', 'Peleliu' and 'Kohima Ridge'.

We will include other WIP islands as well, so you can see what we are working on. The same is true for many of the air and sea components of the mod. These things are still in beta stage of development, but will be included as some sort of sneak peek or preview.





  December 5th, 2012 - 19:00 By Old Bear   Comments (4)  

  Vietnam: The Experience v1.5 has been released! Addon release    

Snake Man has informed us about Vietnam: The Experience v1.5 release.


PMC has released "Vietnam: The Experience v1.5" Vietnam war modification for ArmA 2!

The leading, most comprehensive and detailed Vietnam war modification.

Too many changes to list, check changelog for details.

Required Addons: Extended eventhandlers
http://dev-heaven.net/projects/show/cca

Online manual:
http://tactical.nekromantix.com/manual/doku.php?id=arma2:vte





Source : Snake Man, PMC.
  December 5th, 2012 - 18:32 By Old Bear   Comment (0)  

  AI FO, PRADAR and PINS by blackace updated Addon release    
blakeace has informed us about updated AI Forward Observer v1.4.02, PRADAR (Player Radar) V1.2.03and PINS (Pseudo Inertial Navigation System) and Bombing v1.03.02 relearse on the BI Forums.

Blake's AI Forward Observer v1.4.02

Added: Distance given in "debug" mode is referenced to the first artillery unit synced to the module if using placed units. Module is used for dynamically placed units.
Added: Marker range circles showing ranges when using "debug" mode.
Improved: FO's will now only call missions from one battery at a time if they are synced to multiple AI FO modules. If using multiple batteries and FO's will more likely spread the fire missions around the different FO's better.

Blake's PRADAR v1.2.03

v1.2.03Changed: Near object information gathering moved to a second thread.
Changed: Reduced the number of dots and names displayed to reduce stutter. Total of 6 each.
Added: Number of peripheral dots displayed dynamically changes to only have a maximum combination of 8 controls displayed at once. Excluding lists. To help reduce stuttering issue introduced in game engine changes in patch 1.62.
Changed: Increased the range to 80m.
Changed: Collection area is now forward of the players view. Centre 30m unless the player is looking at the ground closer. This allows better filtering of desired focus.
Changed: Reduced the peripheral dot size to 50% to be less obtrusive.
Changed: Label size, position, range viewable, and colour/alpha value for easier viewing.


Blake's PINS v1.03.02

Altered: Menus to be created with the aircraft rather than dynamically to prevent duplication.








  December 2nd, 2012 - 08:37 By Old Bear   Comment (0)  

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