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  SJB SAS Pack, Now with added SBS and SFSG Addon release    
Jackal326 informed us on our forums that they released their SJB SAS Pack on his website.

SJB proudly presents v1.00 of the SAS Addon for ArmA2. The pack now also contains SBS and SFSG units.

The SJB SAS Pack v1.0 contains Special Air Service (SAS) operators in both Patrol Kit and Assault Kit with the requisite camouflages for use in both temperate woodland and arid region environments. The pack now also includes Special Boat Service (SBS) units in generic civilian clothing, as well as Special Forces Support Group (SFSG) units in Multicam.

These units are high fidelity representations of modern SAS operators circa 2006-present, using equipment sourced from photographs and information proprietary to the SJB mod team. Currently the units are equipped with BIS weaponry. Later versions of the pack will make use of the upcoming SJB Weapons Packs which will include weapons such as the L119A1 (Diemaco SFW) intended for use with the SJB SAS Pack.

The equipment worn by each of these units is not only intended to give the user a high quality representation of UKSF operators in game, but the mod team has also taken into account that the units should be applicable to all types of missions associated with Armed Assault 2.

These units are not what one would call stereotypical SAS, but the mod team wishes to assure you that the units are an accurate representative of modern operators to the best of their knowledge.

The units feature a few custom touches (unique editor icons, command-bar icons, custom night-vision and pistol proxies etc).

The addon also includes two custom ammo crates (EMPTY > AMMO > Ammo and Weapons Stash Woodland/Desert). These should come in handy for creating LUPs etc.

Jackal326: Model editing and new normal-maps.
SafetyCatch: Mega work on the textures. Again.
Johnny: Original models and textures, and permission to port from ArmA1 to ArmA2.
Ardvark: Hood model donation, and general modelling advise.
Jennifer/Neph/Retro (Same person, different nicknames): Original night-vision and headmount models and textures.
RCIR/TF86 Squads: BETA Testing.

Change Log:
> PUBLIC RELEASE V1.0 (29/12/10)

> BETA v1.0 (20/12/2009):
- Original port from ArmA1.
- Added SBS and SFSG Units.
- Numerous model edits across the board, too many to list. If you used the ArmA1 version of the units, then you'll more than likely spot the changes.
- Huge update on the textures, most were re-done from scratch with new DPM swatches etc. Thanks go to SafetyCatch once again.

Source : Armedassault.Info Forums
  December 29th, 2009 - 22:57 By Marko112   Comment (0)  

  Italian Special Operation Forces v1.03 ##UPDATED## Addon release    
Massi told us that he released a new version v1.03 of his Italian Special Operation Forces on our forums.


1.03 date 30/Dec/2009

-Solved: Uploaded v1.02 with wrong texture...really sorry about that.
-Signature updated.

Thanks Massi for informing us!

Source : Armedassault.Info Forums
  December 29th, 2009 - 21:00 By Marko112   Comment (0)  

  MGS4 PMC units for ArmA 2 released Addon release    
Ardvarkdb informed us that he released his MGS4 PMC units for Arma 2.

I've released my new MGS4 PMC units for Arma 2 on the BI Forums.


Contains units based on the Praying Mantis PMC group from Metal Gear Solid 4. More of a re-imagining than a straight port, these units are much closer to the source material. Units range from no gear to full gear and use Robert Hammer's excellent custom weapons (required!).

Thanks Ardvarkdb for informing us!

Needed addons :
RH MGS wp Pack (v 1.2)

Source : BI Forums
  December 29th, 2009 - 20:32 By Marko112   Comment (0)  

  Pedagne Mod into ArmA 2! Screenshots    
Arremba_san_zorzo from the Pedagne Mod released several work in progress screenshots of converting their Mod from ArmA into ArmA 2. Tons of screenshots on the BI Forums


Here some pictures of PedagneMOD work. The screen-pictures are captured from Arma 2 setted at low resolution level - this is what allow the actual pc. Over some screen-photo by Eschi captured in Arma 1.
The soldiers and vehicles, that you can see are the upgrade of the soldiers maded for Arma 1.

This because the work is directed to make a release where the models are good for both Arma, and two specific config files are adapted to the specific version of ARMA.
My thought goes to the many guys that can't buy a new computer-machine that supported Arma 2, exspecially with this crisis...
Many bugs (must part in vehicles, than in soldiers) still must be eliminate, but some guys joined to the PedagneMOD work, to help me to reach as soon as possible the final release.

  December 28th, 2009 - 23:50 By Marko112   Comment (0)  

  Oden Warfare Pack released ... and updated again ! Mission release    

[ASA]Oden has released his Oden Warfare Pack on the BI Forums.

Hi again.
With patch 1.05 I had to make a total remake of Oden Warfare and this time I ended up with a complete pack.
Those of you not heard of Oden Warfare before it's just an edit of Bohemias Superpowers.

Oden Warfare Pack consists of 4 sets of 5 missions allowing you to play Warfare on 5 different maps.

* Cold Warfare - US Marines versus Russian 3rd Army
* Civil Warfare - CDF versus Chedakis
* Dragon Bear Warfare - Chinese PLA vs Russian 3rd Army (needs @OHPLA)
* Oden Warfare - Swedish Army vs Russian 3rd Army (needs @Oden 1.7)

* Chernarus
* Podagorsk
* Sbrodj
* Panthera
* United Sahrani (CAA1)

Edit 11:30 : 28th december 2009 Update 1.05b - random campguards no longer possible to generate AA group.
Edit 23:20 : 28th december 2009 Update 1.05c - ded.server issue fixed.

Needed addons :

@Oden (v 1.7 )

  December 28th, 2009 - 22:19 By Old Bear   Comments (5)  

  Danish Army v1.0 released Addon release    
Aeneas2020 released his Danish Army v1.0 units on the BI Forums.

I have been working on what units i can vaguely squeeze out of the stock BI models when I hit upon an idea of making some Danes. Here are the results.

This is just a simple reskin of the stock BI USMC characters. As per usual all my textures are based on real life photographic evidence and I do the best I can to recreate that in a purely texture format. The varieties it comes in are...Temperate, Mixed, Desert:

Addtional Credits:
Thanks especially to the SWM Swiss Armory Mod Team for letting me use their MG51.

  December 28th, 2009 - 21:36 By Marko112   Comment (0)  

  F2 v2-2-2 (inc. F2A2 for ACE2) released Editing    

Fer has informed us about the release of F2 v2-2-2. Requires ArmA2 version 1.04 or better; F2A2 requires ACE2.
F2 is the successor to the popular BAS f mission development framework for ArmA (discussed in this BI Forums thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.
Discuss at:
- BI Forums
- OFPEC Forums

From the ReadMe.txt file:

2-2-2 | 27 DEC 2009
Partial fix for disabled keys bug in spectator script and v1.05.
Promoted briefings and markers in the running order of init.sqf (inc. F2A2 version).

  December 28th, 2009 - 01:52 By Old Bear   Comment (0)  

  31st Normandy Mod - WIP Screenshots    
Rip31st from the 31st Normandy Mod released several new pictures of their work in progress VII/C U-boat a new map they are working on and the SDKFZ222,234's with more types on the way.

Source : BI Forums
  December 27th, 2009 - 22:34 By Marko112   Comment (0)  

  Thirsk Island environment trailer Videos    
Islandmaker Raunhofer released a new environment video of his Thirsk Island on the BI Forums.

  December 27th, 2009 - 22:23 By Marko112   Comment (0)  

  Italian Spec Ops - Massi Screenshots    
Massi released several pictures of his new work in progress Italian Spec Ops with "multicam" gear and "multiland" uniforms on the BI Forums.

Hi all,

as said above I'm trying to improve the addon to make it more realistic as possible...

- after web search it seems Italian SF are issued by "multicam" gear and "multiland " uniforms ... so thats the new gear. ...same for Navy SF ...that also wear "multicam" uniform...hope you like them... work continues..

  December 27th, 2009 - 20:38 By Marko112   Comment (0)  

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