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  OPREP - MARKSMEN WEAPONS Official    


@Arma3official tweeted: OPREP: Marksmen Weapons / FROM: @Ghostonex, Design Lead / TO: #Arma3 Dev-Branch Users /‏

OPREP - Marksmen Weapons reported by Lukáš Haládik on the Arma3 official site.

Extract ...

BULLETPROOF PLAN

When thinking about weapons you need to consider how they behave, and that's why we threw ourselves deep into the pit of Weapon Handling. That has several layers, consisting of Weapon Recoil, Weapon Inertia, Weapon Sway and Fatigue, all of which can greatly influence gameplay. To counter-balance this, we've taken it a step further: in Marksmen DLC, we will introduce new mechanics known as Weapon Resting and Weapon Deployment. Each has a significant impact upon the way you play or behave on the battlefield.

We selected weapons that could best demonstrate and take advantage of these features. We started with the idea of a marksman as a team member, not a 'lone wolf'. This was a difficult choice, especially with players' expectations in mind. This is why we've tried to explain the difference between a marksmen and a sniper. Of course, we known that this is not an easy task and even the explanations and opinions differ. Nevertheless we made the choice, and we are happy with it.

The marksman is an incredibly lethal unit that can drastically decrease life expectancy on the battlefield. And what makes a marksman stronger than a high-powered weapon which can be deployed in a heartbeat? With this in mind, we looked at the relatively new concept of MMGs, and it instantly clicked for us. We started to imagine various interesting situations that could arise from heavy suppression in the game. For example, what if you have a marksman teamed up with a heavy gunner? Serious firepower that is. A heavy gunner in your team can compensate a great deal. Laying down suppressive fire from a deployed position with a high power scope; he's pretty much a marksman by himself. It also gelled well with our idea to put bipods into the game. And that's how the selection of weapons for Marksmen DLC all began.



  March 15th, 2015 - 01:03 By Old Bear   Comment (0)  

 
 
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