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  Isla Duala v 1.95 released Addon release    



IceBreakr has released an updated Isla Duala v1.95 on the BI Forums.

Changelog v1.95
- removed dependency to CBA & MissileBox and added Myke's standalone ibr_missilebox for Viggen
- incorporated new African Foliage 1.24t2 by Berghoff (AI now doesn't have any advantage over human players)
- added two loading screens (intro, mission loader)
- added more border fence openings (for AI behaviour)
- fixed GPS grid accuracy
- added two small concrete parking spots for planes on scramble alert
- added new buildings to ibr_dtowns.pbo
- built a new town Numbo in central Afrene border region with several outposts and Army HQ
- added transport chopper: SA.342MT Gazelle (Molatian Airforce)
- added gunship choppers: Gazelle (CAS) 12,7mm+2xTOW and AS-350 Squirrel (CAS) 20mm+7xHydra
- fixed SU24 left engine glitch when starting mission in flying mode (tnx Wld427)
- fixed T-55 turn-out anims and made a new Molatian camo for it
- added Molatian Crewman, Molatian Commando and new Afrenian Rifleman (M16A2)
- fixed Molatian camo (more blending into Dualan desert, tnx Sahbazz)
- added more crossings over river, improved shores
- upgraded Molatian prison camp in central region
- added 4 soccer fields to biggest towns
- built a new school in Engor
- added bridges and new roadwork from mainland to NW and SW islands
- improved coastline
- improved zetaborn faction: new sounds, added spaceships & tanks
- Afrenian Viggens are stand-alone now (Tnx Myke!)
- Afrenian Viggens are compatible with vanilla Arma 2 now
- Zetaborn faction is compatible with vanilla Arma 2 now
- fixed Viggen gunpod, added new orange tracer ammo
- added armed Datsun jeeps to both sides in skins: army, black and police (only AFR side)
- fixed horizont on Squirrel chopper (tnx RKSL-Rock)
- fixed the missing Pinzgauer sound
- fixed the missing chopper voice name in radio protocol
- new V2 signatures for increased server security
- improved savannah ground texture (bump-map)
- added Molatian Army's Group: Infantry-SpecOps
- fixed soldier classes in Groups to default rifleman
- added a mod logo





Source : Armaholic
  June 12th, 2011 - 13:14 By Old Bear   Comment (1)  

  Co20 F-14 Tomcat Carrier Operations by ANZAC SAS Steve Mission release    
ANZAC SAS Steve has informed us about Co20 F-14 Tomcat Carrier Operations mission release on the BI Forums.

This time we would like to share with you a different version of our "Air War" Series MP Mission in the FPS friendly and Large 50x50klm "Necro" Terrain by "Coward_Heart".

This variation of the Air War missions utilizes the U.S.N. Nimitz Aircraft Carrier by "Jdog".
On deck is the Ikar Navy F-14 Tomcat addon.

This MP mission is based around teamwork between Airborne Strike units and Marine Force Recon units.The airborne units have numerous targets to destroy. SF units will assist in "lasing" some of the more diffficult targets for the airborne units such as ZU-23 AA guns that aircraft cant "lock on" to.

All feedback is welcome thru the "Co20 F-14 Tomcat Carrier Operations" thread on the Bis Forums.


Edit : Co20 F14 Carrier Operations mission updated
... new 1.1 released



  June 12th, 2011 - 12:19 By Old Bear   Comments (3)  

  Satellite view (SATCOM) by Pixel Art Studio Addon release    
Chicago from Pixel Art Studio has released an updated Satellite view (SATCOM) v1.5 addons and scripts pack on the BI Forums.

It is long time what I released this addon on armaholic.com but now I decide to release it here for large spectrum of users. SATCOM is addon of satellite view for Operation Arrowhead, Combined Operations and ArmaA 2. The first addon of satellite view I already released for ArmaA 1 and the basis for new version is the same with a lot of improvements and new functions. Now you can use thermo mod view (FLIR), night mod view and it is SP, MP and ACE 2 compatible. Furthermore, OA version includes a SatCom Operator unit and SatCom terminal backpack.

v1.5
- added new packages (script versions)
- added SWAC module
- updated function for activation / deactivation of the SATCOM system
- updated manuals



Manuals:
http://www.pxs.armaholic.eu/satcom/Main.html
(the loading of this website can take longer time)








  June 10th, 2011 - 10:14 By Old Bear   Comment (0)  

  Take On Helicopters - E3 2011 Trailer Official    
A new "Take On Helicopters" trailer has been released on the official Take on site.

Bohemia Interactive, the award-winning independent Czech development studio, is proud to release a brand new teaser trailer for their upcoming helicopter game: Take On Helicopters.

This video teases just some of the new experiences, such as the real-time cockpit video display, mirrors (render-to-texture technology), the new interior and exterior animations, as well a whole host of environment updates and improvements.

Built upon over 10 years of experience, Take On Helicopters immerses players within beautifully rich landscapes and an authentic helicopter experience.

The complete helicopter experience is scheduled for release exclusively for PC in Q4 2011.




  June 10th, 2011 - 10:02 By Old Bear   Comments (2)  

  Arma 2 FREE announced Official    
Arma 2 FREE has been announced on the official ArmA2 web site. Coming June 2011.

Arma 2: Free (A2F) redefines the free-to-play battlefield with its truly unrivalled scale and gameplay possibilities. A2F serves up almost everything offered by the original Arma 2 - the '13th best PC game of all time', according to PC Gamer - minus the campaign, HD graphics and support for user-made addons and mods.

Create your own custom-built scenarios or deploy a massive selection of missions and game-modes made by others. No micro-transactions, no hidden costs, just the same epic terrain and huge variety of equipment! This is Arma 2 Free - virtual war without the training wheels.

Arma 2: Free to download, free to play, free to share, free to host, free to create... free to play redefined!

NO CREDIT CARD OR SENSITIVE PERSONAL DATA REQUIRED TO PLAY!



*available at additional cost

  June 9th, 2011 - 21:10 By Old Bear   Comments (4)  

  BI Tools 2.51 for Arma 2: Operation Arrowhead released Editing    

Maruk, BI CEO, has informed the community about the release of updated editing tools for Arma 2: Operation Arrowhead on the BI Forums.

Updated editing tools for Arma 2: Operation Arrowhead are available now as release candidate from http://community.bistudio.com/wiki/BI_Tools_2.5

The tool suite is consisting from:

Oxygen 2 Personal Edition for Arma II - model editing and animation package
Visitor 3 Personal Edition for Arma II - terrain and map editing
TexView 2 - texture convertor and viewer
BinPBO Personal Edition - packer
Sound Tools - sound and lipsync utilities
FSM Editor - tool to edit and compile fsms used in Arma 2
BinMake - conversion tool
Tools Drive - main working directory for tools with mandatory data files
FontToTga - utility to create fonts for Arma 2

Changelog:

O2 - some improvements and fixes, improved function Carve and Touch Face, OA compatible
V3 - no changes
FSM editor - no changes
Sound Tools - no changes
TexView2 - updated, minor changes (*_CAN.tga combatible), + added TexMerge
P Drive setup - added models of roads from roads_E, roads_PMC + updated DTA, Core, OA Buldozer.exe
BinPBO - new: creating textureHeaders.bin + updated Binarize. Filebank.
DSsignFile - updated,v2 signatures support
binMake - does not convert paa -> paa, just copy it.
FontToTga - added
(OA) Buldozer - FLIR preview [keys: N, F1, F2, F3, F5, F6, F7, F8]
Icon set and auto association for P3D,PAA,TGA,
Updated all uninstall.exe's


Edit : Updated to version 2.5.1
Setup will install newer C++ 2008 Redistributable Package (x86)



Source : Bistudio.com/wiki/
  June 8th, 2011 - 17:46 By Old Bear   Comment (1)  

  Seventeenth release of A&S ProMode (2011-06-07) Mission release    

Kju has informed us about the Seventeenth release of A&S ProMode (2011-06-07).

The smaller update mainly adds the ability for the admin to adjust the zone positions in the briefing phase when playing the random mode.
You can now easily adapt the zone positions before starting to play, if you are unhappy with the randomly generated result.

In the following video you can see how it is done:



A&S ProMode - Random Mode - Admin Adjustable Zones

From now on you will find a second pack in the file base called AnS_ProMode_OA_AI_DATE.7z.
This one has the AI mode active by default.

You can see the planned additions for the next release in the roadmap.

2011-06-07 changelog

# Added: Make it possible for the admin to adjust the zone positions during the briefing phase in the random mode.

# Changed: Make random vehicle generation for human players disabled by default.
# Changed: Adjust angle of spawned AI vehicles to the next target zone.
# Changed: Make AI pilots to selfkill when the eject in high heights.
# Changed: Automatically remove obsolete ammo crates and mashes at X-Ray.
# Changed: Add templates for Utes and Chernarus.

# Fixed: Random mode has issues when a new client JIPs.
# Fixed: Mission time display at mission start is broken with dayTime 0 AM.

The optional AI mode can be used for enjoyment while waiting for the server
to fill or as training. See the details in the features section of the wiki.

You can review the list of changes in detail.

The A&S ProMode (2011-06-07) pack is available in the filebase.

Find more about A&S ProMode, its features and countless configuration options in the wiki.

Leave your feedback in the forum and enjoy!




Source : PvPscene
  June 8th, 2011 - 04:26 By Old Bear   Comment (0)  

  Macross - Robotech VF-1S Addon release    
Ghost has submited his Macross - Robotech VF-1S addon to Armed Assault.info.

My addon is ready to be released. It's a port from ArmA. The 3D model have not been modified, but lot of improvements and corrections have been made.

Upgrades since ArmA :
- 3 versions available (Red, Blue, Green).
- New textures HD.
- Modification of the shaders.
- New Sounds.
- Update of existing scripts. Addition of new one.
- More information on the cockpit HUD.
- Optimisation of the landing in battroid mode (Auto management of the landing gears).
- Modification of the weight (Flaps needed to takeoff).

This addon was tested on ArmA2 CO and ArmA2 Arrowhead (standalone). No idea if it works on ArmA vanillia, but you can test it.

I hope that my addon will give you great moments of fun :)





  June 6th, 2011 - 17:31 By Old Bear   Comment (1)  

  What's happening on Armed Assault.info ? About our website    

No new have been posted for 10 days on Armed Assault.info.
All of the site Team members are having real life problems and issues at the moment.
I will add, that due to my own health state, I have been unable to post or host for a while.
We will try to resume our activity ASAP.
I am deeply sorry for the inconveniences.
Old Bear for the
Armed Assault.info Team

  June 4th, 2011 - 13:18 By Old Bear   Comments (14)  

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