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  Deadfast's Cartridges released Addon release    
Deadfast enhanced Mondkalb's Cartridges addon and released an updated version in the BIS Forums.

Deadfast's Cartridges is a little eye-candy addon for ArmA.

Allowing cartridges to stay on the ground and simulating ejected ones from mounted weapons on vehicles it brings the atmosphere to a new level!
Nothing better then walking through all that brass at the end of a mission :)

Scripts are pre-compiled and cartridge models do not display in distance to ensure maximal possible performance.

Changelog 0.2.0 :
V0.2.0 :
* ADDED: Support for ACE vehicles
* ADDED: Function to get return cartridge's p3d file path (for drop) and classname
* FIXED: HMMWV Mk19's eject position
* FIXED: 5T Truck's eject position
* FIXED: Error in UH60 script when other weapon then minuguns was fired
* CHANGED: DFS_cartridges_vehicles_air.sqf mostly rewritten
* CHANGED: DFS_cartridges_vehicles_land.sqf mostly rewritten





  March 23rd, 2009 - 09:53 By Deadeye   Comments (12)  

  T-80 by Vilas WIP Screenshots    
Vilas from the Project '85 Mod posted 2 screenshots of his tanks on the BI Forums.

In few days I will have my own T80BV basing on BIS T72 and my T72 Era.
it is very early, maybe 2 hours of work, but as i will do textures and normals, it will look different
now it shows copy-paste BIS textures.






Source : BI Forums Vilas Addons Topic
  March 23rd, 2009 - 09:38 By SaS TrooP   Comment (0)  

  SPON Recognise v0.4.0 by Spooner Addon release    
Spooner has released an updated v0.4.0 SPON Recognise set of scripts/addon on the BI Forums.

Anyone playing the game properly will have friend (& foe) tags off since they are very gamey, however, there needs to be some way to recognise your comrades without telepathy!

Allows players who have friendly tags turned off to manually recognise their allies (infantry, corpses and vehicle crews) when they are very close.

* Available as mission-script or client-side addon.
* Requires SPON Core and XEH (latter only if using addon version).
* Online Manual
* Report bug or make suggestion




  March 23rd, 2009 - 09:27 By Old Bear   Comment (0)  

  [ArmA] SPON CrewNotify by Spooner Addon release    
Spooner has released a SPON CrewNotify system in 2 versions, script and addon, on the OFPEC web site.

Quite a simple system, but solves the problem of not having a clue who gets in or out of your vehicle. Receive text notifications whenever another player enters or leaves your vehicle.

* Available as mission-script or client-side addon.
* Requires SPON Core and XEH (latter only if using addon version).
* Online manual
* Report bug or make suggestion



  March 23rd, 2009 - 08:41 By Old Bear   Comment (0)  

  CWR Kolgujev Screenshots Screenshots    
W0lle from the CWR Mod has informed us about the release of 4 screenshots from Kolgujev by the Cold War Rearmed Mod.

4 screenshots from Kolgujev by OFman. The quality might not be the best as they were just intended for internal use but I decided they are good enough to share them.



  March 22nd, 2009 - 23:22 By Old Bear   Comments (5)  

  MBG Islandobjects V1.42 by Mondkalb Addon release    
Mondkalb has released his MBG Islandobjects V1.42 addon , featuring 118 new objects on the BI Forums.

Aloha!
Here it is:
MBG_Islandobjects V1.42
118 new objects!

Not much to say. Unfortunately I did less objects than planned, but i can always update this, when I like to.
See these images:
....
and this readme, to find out what is included. Also the readme explains how to turn your airport into a nice and ICAO-approved airport.





  March 22nd, 2009 - 23:05 By Old Bear   Comment (1)  

  Armed Assault Navy WIP Screenshots    
[APS]Gnat posted a screenshot of his submarine on the BI Forums.

More WIP this weekend, along with some torpedos and a balistic missile.





Source : BI Forums AAN Mod Topic
  March 22nd, 2009 - 16:10 By SaS TrooP   Comment (1)  

  Valhalla Mod WIP Screenshots    
SenChi from the Valhalla Mod posted 10 new screenshots of their Klurs Island!





Source : BI Forums Valhalla Mod Topic
  March 22nd, 2009 - 13:26 By SaS TrooP   Comments (8)  

  MBDA Spada Air Defence System WIP Screenshots    
GodHammer is working on bringing the MBDA Spada Air Defence System to ArmA and posted 1 more WIP shot in the BIS Forums.

Something I was really missing in my Missions Editor was a good air defence system, expecially near vital assets, airports and parked ground or air vehicles' zones.
That's why I decided to build up the Skyguard+Spada system, hopefully it will work fine in few weeks.
I'm going to release it as a standalone addon, maybe add a couple of camouflage skins for desert and all terrain operations, later. I'm not going to keep in in my workbench forever.
Textures and model were built thinking about incoming ARMA2,
you will pardon me if the file may be a little bigger than my usual models, in the end.
I'm searching for some good references for the joint that makes the launcher aim to the sky, was not able to find anything clear at the moment.

I seriously need help with scripts-effects:
-guidance
- new sounds for the Aspide missile and launcher
- a script for proximity warheads explosions
- smoke trail
- animations
I would apreciate any serious help from the community




Source : BIS Forums
  March 22nd, 2009 - 10:22 By Deadeye   Comments (3)  

  Uluru Central Australia Map Screenshots    
TankCommander has started working on a Central Australian Map based around the fameous Uluru (Ayers Rock) national park, and released 4 images in the BI Forums WIP Topic.

Trying out the whole map making gig. This is a map of Uluru in central Australia and should be around 5x5km.

Went through and refined some stuff. Still some of the sat map needs to be altered around the rock but I'm happy so far with it. Height map has also been finished just about. May add some small elevations around for a bit of variety but that's it.




  March 22nd, 2009 - 10:19 By Deadeye   Comments (4)  

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