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  GLT F-16 (v 1.101)  
Picture of GLT F-16 Author : Myke
Version : 1.101 Era : Modern Type : Aerials
Size : 28 MB 7z Demo mission : No
Downloads : 16908 Rating : 4.8 / 5 (rated 6 times)

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Included *.pbo files : Needed addons :
  • GLT_F16.pbo
None
 
Description :
Footmunch/eddyD F-16 Fighting Falcon, ported to ArmA 2 by [GLT]Myke

New version (20.6.2009)
F-16C Fighting Falcon
- FIXED: Error message "missing texture skinM_co.paa"

This addon adds the F-16 Fighting Falcon to ArmA 2. It is completely based on Footmunchs/eddyD's F-16 1.9 for ArmA 1.

Five F-16C with individual loadout:

F-16C Multirole
- M61A1 with 500 rounds.
- 2x AIM-9L Sidewinder
- 4x AIM-120 AMRAAM
- 2x AGM65 Maverick
- 2x Mk82

F-16C CAP
- M61A1 with 500 rounds.
- 4x AIM-9L Sidewinder
- 6x AIM-120 AMRAAM

F-16C LGB
- M61A1 with 500 rounds.
- 4x AIM-9L Sidewinder
- 6x GBU12

F-16C AGM
- M61A1 with 500 rounds.
- 2x AIM-9L Sidewinder
- 2x AIM-120 AMRAAM
- 6x AGM65 Maverick

F-16C Mk82
- M61A1 with 500 rounds.
- 4x AIM-9L Sidewinder
- 6x Mk82

F-16C Version 1.1

Major changes:
- The retex variant has been included into the main addon. Please delete glt_f16_retex.pbo and the related .bisign files.
- Weapons has been outsourced so they can be used by other addons without the need of having the F-16C installed.
- .rvmat files adapted to ArmA 2 style. Basically this should enable new shaders unless there is something special in the texture format itself. Will check as soon the tools are available and patch it if necessary.

Complete changelog:

v1.101:
- FIXED: Wreck was invisible

Changelog from 1.00 to 1.1
➢ Added: AIM-7E AA Missile
➢ Added: AIM-9X Sidewinder
➢ Added: MK-84 Freefall bomb
➢ Added: AGM-84 Harpoon AG Missile (can lock on laser and ground targets)
➢ Added: Plane has now proper hitpoints
➢ Added: GLT-F16C Vehicle class for better overview also in EMPTY class
➢ Changed: F-16C CAP now has 2 AIM-9X, 2 AIM-7E and 6 AIM-120
➢ Changed: F-16C Mk82 now has 2 AIM-9L, 2 MK-84 and 6 MK-82
➢ Changed: F-16C LGB now has 2 AIM-9L, 2 AGM-84 and 6 GBU12
➢ Improved: AIM-9L and AIM-120 now have proper shadow LOD
➢ Improved: AIM-9L and AIM-120 now have more resolution LOD's
➢ Fixed: Shadows of AIM-9L and AIM-120 no longer follows freelook (thanks to Defunkt for pointing)
➢ Fixed: Tailmark didn't followed rudder movements
➢ Fixed: Missing textures on GBU loaded planes
➢ Added: Now each variant comes in 4 different colour schemes
➢ Added: each colour scheme has it's own tailmark
➢ Improved: hiddenSelection „tailmark“ for individual tailmarks
➢ Fixed: internal and external engine sounds were swapped
➢ Improved: Missile spoof script tweaked for better spoofing effect
➢ Added: Downed F-16C is replaced with wreck
➢ Improved: .rvmat files overworked to use new ArmA 2 Shaders
➢ Changed: Weapons are outsourced in a independent addon. Free to use independent from F-16C
➢ Fixed: Distant F-16C no longer recognized as AV8B2
➢ Added: half dammage textures


I will not fill up endless text, please refer to the included readme.pdf for detailed informations about installing, classnames and other more or less important stuff.


 
Picture of GLT F-16
Size : 28 MB 7z
  June 8th, 2009 - 22:26   Comment (1)  

 
 
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