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  PMC First Fight v0.7 has been released ! Mission release    
Snake Man from PMC has informed us about the release of the 0.7 version of their PMC First Fight campaign.

PMC First Fight campaign, the first user made campaign for ArmA has gotten a new v0.7 release today. This campaign is pure infantry combat where you take part in army squad leader, special forces squad leader and sniper roles.

No addons required! No queens gambit required!

Changelog
fixes v0.7
- added new final mission.
- tweaked final cutscene.
- swift sweep won't end, fixed.
- forward ending triggers wont activate (units building rooftops?), added briefing note.
- estrellas takes long time to finish after enemies are all dead, fixed.
- champagne does not end even all enemies dead, timeout 20min added to briefing, ie; fixed.
- night shift -> init_weaponpool.sqs not found error, fixed.
- airwave -> init_weaponpool.sqs not found error, fixed.
- saveStatus is for "PMC_army?" but unitnames are "PMC_a?" sigh. fixed.
- small trigger tweaks to champagne.

Online manual, Official forum topic
.

News submitted by Snake Man.



Source : Snake Man, PMC.
  September 22nd, 2009 - 08:08 By Old Bear   Comment (0)  

 
 
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