We presented an alpha build of Arma 3 at this year's E3, demonstrating a big variety of both technical and gameplay improvements, across a number of unique showcases!
This 'Supports' Showcase takes a closer look at some of the options Arma 3 gives you to engage your enemy from afar! We demonstrate Artillery, Close Air Support, and talk a little about our prototype context-sensitive hint system.
krazi has informed us about some E3 2012: ArmA3 Gameplay videos release on YouTube. ... just uploaded a ArmA3 gameplay movie brandnew from E3! Go ahead and let the folks see it:
The first Arma 3 *WIP* Preview at E3 2012 from the amazing devs from BIS! Unfortunatly the WebCam was at a bad quality, but still you get a view :)
As previously announced by Bohemia Interactive, Here is the new intel.
Today we announce the inclusion of an additional island in Arma 3. Situated in the North Aegean and stretching over 19 square kilometres, Stratis adds geographical variety and expands the game’s massive military sandbox. The reveal is supported by a brand new trailer, screenshots and info on the Community Alpha! We’ve also updated the website with some intel on the Stratis geography, history and situation.
Animations are a big part of the improvements planned for Arma 3. Their development touches upon various aspects of the core gameplay, be it weapon handling, manoeuvring around obstacles or even whole new avenues of gameplay, such as scuba-diving.
The ‘little things’ are important, too. Facial expressions, weapon reload/firing animations – even the odd goat tottering through your line of fire – these elements all come together to create a more engaging, tactile gaming experience.
Since Arma 2, we’ve invested in new hardware, which helps us to improve the quality of our work. Bohemia Interactive now utilises three optical motion capture systems, including high-end Raptor-4 cameras from Motion Analysis Corp.
Over the next few months, we’ll certainly have a lot to cover as we introduce some of these fantastic new features and refinements. Today, though, we’d like to kick things off by way of a quick chat with Arma 3’s resident Animations Tsar, Zdeněk Vespalec, who talks about new weapons animations, multiplayer ragdoll, and more!
“Another feature worth mentioning is ‘alternate poses’, [...] With them, you can adjust to have a high/low or left/right variant to each stance. In terms of gameplay, we’d expect to see improvements in finding effective cover and being able to fire from it.”
And, below, we’ve got a special bonus video! It’s a sneak peek at an upcoming intel update, and a chance to see some of the new lighting and animations at work:
Some of you might have seen Jerry Hopper's posts on the Social Media Channels, regarding a unofficial ArmA3 movie.
Earlier this week jerryhopper received unconfirmed rumours about ArmA and the possible futuristic weaponry and units it might have. Today Jerry presented video-proof of his informant, and we have asked Bohemia Interactive for any feedback on this matter.
Although the material seems to be genuine, JerryHopper havent got any official confirmation on this from BIS. A little research learned us that the material has been recorded in the BIS - Brno Office. ( Who else has a GSMEAC checklist on their wall? ) Jerry's informant confirmed that the person that recorded this material, has been put on non-active, and faces the chance to be fired.
Judge for yourself and leave your thoughts on this in the comments, or leave a message in the limnosradio answering machine.
We are trying to get in contact with BIS, to get some official response.
At the ArmA Official YouTube channel, a 8 part serie of video's were posted. The videos contain no new visible information, but these videos were narrated in proper English, and contain no background noise. This clear audio-commenting will ( for some people ) offer extra information of what is being addressed visually.
For your viewing pleasure, we created a playlist with all videos.