Xydonus released his first public coop mission for ArmA2 on the BI-Forums. The mission called Cold Nerve v1.1 and you take the place of a Special Boat Service operative and are tasked with the elimination of a Taliban terrorist and the capture of another one.
In Cold Nerve, you take the place of a Special Boat Service operative and are tasked with the elimination of a Taliban terrorist and the capture of another one. This is a COOP mission designed for two players but can be played on your own.
This my first upload, i've been creating missions ever since OFP, but I never made them public except to my mates and that. I'm fairly adept at scripts and that but I wouldn't say I'm advanced as some of the other user's here, mission is fairly simple with exception to a few things.
Wolffy.au released his newest coop mission called Op Boer's Plain in the BI-Forums.
Molatian Rebel forces have recently increased their presence on Isla Vixena. There have been civilian reports that rebels are often intimidating locals in any of the 5 major towns. Rebel forces are armed with light arms.
A small USMC task force has been deployed to patrol the island and maintain control of the region. Ammunition can be found in the vehicle cargo. Patrol each town to identify and clear rebel presence.
Minimalco has released a Villa Afghana by Kinno WIP YouTube video on the BI Forums. Hi all, this is an island of afghanistan of 10x10 km, the project this advanced enough and here I leave a video ....The project belongs to Kinno, of Spain, I only made the video, and by all means ideas, suggestions, etc are accepted
Sled88 from Battle Arts Company informed us about the release of CONSPIRACIES: RISING DEAD II - Hidden Danger. This time you continue your trip from CRD as a scientist. Discover the secrets and horrors of the zone!
Massi released an update version of his US Army Special Forces (v 1.5) on the BI-Forums.
I’ve updated my US Army Special Forces to version 1.05.
This should be the last update (unitll OA off course ) , in this update I’ll redone the ACU textures , and added the new ACEX optional configs, in order to include the ACEX speaking module. I’ve also added a new set fo replacements, that allow the player to replace the ACEX US Army Special Forces units, with the preferred camouflage.
The Units will be found in the editor under BLUFOR >> US Army Special Forces,(same for the groups), sorted by the different camouflage of the uniforms and gear.