Prague, Czech Republic February 15th 2013 - Bohemia Interactive, the award-winning independent Czech development studio, is delighted to announce the release of Arma2: Complete Collection, finally available as one complete package fans new and old alike can experience all that Arma2 has to offer.
Perfect choice for all new DayZ devotees! All Arma 2 games and DLCs combined in a neat package for one great price - this is Arma 2: Complete Collection.
Everything you need for the DayZ Mod* and more. Built upon over 10 years’ experience, the collection thrusts gamers into the heart of the most realistic military combat simulation ever developed, featuring cutting edge technology and vast, detailed environments and authentically modeled units, weapons and vehicles. For one price you receive 6 campaigns and countless single player and multiplayer scenarios spread across hundreds of square kilometers of Chernarus and Takistan maps.
*DayZ Mod requires Arma 2 and Arma 2: Operation Arrowhead to run, plus Arma 2: Private Military Company to display all textures in the highest quality - all are included in Arma 2: Complete Collection
This collection contains all ArmII titles and DLCs:
-ArmA 2 -Operation Arrowhead -British Armed Forces -Private Military Company -Army of the Czech Republic
The Complete Collection costs 29,90 € and is available on the BIS Store
Bohemia Interactive Studios have updated their website, introducing a new game in the ArmA series called ArmA Tactics which will be apparently released Q2 2013 on the upcomming Nvidia console : Project SHIELD.
Also they might port the game on iOS, Android, PC, MAC and Linux after the initial release.
Arma Tactics takes the finest assets used in the critically acclaimed Arma series and the best from games like Jagged Alliance™ and X-COM™.
Arma Tactics is a turn-based close-combat strategy game, where the player takes control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to the player to decide how he will play through both the story-driven missions and generated missions with randomized objectives.
Whether using stealth or a more direct approach, players will need to use their strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.
* Explore highly detailed battlefield environments that come to life with sophisticated particle systems and post-process effects * See your men come to life with realistic animations captured by a powerful motion-capture solution * Lead them through a thrilling single player campaign or improve your skills in generated missions * Gather experience points to level up your characters, upgrade weapons and unlock special equipment * Choose your difficulty – we make sure the game is fun to play for both casual players and hardcore gamers * Take part in challenging special game modes * Play as you like – by touching your screen or by using gamepad controls
I'm happy to announce the 1.05 patch for Iron front is available. And as a christmas gift you all will get the mighty Tiger I for free with this patch. I want to thank you your patient and your continuous support. The Steam user hopefully already got the patch. Don't forget to post your feedbacks here in the forum, and also if you have some problem or you found a bug, then please report them, to help us to make the game better.
*New: New and fixed sounds for all the weapons. *New: Tiger 1 E (late version) added as a Christmass present. *Fixed: StuG 40 was not carrying infantry. *Fixed: Errors of armor damage systems. *Fixed: Errors with the mines. *Fixed: Crews were undead if there was no infantry on map. *Fixed: Maxim machine-gun fire rate. *Fixed: Infantry errors with equipment. *Fixed: Errors with Sdkfz 7. *Fixed: Russians and germans were screaming pain on english.
D-Day for Iron Front: Liberation 1944 will release this Friday, December 14, for $9.99/€9.99/£7.99. You’ll be able to download it from your favourite digital distribution channels like Steam, GamersGate, or GreenManGaming!
A massive new Normandy/Omaha Beach area for singleplayer and multiplayer warfare, and for use in mission editing.
8 missions for singleplayer and 6 missions for multiplayer/co-op, ranging from hunting Tiger tanks or leading a Tiger group in an armored assault, to infiltrating behind enemy lines with a sniper team, to supporting the Allied seaborne invasion from the skies.
D-Day introduces the United States as a new faction, with new weapons and equipment including the Thompson SMG, M1 Garand, BAR, Bazooka, M1 Carbine, P-47 Thunderbolt, Sherman tank, M3A1 armored half-truck, Higgins landing boat, GMS truck and supply trucks. In addition, the German faction receives the Tiger I tank to counter the Allies.
There has also been released a new patch 1.04 for the Iron Front. The patch fixes various bugs in the campaigns, crashes in Multiplayer and stabilizes the game.
You can download the patch for the disc versionhere (49,8 MB) and for the digital version here
Unfortunately Take On Helicopters' Downtown patch was released with a multiplayer key registration issue. This has now been addressed in a hotfix. Please read the following information to determine whether you should apply it or not:
* If you are playing the Steam version: no hotfix needed, it was already updated with the fix! * If you already applied Downtown (1.06): download just the hotfix, and apply it. * If you had not yet applied Downtown: select the lite or full patch and apply it (the installers now contain the fix).
Apologies for the inconvenience; hope you are all enjoying the Rearmed experience!
Ota Vrťátko has send us a statement by Marek Španěl - Bohemia Interactive CEO - regarding the detainment of Ivan Buchta and Martin Pezlar
Prague, 20th September 2012
My colleagues and I were shocked when we found out about the detention of our co-workers and friends, Martin Pezlar and Ivan Buchta, on the Greek island of Lemnos. Everybody who knows them realizes that they’re not spies and certainly never intended to threaten Greek national security.
The guys visited the island as tourists. Their trip to Lemnos was personal, organized via travel agent, with the single goal of experiencing the place that had inspired the virtual environments of Arma 3, a computer game that they’ve been working on over the past two years.
Our company has never gathered or collected any restricted information, such as photos or blueprints of military installations of any nation, nor have we ever tasked anybody else to do it on our behalf. We always respect the law and we develop all of our products using publicly available materials only - Arma 3 is no exception.
According to media sources, the Greek ministry of National Defence actually examined our game, after local authorities raised this topic. They assured that the game is fine. Originally planned for release in autumn of this year, it is based upon a fictional future, set in 2035.
The whole incident is a terrible personal tragedy for Ivan, Martin and their families; I believe it to be no more than a deep misunderstanding, one which will be swiftly explained. I’m ready to support the guys and their families in these difficult times as much as I can.
Ota Vrtatko has sent us this statement from from Bohemia Interactive
Prague, 17th September 2012 Since last Sunday, when two Bohemia Interactive, a.s. employees, were arrested on the Greek island of Lemnos, much speculation about what happened has circulated online. It’s been rumoured that they entered restricted military areas or gathered photographic references of military bases in order to improve the visual fidelity of Arma 3, a PC game currently under development by our company. Far in advance of any formal charges - only hours after they were detained by the local police - many media outlets immediately suggested spying and, only one day later, specifically referenced Arma 3.
Having travelled there, and after meeting personally with them both, as well as their lawyer who is fully acquainted with the Greek authority’s investigation file in detail, we can assure you that these insinuations are completely false and without substance. These employees - our friends, Ivan Buchta and Martin Pezlar - visited the island as tourists. Their holiday was a product of their interest in the island, triggered by their work on Arma 3 over the past two years of development.
They took photographs and videos in public areas, as countless tourists arriving to enjoy the beauty and hospitality of Greece may well do. These included a short video as they drove through the main road passing around the international airport, where in one short part of the video off in the distance some hangars and other buildings of the complex can be seen. It's very likely that many tourists may have pictures similar to those taken by Ivan and Martin in their own family albums, without being aware that they put themselves or their families at risk.
We sincerely hope that the whole situation is no more than an unfortunate and deep misunderstanding. The in-game Limnos is close to completion, and it’s far from an identical replication of the real place. It was heavily modified to fit the game’s backstory, a purely fictional 2035 setting. It was rescaled to only 75% of the real island, and it does not attempt to display any real world military installations situated on the island of Lemnos.
To summarize the situation: They visited Lemnos on their holiday as tourists. They did not enter any military area. They did not take any pictures of any military objects to be used in Arma 3.
Martin and Ivan, currently being detained in Mytilene, relayed this message to their friends and family:
"The conditions are tough, but the people we meet treat us fairly and correctly. It is all a completely absurd misunderstanding that will certainly be quickly explained. We mainly think of you, our families; you have to stay calm and not to worry about us. We hope we will meet soon."
We apologize for any possible delay or lack of communication regarding this important matter. At present, all and every possible effort goes towards supporting Ivan and Martin, their families, and to getting the guys safely back home. Any form of support for our imprisoned colleagues and friends will be more than welcome.
Bohemia Interactive has released a update for Take On Helicopters called "Downtown". This update allows you to get ArmA II content to TKOH and it fixes a lot of issues. As with any patch, we’ve tried to target the most significant issues found by the community of pilots and ourselves. Also we were able to find a convenient way for people owning titles such as Arma 2, Arma 2: Operation Arrowhead, Arma 2: Combined Operations to get that content into TKOH, without needing to re-download, re-locate or re-purchase it.
With this update a free DLC called Take On Helicopters: Rearmed was released.
About the Rearmed initiative, Joris-Jan van ‘t Land says: “When we initially developed Take On Helicopters, its focus was on civilian flight. We still believe in this non-combat gameplay, but of course our studio’s origins lie in military gaming. By using some clever ways of merging installed products, without the player having to tweak manual settings, it is now possible to combine the two worlds. Take On Helicopters gets an incredible amount of new content, while many of the improvements are applied to it. I love flying a helicopter over Chernarus, bathed in improved lighting and covered by the beautiful clouds. Takistan is a more detailed part of South Asia and the ideal playground for combined arms desert operations.”
-Take On Helicopters: Rearmed -Disappearing cockpit bug fixed -Stability and performance tweaks merged from Arma 2: Operation Arrowhead
Ota Vrtatko from Bohemia Interactive has sent us this official statement from Marek Spanel, BI CEO .
We can confirm that two Bohemia Interactive employees, our colleagues and friends, were arrested during their holiday trip to Lemnos. They visited the island with the sole purpose of experiencing the island's beautiful surroundings.
Since its establishment in 1999, Bohemia Interactive has created games based only upon publicly available information. We always respect the law and we've never instructed anybody to violate the laws of any country. The same is true for Arma 3.
Currently, all our effort goes towards supporting the guys over there, as well as their friends and families affected by this difficult situation. We sincerely hope that this is an unfortunate misunderstanding of their passion as artists and creators of virtual worlds.
That’s right, this is actually happening - DayZ will be developed as a standalone game, with me as project lead, by Bohemia Interactive. This is the fairy-tale outcome for a mod that many would have said impossible four months ago.
Development and updates of the mod will continue in parallel with the development of the game, so anyone who is playing the mod now will be able to continue to do so. The project will follow the Minecraft development model; fast iterations with the community alpha available for a heavily discounted price.
I realize people will have many, many questions - but we wanted to let everyone know the announcement now. Over the coming weeks, these questions will be answered. The game will have it’s own site, www.dayzgame.com and the mod will continue at it’s present link.
Dwarden has announced A2:CO compatibility MP patch ( ACR lite ) release on the BI Forums.
A2:CO compatibility MP patch ( ACR lite )
This update is for all versions of Arma 2: Combined Operations. The lite version of the brand new Arma 2: Army of the Czech Republic DLC lets you try out all new content except for the missions. Please note that this sample incorporates a lower resolution textures and lesser sound quality than the full DLC.
Arma 2: Army of the Czech Republic DLC has been released and is available on store.bistudio.com
Arma 2: Army of the Czech Republic is a brand new installment of the most authentic, diverse and open tactical military shooter series, Arma. A2: ACR features a variety of authentically modelled units and vehicles together with detailed environments, demonstrating the various roles and deployments of modern Czech Armed Forces across different theatres of war.
Storyline Civil war in Bystrica is at its end. But it’s not the end of fear for the people. War criminals like Colonel Miyovic still terrorize the country with their militia looting and murdering civilians. Forces of the Czech Republic Army are sent to restore order.
After restoring some order in Takistan; Allied forces were able to send in a small number of provisional reconstruction teams. Unfortunately local insurgents are still planning operations to damage the reconstruction process. However Czech forces are operating in the area and that should help change the status quo.
Key Features Czech Army : Bolster the Arma sandbox with a range of authentic Czech Army units and vehicles, including the L-159 Alca, Pandur II, and Dingo infantry mobility vehicle. Authentic Weapons : Pick from a range of new weapons, including those developed with Česká zbrojovka a.s.: CZ 805 BREN, CZ Scorpion EVO III and CZ 75 PHANTOM. Diverse Missions : Deploy across 15 new missions in the singleplayer campaign, scenarios and procedural template gameplay modes. Verdant Environments : Explore the two new summer-season terrains: Bystrica and Bukovina
Dwarden has released ARMA 2: Operation Arrowhead / Combined Operations / Reinforcements update 1.62 on the BI forums.
This is the official update for Arma 2: Combined Operations / Operation Arrowhead / Reinforcements from 1.60 to 1.62 .
* Multiplayer optimizations, security and server improvements * Overall stability was improved with numerous tweaks and fixes * Added new video options (Post-Process Anti-Aliasing, Alpha To Coverage) * Additional AI improvements and numerous bug fixes * Resolved issues with several training missions * Added a lot of new script commands for content makers
Ota Vrtatko from Bohemia Interactive has informed us about "Christmas summer sale" launch on the Store.bistudio.com. We’d like to officially announce the launch of our “festive” summer sale; started Friday 29th June we’re offering 25% off all Bohemia Interactive games and DLC, if you’re looking to expand your MilSim library, join with the bean eaters in DayZ, or just looking for a Helicopter flight game like no other, now’s your chance!
“Who says Christmas comes round only once a year?
Enjoy our Christmas sales, in Summer! Buy now from https://store.bistudio.com/ and save a whopping 25% on all titles, if that’s not enough to convince you there’s a Santa then nothing will!”
Ota Vrtatko from Bohemia Interactive has informed us about the upcoming Arma 2: Army of the Czech Republic DLC project
Prague, Czech Republic Monday June 4 2012
Bohemia Interactive, the award-winning independent Czech development studio, proudly announces Arma 2: Army of the Czech Republic (A2: ACR), a brand new installment of the most authentic, diverse and open tactical military shooter series, Arma!
About Arma 2: Army of the Czech Republic
A2: ACR features a variety of authentically modeled units and vehicles together with detailed environments, demonstrating the various roles and deployments of modern Czech Armed Forces across varying theaters of war.
The civil war in Bystrica is at its end. But it’s not the end of fear for the people. War criminals like Colonel Miyovic still terrorize the country with their militia looting and murdering civilians. Forces of the Czech Republic Army are sent to restore order.
After restoring partial order in Takistan; Allied forces were able to send in a small number of provisional reconstruction teams. Unfortunately local rebels are still planning operations to damage the reconstruction process. However, Czech forces are operating in the area and that should help change the status quo. A2: ACR Key Features: •Czech Army - Bolster the Arma sandbox with a range of authentic Czech Army units and vehicles, including the L-159 Alca, Pandur II, and Dingo infantry mobility vehicle •Authentic Weapons - Pick from a range of new weapons, including those developed with Česká Zbrojovka a.s.: CZ 805 BREN, CZ Scorpion EVO III and CZ 75 PHANTOM •Diverse Missions - Deploy across 15 new missions in the singleplayer campaign, scenarios and procedural template gameplay modes •Verdant Environments - Explore the two new summer-season terrains: Bystrica and Bukovina
Bohemia Interactive´s CEO, Marek Spanel, added that: "We're very happy for the opportunity to bring this fantastic DLC which focuses exclusively on our home army, the Army of the Czech Republic. We want to use this opportunity to pay tribute to all those brave Czech soldiers who are risking their lives in service around the world.”
Ota Vrtatko from Bohemia Interactive has informed us about a massive update to the IOS and Android game ARMA II: Firing Range
Prague, Czech Republic, May 04th – Bohemia Interactive, the award-winning independent Czech development studio, is delighted to announce a massive update to the IOS and Android game ARMA II: Firing Range
Augmented Reality: A stunning revolution in mobile gaming technology, Augmented Reality brings exciting new aspects to Arma 2 Firing Range, no longer is your view restricted to what you see on your screen, now Augmented Reality explodes the reality out of your screen into the world around you!
Virtual Previews: This exciting new technology from Bohemia Interactive allows for a virtual preview of in game weapons, when utilizing a specially created printed marker. The virtual preview explodes into the world beyond your fingertips.
Virtual Firing Range: Use the marker to create your own virtual firing range, aiming at a real target on a real wall, that’s Augmented Reality! (We are not responsible for any damages inflicted to your living room wall as a result of accidental firing!)
What's New in Version 220.127.116.11: * Augmented Reality support, available for weapon previews and as a new AR firing range * Career mode * New visual features and lot of minor fixes * Fluid weapon swaying, smoother drag controls etc. * New information window * Many bug fixes, tweaks and improvements