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| Author : #momo# | Version : beta |
Era :
Modern | Demo mission : No |
Downloads : 1843 |
Rating : 5 / 5 (rated 1 time)
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Included *.pbo files : | Needed addons : |
N/A |
None |
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Description : |
Napf
Author(s): [AI]Momo
Contacts: -Web: http://www.angryinsects.com/
Required game: -ArmA2 + Operation Arrowhead
Required addons:
**All addons are allready included in this download**
- Mondkalbs Killhouses: http://www.armaholic.com/page.php?id=15180 - Mondkalb Buildings 3: http://www.armaholic.com/page.php?id=14828
Installation:
The @Napf modfolder has to be in your ArmA2 Maindirectory. The shortcut to start should look something like this. "C:\Program Files\Bohemia Interactive\ArmA 2\Arma2OA.exe" -mod=@Napf
Description:
- This is a 25km on 25km terrain for Arma2 Combined Operations. There are about 8km on 8km of terrain that I consider completly finished. The rest is naked terrain only with no objects and one texture only.
Changelog/known bugs:
- the Bridge north of Huttwil is not alligned to the road properly. AI will not cross it.
Notes:
Finished parts are obvious - rest is wip. PLEASE REPORT BUGS in the BiForum or send me a pm. Watch out for further updates.
SOME BACKGROUND: - The terrain for my Napf-Island was made based on real DEM-Data with a 30m on 30m grid. The mountain "Napf" in reality is located in Switzerland (long/lat in Real World: +47°0/+7°56'). In the real world, the south shore of my island is formed by the Lake of Brienz ("Brienzersee") and the Lake of Thun ("Thunersee"). - However, I squeezed about 100km on 100km of real terrain into a 25km on 25km map and I also smoothed the terrain. My Napf is not the real Napf in many aspects: I placed towns and roads where I thought they made sence, not always on real places. The names of the towns and hills are a mix of faction and fiction, as indeed is the whole island. - The work for this island started approximatly in August, 2011. However, I was busy bitching with Visitor3 for more than a month. Still, the work behind the island is insane. The town of Chatzbach, for example, took me one day and one night in a row (I worked on Chatzbach 17 hours straight). I dont think I will finish the Island: Arma3 is on the horizon. - However, I intend to end the island to the point where the main Ring Road (Chatzbach->Münchenstein->Muttenz->Lenzburg->Lausen) and the terrain surrounding the road is complete. This would also include building the main town and an airport.
Credits:
- Hotzenplotz from URR-Clan for his help with Visitor and Photoshop - AngryInsects-Team for Pre-Beta-Testing and moral support (visit http://ai.dao.nu/index.php) - Bushlurker (and others) for many helpful posts in the Editing-Section of the bi-Forums - shezan74 for WorldTools - Mondkalb for his buildings - BIS for making Arma2 |
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Size : 433 MB |
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