Armed Assault Info
ArmA | ArmA 2 | ArmA 3
 

 
  Napf Island (v beta)  
Picture of Napf Island Author : #momo# Version : beta
Era : Modern Demo mission : No
Downloads : 1843 Rating : 5 / 5 (rated 1 time)

You must register before rating items.

Included *.pbo files : Needed addons :
N/A None
 
Description :
Napf

Author(s):
[AI]Momo

Contacts:
-Web: http://www.angryinsects.com/

Required game:
-ArmA2 + Operation Arrowhead

Required addons:

**All addons are allready included in this download**

- Mondkalbs Killhouses: http://www.armaholic.com/page.php?id=15180
- Mondkalb Buildings 3: http://www.armaholic.com/page.php?id=14828


Installation:

The @Napf modfolder has to be in your ArmA2 Maindirectory.
The shortcut to start should look something like this.
"C:\Program Files\Bohemia Interactive\ArmA 2\Arma2OA.exe" -mod=@Napf

Description:

- This is a 25km on 25km terrain for Arma2 Combined Operations.
There are about 8km on 8km of terrain that I consider completly finished.
The rest is naked terrain only with no objects and one texture only.


Changelog/known bugs:


- the Bridge north of Huttwil is not alligned to the road properly. AI will not cross it.

Notes:

Finished parts are obvious - rest is wip.
PLEASE REPORT BUGS in the BiForum or send me a pm.
Watch out for further updates.

SOME BACKGROUND:
- The terrain for my Napf-Island was made based on real DEM-Data with a 30m on 30m grid. The mountain "Napf" in reality is located in Switzerland (long/lat in Real World: +47°0/+7°56'). In the real
world, the south shore of my island is formed by the Lake of Brienz ("Brienzersee") and the Lake of Thun ("Thunersee").
- However, I squeezed about 100km on 100km of real terrain into a 25km on 25km map and I also smoothed the terrain. My Napf is not the real Napf in many aspects: I placed towns and roads where
I thought they made sence, not always on real places. The names of the towns and hills are a mix of faction and fiction, as indeed is the whole island.
- The work for this island started approximatly in August, 2011. However, I was busy bitching with Visitor3 for more than a month. Still, the work behind the island is insane. The town of Chatzbach,
for example, took me one day and one night in a row (I worked on Chatzbach 17 hours straight). I dont think I will finish the Island: Arma3 is on the horizon.
- However, I intend to end the island to the point where the main Ring Road (Chatzbach->Münchenstein->Muttenz->Lenzburg->Lausen) and the terrain surrounding the road is complete. This would
also include building the main town and an airport.


Credits:

- Hotzenplotz from URR-Clan for his help with Visitor and Photoshop
- AngryInsects-Team for Pre-Beta-Testing and moral support (visit http://ai.dao.nu/index.php)
- Bushlurker (and others) for many helpful posts in the Editing-Section of the bi-Forums
- shezan74 for WorldTools
- Mondkalb for his buildings
- BIS for making Arma2
 
Picture of Picture of Picture of
Size : 433 MB
  June 27th, 2012 - 04:53   Comment (0)  

 
 
© 2007 - 2024 Armed Assault Info
Disclaimer - Info