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  RG-6 and Heavy Grenadier units by hcpookie Addon release    
hcpookie has released a RG-6 and Heavy Grenadier units v 1.0 addon on the BI Forums

This addon adds numerous grenade launchers and units. The grenade launchers include:
- RG-6 (aka 6G30) Russian 6-shot rotary grenade launcher with authentic sounds
- GM-94 3-shot thermobaric grenade launcher
- MRO-A thermobaric RPG launcher
- RPO-A thermobaric RPG launcher
- Localizations were made via online translator so they may not be perfect.

Units include Heavy Grenadier units to all default BIS factions with the new launchers as well as the BIS M32, Mk13 and M79 launchers.

Ammo boxes and preloaded backpacks have been included as well.

Thermobaric grenade config is based on large indirect damage and low direct damage. GM-94 should prove VERY effective in CQB situations!





  June 14th, 2012 - 18:12 By Old Bear   Comment (0)  

  The Unsung : WIP Report #3 Community    

Sgt Savage has send us news from the upcoming "The Unsung" Mod update on the BI Forums.

WIP REPORT # 3

Ok this will be the last WIP report for a while, we are knuckling down to finish off the mod.
However, we are looking for a modeler to help expand our civilian Vietnamese models also to include female models.
And to help to bring our models up to OA standards.

If you can help please contact the unsung team at www.armanam.com or sgt_sav@bigpond.net.au

Ok some eye candy for ya all ...





  June 14th, 2012 - 17:50 By Old Bear   Comment (0)  

  Spetsnaz FSB v2.0 by Colonel Stagler Addon release    
Colonel Stagler has released a Spetsnaz FSB v2.0 addon on the BI Forums. Requires ARMA 2 Combined Operations.

I have had these on my hard drive for ages for private use after they got the WIP thread closed. These are a change in direction to the mediocre "modern" FSB I released about 6 months ago. I am releasing them today since Hcpookie released his heavy grenadier update including many new thermobaric and handheld launchers in use by the FSB, and I want the community to get the best of out these units as possible.
These units have been thrashed about in SP and MP and work fine. There doesnt seem to be any major bugs. The mission scope for these units however is quite limited as ARMA is really a conventional warfare simulator, but I could see these being an excellent addition to the Forgotten Few Campaign by King Nothing.

And as always.
Enjoy guys.

v2.0 Features

- Overall the look and feel of these units is generic "Police" Spetsnaz, maybe from groups such as Alfa, that were involved in the Beslan hostage crisis and several other missions in the North Caucasus region throughout the late 1990s and early 2000s. They wear overalls, armoured vests, and the distinctive helmets of the period.
- 6 kinds of Operators wearing Gorka BARS.
- 6 kinds of Operators wearing KZS one piece suits.
- 3 Balaclava heads used by the units by default, can be used using setface or setidentity commands.
- OA features compatible: Backpacks etc (OA thermal textures will come in a later update), and can administer first aid.
- Equipped with default BIS MVD loadouts because they inherit directly from the BIS MVD classes (This is intended so any weapon replacement packs can work, or you can just set the weapons manually). This also means if you run ACE they will have ACE compatible loadouts. A weapon pack I recommend is Suddens excellent AK74M pack.
- These units were the reason I started the Krinkov Pack





  June 14th, 2012 - 17:42 By Old Bear   Comment (0)  

  German Armed Forces - Demo released! Addon release    

kaot22 informed us about the release of a demo of their mod "German Armed Forces".

After almost one year of Development we, the GAF Team are proud to present you our first public demo release. This demo release doesnt only contain German vehicles, but also German vehicles used by the Danish and the Dutch Armed forces, namely the Mercedes GD, the Unimog U1300L as well as the MAN 10t Truck (a total of 74 different vehicles)

Keys, Pbos, license and documenation included in the archive

This is to be considered a public Beta release, features are limited and some bugs are to be expected






Source : G.A.F. Website:
  June 13th, 2012 - 18:34 By Andi31   Comment (0)  

  Malden2010 by Hotzenplotz Addon release    
Hotzenplotz has released an updated Malden2010 v 5.0 island on the BI Forums. All needed addons included.

Hello, here is a Malden2010 fix to version 5.0
- new Sat
- new Mask
- Groundtexture with Hotze_Base adjusted





  June 12th, 2012 - 15:20 By Old Bear   Comment (0)  

  [SP] Blue Hills by Imutep Mission release    

Imutep from assaultmissionstudio.de has released his new Blue Hills v1.0 SP Mission on the BI forums.

Blue Hills is a prime mission with a consistently high quality. In Blue Hills you will find a fascinating story about the resistance fighter Sahid, who help the KSK team to liberate four german UN soldiers. The attention to details is remarkable, and depending on your progress during the mission, the story unfolds more and more. Here you should always keep your eyes open. In addition to the role of the Sahid you must also fight as a unit of the KSK team in different parts of the mission.




Source : assaultmissionstudio
  June 11th, 2012 - 17:17 By Old Bear   Comment (0)  

  TGW Vehicle Fixes v1.551 by Xeno426 Addon release    
Xeno426 has informed us about TGW Vehicle Fixes v1.551 release on the BI Forums.

This mod changes and adds to the way the new thermal imaging system is displayed and applied to vehicles in ArmA2 Combined Operations. The majority of ground vehicles have had their thermal sights tweaked in the following manner: gunners have a green thermal scope, and commanders have a red/orange scope (excepts in Russian vehicles, where the commander has the normal black/white scope). The affected vehicles are the Ka-52, Mi-24V & P, UH-1Y, BMP-3, BTR-90, T-90, AH-1Z, M2A2, Stryker variants, HMMWV CROWS variants, 2S6 Tunguska

changelog:

1.55
Added thermal to the 2S6 Tunguska
Added proper lock and incoming missile warning systems to the C-130J, A-10, Su-25, Su-34, F-35B, AH-1Z, UH-1H/Y, UH-60, MH-60S, MV-22, Mi-24D/V/P
Changed loadout on M6 linebacker so that it carries 2 stinger MANPADS plus 4 missiles
Changed the name of the T-55 cannon to "D-10"


Edit
: updated TGW Vehicle Fixes v1.551 release

1.551
Fixed signature file





  June 10th, 2012 - 04:21 By Old Bear   Comment (0)  

  Blake's Autopilot v1.0.2 for Arma2 OA Addon release    
Blakeace has informed us about updated Blake's Autopilot v1.0.2 for Arma2 OA release on the BI Forums.

This is a port of my autopilot for take on helicopters. The main benefit for this with arma is the automatic engagement of attitude hold when viewing the map if the autopilot isn't already engaged.
It has the same modes as the TOH version.
- Attitude hold
- Heading hold
- Attitude / Altitude hold
It also contains a WIP terrain following mode for planes.

v1.0.2
- Fixed error where nothing was returned in the vector up z value calculation.
- Implemented a yaw component to increase effective heading change.
- Improved the terrain avoidance algorithm to be much more effective.





  June 9th, 2012 - 22:00 By Old Bear   Comment (0)  

  F2 v2-6-0 for OA released Editing    

Fer has informed us about F2 v2-6-0 for OA release. Discuss at BI Forums .

Highlights:

1. The platoons in the F2 OA Folk build have been re-organised, grouping 9 fireteams into 3 squads with dedicated squad leaders and medics. Each of the 6 faction-specific platoons now features 90 pre-placed units. All elements have dynamic markers and customised group IDs. Making large-scale infantry and combined arms missions is now faster than ever!

2. As before, the following attachments and crewed vehicles are available in each platoon:
[LIST][*]Medium MG
[*]Heavy MG
[*]Medium AT
[*]Heavy MG
[*]SAM
[*]Mortar
[*]Engineers
[*]Infantry Fighting Vehicle (x3)
[*]Tank
[*]Transport Helicopter (x2)
[*]Attack Helicopter
[/LIST]

Big thanks to everyone in the Folk and ARPS communities.

From the ReadMe.txt file:

2-6-0 | 07 JUN 2012
Updated OA Folk Platoons.
Updated OA Folk Assign Gear Script.
Updated OA Folk Group IDs.
Updated OA Folk Group Markers.
Updated Briefing File Template component.
Updated manual: Various changes.




  June 7th, 2012 - 19:15 By Old Bear   Comment (0)  

  Arma 2: Army of the Czech Republic DLC project Official    

Ota Vrtatko from Bohemia Interactive has informed us about the upcoming Arma 2: Army of the Czech Republic DLC project

Prague, Czech Republic Monday June 4 2012

Bohemia Interactive, the award-winning independent Czech development studio, proudly announces Arma 2: Army of the Czech Republic (A2: ACR), a brand new installment of the most authentic, diverse and open tactical military shooter series, Arma!

About Arma 2: Army of the Czech Republic

A2: ACR features a variety of authentically modeled units and vehicles together with detailed environments, demonstrating the various roles and deployments of modern Czech Armed Forces across varying theaters of war.

Storyline:

The civil war in Bystrica is at its end. But it’s not the end of fear for the people. War criminals like Colonel Miyovic still terrorize the country with their militia looting and murdering civilians. Forces of the Czech Republic Army are sent to restore order.

After restoring partial order in Takistan; Allied forces were able to send in a small number of provisional reconstruction teams. Unfortunately local rebels are still planning operations to damage the reconstruction process. However, Czech forces are operating in the area and that should help change the status quo.

A2: ACR Key Features:

•Czech Army - Bolster the Arma sandbox with a range of authentic Czech Army units and vehicles, including the L-159 Alca, Pandur II, and Dingo infantry mobility vehicle
•Authentic Weapons - Pick from a range of new weapons, including those developed with Česká Zbrojovka a.s.: CZ 805 BREN, CZ Scorpion EVO III and CZ 75 PHANTOM
•Diverse Missions - Deploy across 15 new missions in the singleplayer campaign, scenarios and procedural template gameplay modes
•Verdant Environments - Explore the two new summer-season terrains: Bystrica and Bukovina

Bohemia Interactive´s CEO, Marek Spanel, added that: "We're very happy for the opportunity to bring this fantastic DLC which focuses exclusively on our home army, the Army of the Czech Republic. We want to use this opportunity to pay tribute to all those brave Czech soldiers who are risking their lives in service around the world.”

Pre-orders are available from June 4th at Store.bistudio.com

A2: ACR is scheduled for release exclusively for PC on Q3 2012.





  June 4th, 2012 - 14:09 By Old Bear   Comments (5)  

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