Armed Assault Info
ArmA | ArmA 2 | ArmA 3
 

 
  New videos from incoming FFN MOD 0.82 Videos    
TonyRanger from the FFN Mod has informed us about the release of 2 YouTube videos featuring new AI behaviour in open ground and CQB from the upcoming v0.82, new Mod version.

New AI in close combat




FFN MOD 0.82 have fixed some bugs,and added some new stuffs such as combat voice.It's even contain a litte campagin

the new combat AI have made a totally difference.
<1> AI will keep advancing from cover to cover toward waypoint as quick as possible,so we won't need to worry they break our waypoinr put in mission editor.
<2> AI will keep a "cover formation" when they seek cover,it's a "line" formation with 20M distance between each squad memeber in open ground and 10M distance in close combat.
<3> AI squad have 3 teams in "cover formation",1 fire team and 2 assault teams.squad leader will assign the second and third squad memeber and himself to fire team,the rest of squad to assault team 1 and assault team 2
<4>.fire team will stay foucs on waypoint and cover assault team when them advance.assault team will stay in cover while fire team moving,these teams cover each other in combat.when fire team suppressing enemy,both assault team might try to flank enemy.
<5>.AI automaticly enter nearby building of his "cover formation" position,AI act faster in close combat,which means they'll swich from cover to cover faster at that time.


News submitted by TonyRanger.



  January 27th, 2009 - 15:13 By Old Bear   Comments (2)  

 
 
© 2007 - 2024 Armed Assault Info
Disclaimer - Info