Armed Assault Info
ArmA | ArmA 2 | ArmA 3
 

 
  CSLA 3 patch to version 1.04 released Addon release    
Maa from CSLA Studio has released the CSLA 3 patch to version 1.04 on the BI Forums.

You need to have ČSLA 3 MOD in v1.03 before patching.

Version 1.04 (Jan. 23 2010)
- added new woodland RACS units
- added new RACS vehicles in woodland camo (T-72, M-113, AH-6, MH-6,...)
- added new vehicles for RACS - Land Rover Defender 110 in versions: DShKM, AGS-17, TOW
- added new vehicle for CSLA: PLdvK-53/59 Lizard
- added static weapon: Air-defence double cannon PLdvK-53/59
- added 1 new SP and 3 MP missions
- updated SP and MP missions
- many tweaks in CFG and scripts
- added feature for PLdvK-53/59 Lizard and its AA cannon which can be unmounted/mounted
- added features from CSLA vehicles to RACS vehicles too (smoke shells,..etc)




  January 27th, 2010 - 00:08 By Old Bear   Comment (0)  

  Army of the Czecho-Slovak republic - WIP Screenshots    
Petrtlach from the Army of the Czecho-Slovak Republic released several new pictures of their latest work for ArmA on the BI Forums

Mountain riflemans have as weapon rifle Mo.33/40 (made Zbrojovka Brno, adjustment czechoslovakian carabine Mo.33). For germans troops 1938-1940. I have added mountain rifles, but in uniform M35, and out of edelweiss (from may 1939). This troops have too Bergmütze (not M43!!). SS LAH Guard with helm M16 in game.



  January 4th, 2010 - 20:46 By Marko112   Comments (5)  

  PMC OV10 Bronco released Addon release    
Snake Man have informed us on our Forums about the release of the PMC OV10 Bronco, model originally ported from FS to ArmA by CheyenneAh56.

PMC changelog
--- fixes
- changed to pmc namespace.
- created Icon\ directory and moved IconOV10.paa and IconOV10c.paa images there.
- created model.cfg and moved config.cpp proper contents there.
- created s\ directory and moved all scripts there.
- damage textures were broken, fixed.
- deleted shadow lod's as they were completely wrong.
- deleted unused .ogg sound files.
- prettified and fixed config.cpp file.
- prettified model.cfg file.
- removed not suitable killed evenhandler script created wreck.
- resaved textures with proper prefixes.
- added XEH compatibility.
- created whole new low resolution LODs for high performance.
- removed unsuitable mk82 bomb model.





  December 31st, 2009 - 13:09 By Old Bear   Comment (0)  



 
 
© 2007 - 2024 Armed Assault Info
Disclaimer - Info