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  JSRS Update 1.4.2 released Screenshots    

LordJarhead has released a JSRS Update 1.4.2 on the BI Forums.

JSRS 1.4 AND Update 1.4.1 are required. Install JSRS 1.4 first, then update 1.4.1 and then 1.4.2!

I can finally present the update for JSRS in version 1.4.2. The Mainthings are:

Changelog 1.4.2
Spoiler:
• Changed: Volume of all radomly played SFX sounds
• Changed: Increased volume of some stereo environment sounds
• Changed: Reworked all distance weapon sounds for more life like sounding
• Changed: Increased distance for distance weapon sounds
• Changed: Reworked the sounds of passing or moving through brunches
• Changed: Increased distance for distance helicopter sounds
• Changed: Deleted annoying dog and chicken sounds
• Added: Added an script entry for automatic vehicle spawning (dummy vehicle)
• Added: Added new Script: dummy_vehicle.sqf
• Changed: The allowable distance for distancesounds was further restricted! (More Performance)
• Changed: The #particlesource will be deleted after the sound has been played (no memory leak anymore)
• Added: Soldier hit sounds, soldiers screaming and hurt sounds
• Added: Optional weapon sounds for testing. These are just to serve my own taste!!!!!!!!!!

* This mean, you dont have to put an vehicle on the map anymore! The script will add an invisible vehicle by itself (thanks to psycho). Also there is no memory leak anymore, so more smooth gameplay after serveral minutes of firefights.



  January 28th, 2012 - 19:47 By Old Bear   Comment (0)  

 
 
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