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  ARMA II Beta Builds 58834  
No picture found for this addon. Type : ArmA - International version
Size : 23,7 MB Patch details
Downloads : 915
Description : From now on, the latest beta patches for Arma 2 are available to everyone from including detailed change logs.

Arma 2 Beta is a public preview release intended for developer testing and community feedback. It may be updated often and we use it to verify that a bug we are tracking has been fixed.

This semi-automated release pipeline was designed primarily for our various external QA teams but we believe it makes sense to keep this open and transparent to the entire user community. However, please understand that it's released for advanced users only and for those who would like to give their helping hand with the testing and further development or simply to see what future versions of Arma 2 may bring.

If you're not interested in testing beta patches (which of course is completely understandable), please just ignore this message and act as if you never read it as there's simply no reason for you to bother about the beta builds at all. There is no need to start complaining about the open beta release policy as we believe it's doing no harm to anyone and can only speed up the entire development process.

The complexity of Arma 2 has reached a nearly critical level, especially with all of the user addons and modifications, that testing of the game also requires a more agile approach and this is our attempt to address it.

We have evaluated the Arma 1 public beta versions system used in the past and tried to improve it, not only to allow much faster cycle but also to avoid unwanted userbase split in multiplayer (we will try to maintain compatibility between various versions in multplayer to achieve this).

We make the beta builds for testing only, but it will also allow community developers to test their own content in new versions of the game before it's released officially in stable and tested patch form. For the public beta patch, we write code and post the results frequently, so anyone can join our testing process and report bugs. However, Arma 2 Beta might introduce some new problems from time to time and may not even start properly, so please do not download Arma 2 beta builds if you're unwilling to put up with problems to help with the testing of the game and stick with the latest official release instead.

We tried to create the whole beta program in as user friendly a manner as possible, but feel free to post your suggestions here.

- ANY ORIGINAL VERSION OF ARMA 2 from 1.03 (including Steam version)
- DirectX 9 March 2009 is required

Run the patch exe to apply the patch setup automatically (you may be prompted to choose your exact version in some occasions).

* It will install all beta content to a mod folder "Beta", including the beta exe (that has to be run properly with working directory set to the main game installation, see below for more information)

* To launch Arma2 beta patch you need to go to the main game directory and click on shortcut "Launch Arma2 Beta Patch"

* You can configure your Arma 2 with Beta Patch including other mods etc., just make make sure that:
in your ArmA Shortcut start-up Target line;
- You are running the Arma2.exe from your "beta" folder.
- You have "beta" in your modfolder as in -mod=beta
example: "C:\Program Files\Bohemia Interactive\ArmA 2\beta\arma2.exe" -mod=beta
- Make sure the shortcut's "Start In" section refers to main "Arma 2 " main working folder and NOT "Arma 2/beta"
example: "C:\Program Files\Bohemia Interactive\ArmA 2"

You can always run your Arma 2 final version in the main Arma 2 folder if you use default application shortcuts, start menu or run the regular arma2.exe without the beta mod folder.
  August 20th, 2009 - 07:25   Comment (0)  

  ARMA II Patch 1.03  
No picture found for this addon. Type : ArmA - International version
Size : 134 MB Patch details
Downloads : 15581
Description : ARMA 2 PATCH 1.03
Copyright (c) 2009 Bohemia Interactive. All rights reserved.

- ANY ORIGINAL VERSION OF ARMA 2 from 1.00 to 1.02 other than the Steam version, Steam users should use the auto updating feature instead (their game will not be playable if they apply this patch until they recover it again from Steam)
- DirectX 9 March 2009 is required and should be updated during the patching process automatically as needed or you can update your version of DirectX from

- Run the patch exe to apply the patch setup automatically.
- It will install all content of the patch to the folder with your ArmA 2 installation (default is C:\Program Files\Bohemia Interactive\ArmA 2 or Bohemia Interactive\ArmA2).
- Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch.
- It is not recommended to use any savegames created in versions 1.00 or 1.01, if you use a savegame from 1.02 some of the fixes may not apply to that game in progress until the beginning of a new mission.

* Major AI tweaking and balancing (especially AI infantry can hear much less)
* Improved multiplayer and cooperative campaign (saving games, connection issues)
* Numerous fixes and improvements in the Harvest Red campaign


show spoiler


* New: Functions getPosATL and setPosATL to allow controlling position relative to terrain.
* New: command line option -showScriptErrors introduced to show errors in scripts on-screen
* New: Direct analogue throttle and brake for airplanes now available.
* New: More flexible configuration of Flares in the config (brightness, size)
* New: Mission name (with * indicated unsaved work) displayed in the mission editor
* New: Keyboard shortcuts in the mission editor
* Improved: better handling of gravitation for shots (esp. for grenades)
* Improved: Building destruction
* Improved: Better airplane HUD visibility both night and day
* Optimization: Reduced frame stutter near map borders.
* Hotfix: Players are forced to reconnect after MP Load on server.
* Fixed: no particles effect when hit object with destructNo
* Fixed: grenade could destroy a building just by impact
* Fixed: grenades may explode only on the final impact
* Fixed: when a grenade bounces on a ship deck, the proper particle effects is shown now
* Fixed: missiles should pass through vegetation
* Fixed: Player connected to loaded game was sometimes frozen.
* Fixed: Game crashed when launched on a system with more then 8 CPUs/cores.
* Fixed: Possible crash with laser designator active.
* Fixed: Sometimes crew of a close vehicle was visible through the vehicle.
* Fixed: Infinite looping of commands 'Stop' in radio.
* Fixed: Leaning 'limits' do not work in TrackIR.
* Fixed: Clients were often endlessly stuck in 'Receiving...' window after MP Load.
* Fixed: Rainbow could be visible even with sun below horizon.
* Fixed: 3D Editor - civilian and resistance units did not work correctly
* Fixed: Sea surface was not rendered in NE area out of map.
* Fixed: Terrain surface was sometimes using wrong parallax map.
* Fixed: Grenade could sometimes destroy a building just by impact
* Fixed: Radio messages sometimes echoed
* Fixed: Team switch did not work when player died
* Fixed: Reduced AI detecting slowly moving enemy vehicles by ear.
* Fixed: Prevent killed AI units reporting who killed them.
* Fixed: After respawn in MP, player's tasks, diary content and skills are transferred to the new entity
* Fixed: Leaning 'limits' did not work with TrackIR
* Fixed: MP client frozen in Receiving... screen sometimes
* Fixed: Problems with saving and loading games in cooperative campaign


* Fixes and improvements in most of the campaign missions (Into the Storm, Harvest Red, Bitter Chill, Manhattan, Badlands, Dogs of War)
* Improved: autosave logic to not save when it was not safe
* Improved: Eye for an Eye in Scenarios

* Fixed: Warfare fast travel on clients was not using logistic values
* Fixed: Warfare money sending
* Fixed: Warfare HQ multiple reports
* Fixed: First-Aid: Action module caused healing scripts to run twice
* Fixed: Supply drop not ending (wrong vehicle class)
* New: First-Aid modules work with respawn
* New: First-Aid ability to stop healing
* New: Added ability to add Support Requests that do not expire.
* Improved: First-Aid modules more robust and faster
* Improved: Better support for side Resistance in SOM / ACM.


* Fixed: Invisible driver in UAZ (MG and GL)
* Fixed: AI soldiers were able to hear extremely well
* Fixed: various minor problems on buildings
* Fixed: rocks destruction effect changed
* Fixed: penetrability of some vegetation
* Fixed: collision geometry of A_BuildingWIP
* Fixed: react FSM core conversations
* Fixed: cargo animations in LAV25
* Fixed: indicators in Ka52 when using NVG
* Fixed: cargo animations in BTR
* Fixed: Warfare keypoint on Chernarus

  August 5th, 2009 - 20:40   Comment (0)  

  ARMA 2 Update 1.02.58134  
No picture found for this addon. Type : ArmA - International version
Size : 120 MB Patch details
Downloads : 21806
Description : ARMA 2 Patch 1.02 Updated (Build 58134)


How to install the patch:

- Run the patch setup executable, the patch is then applied automatically.
- It will install the entire contents of the patch to a folder within your ArmA 2 installation (default is C:\Program Files\Bohemia Interactive\ArmA 2 or Bohemia Interactive\ArmA2).
- Please note that it is NOT possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible.
- It is not recommended to use any savegames created in versions 1.00 or 1.01.

ARMA 2 Patch 1.02 Updated (Build 58134)
We decided to release an updated patch 1.02 build 58134, please visit

for more information about the patch and available download options.

Few notes:

* our main reason to release an updated 1.02 version is newly implemented full support for anti-aliasing in this build that we believe increases visual quality significantly without any major performance impact

* this patch is compatible with all previously released versions (1.00, 1.01 and 1.02)

* all versions 1.02 remain compatible in multiplayer and also savegames from various versions 1.02 are compatible so the transition process to this updated version 1.02, build 58134 should be as seamless as possible for all users

Change log for build 58134 from the previous patch 1.02:

* Fixed localVRAM detection on Vista x64 systems with 8 GB RAM and more
* Enabled MSAA in Video options
* Fixed possible crash in Radio target reporting for NULL target
* Fixed DOF always enabled on game start.
* Added safeguard againg frequent reset into RequestFlushMemory as well.
* Improved Cannot create surface Rpt messages.
* Relaxed reset recovery conditions to that "profylactic" reset happens less often.
* HC command - enabled page selection
* Commandline parameter -netlog available in retail version again
* Editor fix: modules info serialization
* Fix: weapon fire effects in MP
  June 26th, 2009 - 23:56   Comment (0)  

  ArmA 2 Demo  
No picture found for this addon. Type : ArmA - International version
Size : 2.6 GB Patch details
Downloads : 31799
Description : ArmA 2 demo allows you to experience the unique gameplay featured in the full version of ArmA 2 including multiplayer, as well as samples of the vast amount of vehicles, weapons and units and realistic environment. The demo also contains a part of Chernarus terrain.
  June 25th, 2009 - 21:36   Comment (0)  

  ArmA 2 - Windows Standalone Server 1.02 BETA  
No picture found for this addon. Type : ArmA - International version
Size : 4 MB Patch details
Downloads : 648
Description : ArmA 2 - Windows Standalone Server 1.02 BETA
  June 20th, 2009 - 10:32   Comment (0)  

  ArmA2 Patch v1.02  
No picture found for this addon. Type : ArmA - International version
Size : 120 MB Patch details
Downloads : 11861
Description : The official update for ARMA 2 version 1.00 or 1.01.
  June 20th, 2009 - 01:06   Comment (0)  

  ArmA2 Final patch v1.01 German version  
No picture found for this addon. Type : ArmA 2 - German version
Size : 97 MB Patch details
Downloads : 1969
Description : ARMA 2 Finaler Patch 1.01 ÔÇô Deutsche Version

Dies ist ein Patch f├╝r die deutsche Release-Version 1.00 des Spiels ARMA 2.
  June 6th, 2009 - 23:13   Comment (0)  

  Beta 1.01 German Version  
No picture found for this addon. Type : ArmA 2 - German version
Size : 69 MB Patch details
Downloads : 2532
Description : Copyright (c) 2009 Bohemia Interactive. Alle Rechte vorbehalten.

**** *****

Dies ist ein Patch f├╝r die deutsche Release-Version 1.00 des Spiels ArmA 2. Starten Sie die Datei Patch.exe, damit der Patch automatisch ausgef├╝hrt werden kann.
Dadurch wird der Inhalt dieses Patchs in den Ordner installiert, in dem sich das Installations-Verzeichnis Ihres Spiels ArmA 2 befindet.
(Per Voreinstellung ist dies C:\Programme\Bohemia Interactive\ArmA oder C:\Programme\Bohemia Interactive\ArmA2).

HINWEIS: Dieser Patch befindet sich im Betastadium. Er wird ihre Spiel-Installation so ├╝berschreiben, dass Sie, um den Patch wieder r├╝ckg├Ąngig zu machen, das ganze Spiel deinstallieren m├╝ssen.

Bitte verwenden Sie keine Speicherst├Ąnde in diesem Betapatch, die in der Version 1.00 erstellt wurden. Verwenden Sie die Funktion "Neustart", um die Missionen erneut zu spielen.

Liste der Änderungen:


* Gefixt: KI reagiert manchmal nicht
* Gefixt: KI hat in bestimmten Situationen Schwierigkeiten mit der Wegfindung
* Verbesserungen der KI: Vermeidung von Kollisionen, Micro KI-Kommunikation, Suppress-Fields
* Verbessert: Koordination der KI im Kampf
* Verbessert: Automatisches Vectoring der Senkrechtstarter (VTOL).
* Verbesserte Kurzstart- und Kurzlandesteuerung (STOL)
* Verbesserte Schuss-Simulation
* Verbesserte Performance in einigen Bereichen
* Verbesserte Verletzungs-Simulation, Erste Hilfe und beim Teamwechsel
* Erm├Âglichung des Rollens bei der MV-22
* Gefixt: Waffen innerhalb von Fahrzeugen wurden manchmal wei├č dargestellt.
* Gefixt: Einige Crash-Szenarien
* Gefixt: Manchmal flackernde Texturen
* Gefixt: M├╝ndungsfeuer und andere Alpha-Elemente, die durch die Wasseroberfl├Ąche schneiden.
* Gefixt: L├Ąngere Szenenabl├Ąufe riefen Probleme bei LODs und Texturen hervor.
* Gefixt: Terrain-LOD erzeugt wei├če Flecken


* Verbesserungen in der Qualit├Ąt des Funkverkehrs
* Standardisierte Meldungen ├╝ber bekannte Ziele wurden verbessert


* Unterst├╝tzung von bis zu 4 Spielern im Kooperativmodus
* Musik zu weiteren Stellen der Hauptkampagne hinzugef├╝gt
* Verschiedene Verbesserungen in Missionen und animierten Szenen
* Verbesserter ÔÇťStar ForceÔÇŁ-Transportdienst (Spieler kann diesen besser steuern, gelegentliches Problem bzgl. eingefrorenem Star Force gefixt)
* Benachrichtigungsfunktion f├╝r jeden gefundenen Hinweis hinzugef├╝gt
* Einige fehlende Audiodateien hinzugef├╝gt


* Rendering von Wasseroberfl├Ąchen verbessert
* Verschiedene kleinere Fixes und Verbesserungen


* Effekt f├╝r Spielerfigur in der N├Ąhe gr├Â├čerer Explosionen hinzugef├╝gt (Klingeln im Ohr, vor├╝bergehende Taubheit)


* Verbesserte GPS-Unterst├╝tzung (Strg rechts + Maus, wenn GPS verf├╝gbar ist)
* Aufgaben ohne die Kartenansicht (Voreinstellung: Taste J)
* Liste der Spieler ohne die Kartenansicht (Voreinstellung: Taste P)
* Verbessertes Rendering der peripheren Sichtfeld-Simulation (Flecken am Bildschirmrand stellen die Begrenzung des nat├╝rlichen Sichtbereichs dar)
* Dauernde Darstellung des Anf├╝hrer-Symbols auf dem Bildschirm auch im normalen Schwierigkeitsgrad
* Ausblendende Aufgabenfenster, um den Blick in der Mitte des Bildschirms freizugeben


* Frachtabteile in Flugzeugen gefixt (Die Fracht hatte mit dem Piloten Pl├Ątze getauscht)
* Kameraposition f├╝r BTR- und T90-Zielvorrichtungen gefixt
* LODs der Sch├╝tzensichthilfe f├╝r Besatzungen in R├Ąderfahrzeugen gefixt
* Verbesserte Handanimation bei Luftabwehr-Raketenwerfern
* Eingedrehte Arme bei Luftabwehr-Raketenwerfern
* Feuer-Geometrie bei Anschlagtafel-Modellen gefixt
* Ge├Ąnderte Motorenger├Ąusche von Traktoren und Autobussen
* Hotelschild hinzugef├╝gt
* Ruine des Verwaltungsgeb├Ąudes gefixt
* Texturen bei G36 und Symbol des MG36 gefixt
* Animation des Sch├╝tzen am BRDM-ATGM gefixt
* Verbessertes Modell des AK-107
* Verbesserte Map f├╝r Reflexionen in der Umgebung
* Verbesserter Cursor des A1
* Texturensymbol des T34 verbessert, Optik und Turmstabilisator gefixt und Abgaswolke hinzugef├╝gt
* PostFX bei Optiken f├╝r alle Tracked2-Modelle hinzugef├╝gt
* Warfare-Zeichen gefixt
* AAV-Geometrie (Masse) gefixt
* Projektionsmaterial der ersten Einsatzbesprechung verbessert
* Verbessertes Holosign des M4 Eigenschattens
* Zerst├Ârungssimulation bei Wracks und D├Ąmmen auf der Karte verbessert
  May 29th, 2009 - 22:30   Comment (0)  

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