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IkåR from the HEXAgon Team has released WIP picture of the upcoming French Army Mod on the HEXAgon site.
... here are pics of some of the new Mod features, you can see Aravis, PVP and P4-VPS vehicles, the new WASP/MILAN system mounted on vehicles as well as a VBL-MILAN.
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September 22nd, 2011 - 11:44 By Old Bear |
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waterhiro has submited his Republic of Korea Aarmy (R.O.K Army) K11-Rifle Ver 2.0 Addon on Armed Assault.info. Combined Operation needed.
To use the K11 rifle : 1. You must know distance from player to enemy.(Aim the enemy's leg) 2. Select a range of ammo(Just push the whill mouse bouton and choose the range of ammo) 3. Select a Fire-Mode ( Select a 20mm AMMO You press a F-Key.) 4. Fire .
You can find this addon in ROK_BLUFOR
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September 22nd, 2011 - 11:36 By Old Bear |
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Kju has informed us about the Twentieth release of A&S ProMode (2011-09-18).
After a long, unplanned, summer break this release supplies you with several additional modsets - much thanks to Jedra. In addition you find the random mode version for all recently released community worlds.
Note: The files with the _AI_ tag have the AI mode active by default.
You can see the planned additions for the next release in the roadmap.
2011-09-18 changelog
# Added: a2 modset (USMC, CDF, Russian, Insurgents). # Added: BAF modset. # Added: a variety of new modsets.
# Changed: Add random mode version for Testfield. # Changed: Add random mode version for CWR Kolgujev. # Changed: Add random mode version for Buldge. # Changed: Add random mode version for Tigeria. # Changed: Add random mode version for Taviana. # Changed: Add random mode version for HellsKitchen. # Changed: Add random mode version for CinderCity. # Changed: Add random mode version for FayshKhabur. # Changed: Add random mode version for Geotypical Microterrains.
# Fixed: Addon check for FDF MOD is broken.
You can review the list of changes in detail.
The optional AI mode can be used for enjoyment while waiting for the server to fill or as training. See the details in the features section of the wiki.
The A&S ProMode (2011-09-18) pack is available in the filebase.
Find more about A&S ProMode, its features and countless configuration options in the wiki.
Leave your feedback in the forum and enjoy! News submitted by kju.
Source : PvPscene |
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September 19th, 2011 - 08:07 By Old Bear |
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Christian.1987 has released a Multicam Special-Forces (SF) Beta Version 0.50 addon on the BI Forums. I have Released/Update my "Multicam SF" Project to Version 0.50.
AddOn Description:
- Fictional United States Army "Multicam" Camouflage Special-Forces Units. - Altogether over 50 Differently Designed Unit's. - Signed Addon for Multiplayer. (version Sig2) - Now (Version 0.50) with PCU Jacket Unit's - Shemag on some Units. - Light Units with Backpacks, "(Light)". - Units whit a Black-Mask, "(Mask)". - Pistol Holster Script (P.H.S)
Changelog:
- Add: The "PCU" Jacket Guy's. - Add: Helmet/Cap Stuff (Protective Goggles) - Fix: the Geometry-Lod on "ecwcs_multicam_medl". - Many Improvements/Fix on ALL Modell's.
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September 18th, 2011 - 07:40 By Old Bear |
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[GLT]Myke has released an updated and ... fixed GLT Missilebox 3.51 addon on the BI Forums
Changelog: - [fixed] GBU-24 couldn't hit anything (missing Geometry LOD) - [changed] GBU-53 renamed to GBU-31 (classnames remain untouched, only displayname changed) - [improved] several Mk-84 based guided bombs were weaker than the Mk-84 itself - [added] LAU2 Dualrail model and magazines: GLT_2Rnd_DUALRAIL, GLT_4Rnd_DUALRAIL and GLT_6Rnd_DUALRAIL - [added] several magazines to the M61A1 cannon: - "480Rnd_20mm_M61A1_GLT", (F-22) - "510Rnd_20mm_M61A1_GLT", (F-15) - "500Rnd_20mm_M61A1_GLT", (F-16, has in fact 511 rounds but classname remained the same for compatibility) - "578Rnd_20mm_M61A1_GLT", (F/A-18C/D/E/F) - "640Rnd_20mm_M61A1_GLT", (F-4E) - "650Rnd_20mm_M61A1_GLT", (F-106) - "675Rnd_20mm_M61A1_GLT", (F-14) - "725Rnd_20mm_M61A1_GLT", (F-104) - "940Rnd_20mm_M61A1_GLT", (F-15C) - "1028Rnd_20mm_M61A1_GLT", (F-105) - "1030Rnd_20mm_M61A1_GLT", (A-7D/E) - "1100Rnd_20mm_M61A1_GLT", (M163) - "1550Rnd_20mm_M61A1_GLT", (Phalanx CIWS) - "2050Rnd_20mm_M61A1_GLT" (F-111) - suggestion made and round counts contributed by Xeno426 - [added] v2 signatures
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September 17th, 2011 - 04:28 By Old Bear |
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cleggy has released an updated British 'Bulldog' APC addon v 1.1 on the BI forums.
The 'bulldog' is an upgrade to the aging FV432 series British APC. With a new drivetrain, the addition of ERA and bar armour, an anti-IED electronics suite and improved crew protection it was designed to relieve the operational burden on the Warrior. ... 1.1 - tweaks to model/textures/RVMATs and config; - slowed her down a bit to make it more 'British' (ie: a bit crap really) - increased ammo count per magazine - increased armour values (too much?) - added thermal textures - simplified shadow LODs (so hopefully less noticable shadow LOD switching)
- Added version with remote weapon station mounting the HMG (woodland and desert camo schemes) - Added version with 'hypothetical' BIBAK (Bulldog Interim Bar Armour Kit) upgrade on the turret (woodland camo).
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September 16th, 2011 - 11:34 By Old Bear |
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DAP has released an updated Booby Trap v1.5 addon on the BI Forums. A port from Arma Raven's Booby Trap.
One guy did a nice booby traps addon for ARMA. I decided port it into ARMA 2. So.. here is this addon. Totally reworked all scripts and models. Works in MP. Works in ARMA 2/ARMA 2 CO.
Current Version: 1.5 Changelog: - Fixed: All error messages. - Added: Server key.
Requirements: Community Base Addons (For AUTO-version ONLY)
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September 16th, 2011 - 05:31 By Old Bear |
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Fer has informed us about Folk Mission Pack #05 release.
To celebrate over a year of the Folk sessions, we're releasing more packs containing missions developed specially for Folk (64+ in the first year). If you and your community enjoy coop and adversarial missions crafted with care using the F2 mission development framework, and that require only vanilla Armed Assault: Combined Operations, these might be for you.
In this mission pack:
DARING RAID A small group of guerrillas start with terrible weapons and barely any ammo (although they have an exciting range of cars and bikes!), they must take better weapons from an enemy base, then move on to tackle some enemy armour in a nearby village.
CARTE BLANCHE A group of farmers look for their weapon caches and then try to destroy as much of Takistani Army as they can. There are multiple bases to attack as objectives but no overall goal beyond causing as much havoc as possible.
STRIFE VALLEY (2 versions) Enemy forces have set up a radar facility and artillery battery in a wide valley. Destroy these targets and kill an enemy officer as well! Enemy forces include 2 armoured targets, several motorised forces and around 2 platoons of enemy infantry. The player side has access to 2 offroads with MGs and one with a recoilless rifle. LE version removes armoured enemies, reduces enemy motorised and infantry numbers but has fewer slots and removes the recoilless rifle offroad.
HUNT FOR AZIM A squad of Takistani soldiers have 20 minutes to search for (and capture) a player controlled fugitive - Azim. Azim is hiding in an area controlled by AI insurgents who are friendly to him but will engage the Takistani soldiers on sight.
AMBUSH AT TOPOLKA Spetznaz forces must quickly lay an ambush for a convoy of armour and troops. After destroying the convoy, prepare for a counter-attack.
RIVER ASSAULT Mechanised forces must cross a river (or drive across a defended dam) and destroy some enemy hardware. There is a deployable mortar that is fun to use.
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September 15th, 2011 - 22:48 By Old Bear |
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waterhiro has submited his SAF - Singapore Leopard2A4 v1.05 tank addon to Armed Assault.info. Arma 2 : Combined Operation needed.
This addon contains: SAF - Singapore Leopard2A4 (Rheinmetall - Revolution - Armor) For ArmA2 + ArmA2-OA --> (Combined Operation) You can find this addon in SAF_BLUFOR ver. 1.05 - Commander anim fixed
Edit : ver2.0 released
-More details - RVmat Changed
Edit2 : ver2.0 hotfixed released
- Some Error Fixed
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September 15th, 2011 - 22:32 By Old Bear |
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