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  Merlin - Training System by Dr_Eyeball updated Mission release    
Dr_Eyeball has released an update for his Merlin - Training System on the BI Forums. In order to learn how to use it, have a look here, in the 1st post on the BI Forums thread.

V1.2 Change Log:

Major New Features:
- 'Create Objects' dialog - added all addon classes to 'Types' list (equivalent to 'Class' in ArmA editor)
- 'Create Objects' dialog - added '' to 'Types' list (equivalent to 'Insert Group' in ArmA editor)
- Export mission.sqm file - got the basics workings for export, but it will be further improved in next version.
- Markers (added via popup menu) are now saved as macros too. So they get deleted upon reset and recreated upon loading.

Major Bug Fixes:
- Minimised JIP lag (JIP connection delay) by removing all publicVariable calls from clients during init.
- Fixed revive not resetting lives after a 'Reset'/'Load' resulting in 0 lives.
- Disabled revive punish options - very confusing for players.
- JIP: spawn markers repositioned for JIP player
- JIP: macro (popup menu) markers created for JIP player
- Fixed 'secure hostage' remove action syntax error message - typo
- Fixed 'rescue hostage' default trigger radius (was being overwritten with tiny value)
- Side range check added to fix KitInit.sqf error message "...KitsAvailable select (_side call fn_getSide)) #select _kit; _total = ..."
- Fixed random spawning when multiple respawn markers exist

Other Minor Changes & Features:
- Hostages can now be randomly located in buildings
- 'Create Objects' dialog - allows multiple selection from 'Types' list - for preview & create
- Popup menu items which are WIP are now prefixed with 'WIP: '
- Improved: 'Move Object' now updates position rather than creating new macro.
- WIP - Popup menu 'Set WP'->'Wait until objective complete >' allows you to synchronise a WP with an objective's completion. Functional but needs some improvements.
- WIP - 'Create Objects' dialog - started adding 'side' combo box filter handling, but still WIP.
- WIP - Adding 'Create Location' concept, which can be used to name special places (eg: 'Factory' ) which civilians can name when questioned.
- WIP - Adding 'Set Country' concept, which can be used to set your flag for your side and possibly other uses.
- Lots of little fixes: default create spacing, model check for create class




Needed addons :
Queens Gambit (v 1.0)


  November 8th, 2008 - 15:50 By Old Bear   Comments (3)  

 
 
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