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Dr_Eyeball has released an update for his Merlin - Training System on the BI Forums. In order to learn how to use it, have a look here, in the 1st post on the BI Forums thread.
V1.2 Change Log:
Major New Features: - 'Create Objects' dialog - added all addon classes to 'Types' list (equivalent to 'Class' in ArmA editor) - 'Create Objects' dialog - added '' to 'Types' list (equivalent to 'Insert Group' in ArmA editor) - Export mission.sqm file - got the basics workings for export, but it will be further improved in next version. - Markers (added via popup menu) are now saved as macros too. So they get deleted upon reset and recreated upon loading.
Major Bug Fixes: - Minimised JIP lag (JIP connection delay) by removing all publicVariable calls from clients during init. - Fixed revive not resetting lives after a 'Reset'/'Load' resulting in 0 lives. - Disabled revive punish options - very confusing for players. - JIP: spawn markers repositioned for JIP player - JIP: macro (popup menu) markers created for JIP player - Fixed 'secure hostage' remove action syntax error message - typo - Fixed 'rescue hostage' default trigger radius (was being overwritten with tiny value) - Side range check added to fix KitInit.sqf error message "...KitsAvailable select (_side call fn_getSide)) #select _kit; _total = ..." - Fixed random spawning when multiple respawn markers exist
Other Minor Changes & Features: - Hostages can now be randomly located in buildings - 'Create Objects' dialog - allows multiple selection from 'Types' list - for preview & create - Popup menu items which are WIP are now prefixed with 'WIP: ' - Improved: 'Move Object' now updates position rather than creating new macro. - WIP - Popup menu 'Set WP'->'Wait until objective complete >' allows you to synchronise a WP with an objective's completion. Functional but needs some improvements. - WIP - 'Create Objects' dialog - started adding 'side' combo box filter handling, but still WIP. - WIP - Adding 'Create Location' concept, which can be used to name special places (eg: 'Factory' ) which civilians can name when questioned. - WIP - Adding 'Set Country' concept, which can be used to set your flag for your side and possibly other uses. - Lots of little fixes: default create spacing, model check for create class
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