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  German Weapons Pack by Marseille77 Addon release    
Marseille77 has released an updated German Weapons Pack v1.41 on the BI Forums.

This pack represents the handguns of the German Police Forces/early Bundeswehr between 1951 - 2012. Most of the models are made by vilas. The SIG 220/226 are from Switzerland Mod. The H&K 4, P7, P30, SIG Sauer P225, Walther P88 and the UZI wooden buttstock made by me.


1.41

- boxes added (under ammo in the editor)
- mg1 has now sound
- P8 ammo from 13 to 15 rounds
- p220/226 bug fixed





  August 15th, 2012 - 08:26 By Old Bear   Comment (0)  

  Advanced editor modules by columdrum Editing    
columdrum has released an Advanced editor modules addon on the BI Forums.

"Advanced modules" its just a small editor GUI modification that adds the ability to easy configure extra parameters on editor modules. As most of the modules that are out there weren't thought with this addon in mind, there isn't many configurable options on most of the released modules, still this addon its able to configure all the default BIS modules that are documenten con the wiki.
But the true potential of this addon would be modules created with this configuration method in mind.

Right now the features are:

-For mission makers:
Easy configure all the parameters of BIS modules without needing to constantly search on the wiki.
Also added options to 2 ACE modules( air refueling and EASA)
In the future i will add any other addon/module that its documented, or addon makers could do themselves (UNS 2.5 will include at least one of those )

-For addon makers:
You can easy create mision editor modules with configurable parameters.
Also for advanced addon makers, you can create your own custom configuration dialog(i have planned to add some API funtions to make it easier on the future)






  August 13th, 2012 - 10:22 By Old Bear   Comment (0)  

  IJA Type 97 Chi-Ha Ver Final by neoko2000 Addon release    
neoko2000 has submited his last IJA Type 97 Chi-Ha Ver Fina WWII tank addon on our site. ArmA2 : Combined Operation needed.

WW2 Imperial Japanese Army Type 97 Chi-Ha

The Type 97 Chi-Ha was a medium tank used by the Imperial Japanese Army during the Second Sino-Japanese War, at Nomonhan against the Soviet Union, and in the Second World War. It was the most widely produced Japanese medium tank of World War 2, although the armor protection was considered as average in the 1930s. The 57 mm main gun, designed to support the infantry, was a carry over from the 1933 Type 89 medium tank. Later it was replaced by 47 mm gun more effective against enemy armor.
The 170 hp Mitsubishi engine was a capable engine for the tank in 1938,it was a nonflammable diesel. After 1941, the tank was considered less effective than most Allied tank designs.
The Type 97's low silhouette and semicircular radio antenna on the turret distinguished the tank from its contemporaries.
The crude suspension was derived from the Type 95 Ha-Go light tank, but used six road wheels instead of four.

Ver Final
Added:Changed RVmat.
Added: Late Version Chi-ha, Another camo Chi-ha.





  August 11th, 2012 - 19:28 By Old Bear   Comment (1)  

  RHS: Armed Forces of the Russian Federation 0.1 released ! Addon release    

Soul_Assassin from Red Hammer Studios has announce the RHS: Armed Forces of the Russian Federation 0.1 release on the BI Forums. Needed Arma 2: Combined Operations 1.60+.

Red Hammer Studios is quite pleased to announce the first release of RHS: Armed Forces of The Russian Federation. Version 0.1.0.1355 is the opening salvo to bring you an accurate representation of the Russian military. Don't let the 0.1 designation fool you, you will find a great selection of additions to the Armaverse. From scratch-built, beautifully sculpted new infantry models to a large selection of transport and combat vehicles, weapons, new UI and some SP and MP missions to keep you busy. Head over to the documentation to see a full list of all things included.

Documentation: http://afrf.redhammer.su/






  August 10th, 2012 - 12:09 By Old Bear   Comment (0)  

  After The Apocalypse Mission release    

maxjoiner has informed us about his new After The Apocalypse SP Mission release. Arma 2: Combined Operations needed.

Description:

Year 2112, to 100 years from nuclear holocaust,
the few survivors are forced to live in fear.
the strong radiations have genetically modified some virus,
which awaken the dead, making them inhumans,
transforming them into flesh-hungry beasts.
But there is still a hope........

Features:
-No required addons
-random scenario with big destroyed City that covers the entire map
-over 4500 objects on the map
-hordes of zombies (70 units)
-New zombie animation (No addons only scripts)
-Different resistance to bullets and weapons based on zombies units
-More damage per hit to the head
-Weapons random in random locations
-objectives in random locations
-punishment for killing units friend
-Some surprise...
-and more.......






  August 10th, 2012 - 04:39 By Old Bear   Comments (2)  

  Neo Pacific War by neoko2000 Addon release    
neoko2000 has submited his Neo Pacific War addon featuring US F-4U and Japanese Zero WWII planes to our site. Arma2: Combined Operation needed.

Ver Final+PlusUp Fix (F-4U)-West(USMC)
Added: Changed Engine Sound(Original F-4U Sound)
Added:wepon class changed
Added:Detail Up Engine
Added:Real SIZE

Ver Final Fix PlusUp (Zero)-East(JA)
Added: Changed Engine Sound(Original Zero Sound)
Added: Flap and speedbrake changed
Added:Detail Up and Changed RVmat
Added:Real SIZE
Added:Green Camo Zero.





  August 8th, 2012 - 13:03 By Old Bear   Comment (1)  

  DayZ : The end of the beginning‏ Official    

Ota Vrťátko from Bohemia Interactive has confirmed that highly successful Arma2 mod Day Z is now being developed as a standalone PC exclusive title.

Here is the statement from Dean Hall, lead developer of the project on his tumbler website: http://dayzdev.tumblr.com

That’s right, this is actually happening - DayZ will be developed as a standalone game, with me as project lead, by Bohemia Interactive. This is the fairy-tale outcome for a mod that many would have said impossible four months ago.

Development and updates of the mod will continue in parallel with the development of the game, so anyone who is playing the mod now will be able to continue to do so. The project will follow the Minecraft development model; fast iterations with the community alpha available for a heavily discounted price.

I realize people will have many, many questions - but we wanted to let everyone know the announcement now. Over the coming weeks, these questions will be answered. The game will have it’s own site, www.dayzgame.com and the mod will continue at it’s present link.




  August 8th, 2012 - 10:38 By Old Bear   Comment (0)  

  German Armed Forces - WIP Screenshots Screenshots    


The team from Task Force 141 has released some WIP screenshots of their new vehicles "Biber" (a armored vehicle-launched bridge) and "Marder".



Source : Combined Arms
  August 5th, 2012 - 13:14 By Andi31   Comment (1)  

  ShackTac Map Autobrightness Mod Addon release    
Dslyecxi has released a ShackTac Map Autobrightness Mod on the BI Forums

This one's something I've wanted to see for awhile and just randomly had time for today. Put simply, the map will automatically darken when dusk/night falls, then brighten again at dawn/daytime.
Yeah, that's it. If you just went "Oh hell yeah!", this mod is for you.

See a video demonstration of it:






  August 5th, 2012 - 13:08 By Old Bear   Comment (0)  

  GSEP Miroslavl' Beta released Addon release    
Jakerod has released GSEP Miroslavl' Beta terrain on the BI Forums. Arma2:CO needed.

Some notes:
- The sat/mask isn't of the best quality but Photoshop isn't working for me right now so I can't edit it.
- The only area that I consider to be finished is the city itself and most the base.
- There are a few places on the outskirts of the city that aren't done yet.
- Possibly the most bridges on any map
- Possibly the most railroad tracks on any map
- Miroslavl is a large city, port, and military base that is west of South Zagoria.
- The north-west taxiway and south-west taxiway both work for aircraft that need to take off.





  August 5th, 2012 - 09:19 By Old Bear   Comment (0)  

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