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  ArmA Beta Patch 1.16 Offizielles    
Maruk will uns wohl allen das Wochenende versüssen und veröffentlichte in den BI-Foren den Beta Patch 1.16 für ArmA. Die Changelog könnt ihr weiter unten einsehen.




Changelog:




Changes from public beta 1.15:

* 5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).
* 5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.
* 5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)
* 5277 - Attempt to fix: Crash opportunityGeneral:
* Newly adjusted default field of view
* Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)
* Significant optimizations with large view distances
* New scripting functions (string manipulation, multiplayer synchronization)
* Further improved recoil
* Improved airplane turn dynamics simulation (including improved rudder simulation)
* Fixed clipping issues with 16:9 or TrippleHead displaysMultiplayer:
* Numerous voice over net and multiplayer related fixes and improvements
* BattlEye anti-cheating systemAI:
* AI bridge pathfinding much improved
* Many combat AI improvements and tuning
* Fixed some bugs in the AI target recognition both visually and aurallyStability and Compatibility:
* Fixed compatibility issues with Vista x64 platform with 4 GB RAM
* Fixed Out Of Memory problems caused by exhausting 32b virtual address space
* Fixed compatibility problems caused by various copy protections used
* Fog is rendered correctly on DX10 generation cardsNew content:
* ArmA Warfare
* Southern Sahrani
* Desert Marines
* Woodland Army soldiers





  24 April 2009 - 17:56 Von Imutep   Kommentar (0)  

 
 
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