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  F3 v3-1-1 Released - ACRE/TFR/AGM Ready Editing    

fer has informed us about F3 v3-1-1 release

The F3 team is pleased to announce the release of v3-1-1 of its mission development framework, with optional support for popular mods ACRE, TFR - and now AGM too.

We've added and improved many features; highlights include:

  • New Medical Systems Support component: select vanilla, AGM or F3 Simple Wounding System via mission parameter.
  • New pre-placed attachments for all factions: HMG, Heavy AT, Mortar, SAM and sniper teams.
  • Revised, more flexible AI Caching component for improved MP performance.
  • Revised spectator script places less load on CPU.
  • Revised ORBAT Notes component highlights player's own group.
  • Fixes to weather conditions (lightning now works correctly!).
  • Fixes to Radio Systems Support to make TFR spectator mode work correctly.

To make it even easier to start using F3, our fully illustrated online tutorials for making adversarial and coop missions can help you build your first F3 mission in 1-2 hours.

The core development team for v3-1-1 has been: Wolfenswan, Head, Cam, cptnnick, Linux and Fer. We would also like to thank the following communities in our wider review and testing team: Folk ARPS | Basterd ArmA | Black sh33p | Bourbon Warfare | Phantactical | Pointfire | Project Awesome | Team One Tactical | The Company

If your community uses F3, we'd love to hear from you.


From the README.md file:


3-1-1 | 26 JUL 2014

Added Medical Systems Support component:
- Incorporates F3 Simple Wounding System
- Adds support for AGM medical supplies.
Updated AI Caching component:
- Workaround for vehicles being frozen if moving and cached at the same time.
- Caching completely run server side using global commands.
- New variable to set aggressiveness of caching.
Updated F3 Folk ARPS Platoons component:
- Added Heavy MG attachment.
- Added Heavy AT attachment.
- Added Mortar attachment.
- Added Medium SAM attachment.
- Added Heavy SAM attachment.
- Added Sniper Team attachment.
- Attachments are now led by the spotter.
Updated F3 Folk ARPS Assign Gear component:
- Tweaked MAT loadouts (gunner now starts with rocket in tube).
- Added support for unit types in new attachments.
Updated F3 Folk ARPS Assign Gear Clothing component:
- Component allows units to wear uniforms from any side or faction.
- Added new FIA uniforms, made various other tweaks.
- Changed CSAT small bag to correct camo.
Updated F3 Folk ARPS Group IDs component: added support for unit types in new attachments.
Updated F3 Folk ARPS Group Markers component: added support for unit types in new attachments.
Updated F3 Spectator Script:
- Revised code to reduce load on CPU.
- Virtual men no longer have visible name tags.
Updated Name Tags component:
- Height above unit determined by stance.
- Offset for passenger name tags fixed.
Updated ORBAT Notes component:
- Now lists all groups with playable units (not just player groups).
- Highlights player group (highlight colour determined by side).
Updated Radio Systems Support component:
- Improved support for spectators in TFR.
- Other minor tweaks.
Fixed Mission Conditions component:
- Lightning set correctly.
- All Intel values in editor set to manual/0.
Fixed PreMount component:
- Fixed issue where component would not slot turrets properly for vehicles with multiple turrets.

Discuss F3 at:
- BI Forums (http://forums.bistudio.com/showthread.php?149231-F3-Mission-Development-Framework-(F2-for-ArmA-3))
- Folk ARPS Forums (http://www.folkarps.com/forum/viewforum.php?f=44)



  July 29th, 2014 - 15:57 By Old Bear   Comment (0)  

 
 
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