Eble has released a General Dynamics F-111 addon on the BI Forums. Developed in the 1960s and first entering service in 1967, the United States Air Force (USAF) variants were officially retired by 1998. The only remaining operator of the F-111 is the Royal Australian Air Force (RAAF). This addon represents F-111's from SQN1 and SQN6 of the Royal Australian Air Force.
F-111 by Skaircro Converted to Arma by Southy - with permission thanks to Rico of the ADF Mod ... this addon features:
Fully integrated gunners position Normal/Spec maps full special fx package (Afterburner, sonic boom and vapour, Special FX by Lethal edited by Gnat and further modified by the Project RACS Mod/Scars) 2 x custom textures thanks to EddyD Binarized PBO XEH xompatible Animated swing wings Working cockpit lifted straight from the BIS Un60 (Opf version for this addon was very poor)
A big thanks to Rico from the ADF mod firstly for letting me convert this aircraft and secondly for all the helpful advice on the weapon loadouts.
6 versions: All version have the Pave Tack aiming system for the gunner
2 x AgM-142 (Grey) 18x Mk82 High drag bombs (camo/grey) 12 x GBU-12 (Camo/Grey) 4 x GBU-10 (Grey)
Edit : This easy to handle big plane comes with USAF markings, low-vis grey and camo schemes. Extended EventsHandlers needed.
CheyenneAh56 has sent us WIP screenshots of his Next Patrol Aircraft Project planes featuring Boeing 737 Wedgetail, Boeing P8 Poseidon and EADS A319 MPA. CheyenneAh56 said these are ports from FSX et FS2004 and that he is waiting for authorizations. Let's hope it takes less time than having a workable radar system on real RAAF Boeing 737 Wedgetail.
Von Rundstedt from the FWW2- Finland at war 1939-1945 Mod has released some screenshots of their WIP on the BI Forums. Since 69th anniversary of Winter wars beginning draws closer, we felt that it was time to show something again for community and our faithful fans. There is still quite a lot of stuff that I don't show because its not quite ready for it and I don't have that much time take screenshots, but expect more pictures all the way until 30th ;)
Both of ingame screenshots has some faked parts, but everything you see there actually are real ingame. Remember that they're promotional screenshots, not all is that way as you see it.
First two in-game screenshots; Soviet troops advancing with pretty careless attitude in Finnish territory (in beginning some Soviets units even marched on road in marching formation) and in second Finnish soldier takes care of T-26 m.31 which has come too far from its main force. ... On addition little bit older progress screenshots from our forums: T-26 in regular color and winter camo Also island is still CWR Winter Nogojev.
Hey all, I've just finished a Hemp plant model which was origionally made for Sahrani Life to replace the banana plant but could just as easily be used for anything like perhaps a drug bust mission or something.
Loki has released Hemp Plant as an addon on the BI Forums
randy reworked the model.. i added tags and a config. can be found in the editor under mb_hemp non-binarized so others can see the config. had to make it a house class.. the model has to have some other work done.. but its not mine... be sure to look for the 4:20 club on FU island in the next release of hippie funland. smoke it, if ya got it!!
Chris Henderson has released an updated - 1.3.4000 - version of his renown ArmA Edit utility on his web site ArmA Edit is a full color script editor and file creator. It also has built in WIZARDS for quickly and easily creating briefings, overviews, custom units, custom crates, and description files. Plus much, much, more! Check it out! Makes finishing and customizing your ARMA/OFP missions a snap. Check for changes in our Utilities section.
Version 1.3.4000 DATE: 11/22/08
* Repaired some issues with the Undo/Redo functions on long files. - Stopped unneeded scrolling when Undo/Redo is used. * Fixed the way the view is widened for drawing the left margin.
Aushilfe released three new screenshots and info of his reworked Su-27 versions on the BI Forums.
Back again and still short on time...
I did some researches in the past week and startet to create new materials for the plane. The Textures will get more details, depending on the time i can invest and a new shadow lod is planed.
Changes: *Tweaked HUD color *Removed HUD components which doesnt belong where they where .) *HUD is more visible at daylight *HUD is turned on with the engine, not connected to the rpm *Added, tweaked Texture details *Vertical Tails modified
I started my research on the Su-27 versions and started some concept works which will lead to the Su-27/Su-33/Su-35/Su-37
Southy posted a YouTube video and several screenshots of their work in progress F-111 in RAAF version wich is a conversion of Skaircro's OFP F-111
Me again, everytime I think I can have a break something else comes along:
Conversion of Skaircro's F-111 in RAAF version for the ADF mod and USAF versions for general release. camo/grey textures as per eddyD. It's in an alpha state at the moment I'll give more info about release etc later:
STALKERGB posted two screenshots of his work in progress British units on the BI Forums.
Hello peoples!
Couple pics of my Brit units, have redone the body armour (completely seperated it from the unit model and resized it a bit), have also fiddled around with some of the units backpacks. still tons to do and i am very short on time atm. The units in the pics are of my Squad Leader and Support Rifleman (will most likely be renamed marksman).
Might even try to sort the blood effects out this time