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  SITREP #00173 Official    

On September 13, 2016, Vojtěch Kovařič has reported a SITREP #00173 on the official Arma3 site.

FROM: High Command
TO: Arma 3 Users
INFO: Arma 3 Anniversary, Apex Protocol OPREP
PRECEDENCE: Flash

SITUATION


While the development team is still preparing the upcoming 1.64 update, Arma 3 passed a significant milestone. On September 12th 2013, it successfully left the Early Access program on Steam. With a solid platform underneath and years of support to come, all was set for Arma 3 to become the most successful Arma game thus far. We'll focus on the Armaversary later in this report.

INTELLIGENCE


A few weeks back we've described some changes made to the Apex Protocol campaign. The Apex Protocol Difficulty Overhaul, as we call it, brings more possibilities and opportunities to enrich the gameplay of the campaign and makes it more challenging for advanced players. Senior Designer Thomas 'Zipper5' Ryan went on and released an OPREP mapping some of the motivations and decisions made during its development. In an honest and open blog post, he not only digs into the reasoning and choices, but goes deeper by listing the takeaway from the feedback received after Apex' release. As a result, the community now has a unique opportunity to peek behind the scenes of the development process and iterations based on player feedback.




A montage video from Task Force Dingo reminds us why we love these community videos: splendidly edited footage from their operations, relaxing music and tense moments with a bit of fun make one want to join the action right away. Kudos to BecomingNut for creating it and sharing on the Arma subreddit.



OPERATIONS


This week we're celebrating the third anniversary of Arma 3's official release. We're incredibly proud of the game and its post-release support; both are possible thanks to you, the community. Creative Director Jay Crowe joins with his reflection and wishes: "The anniversary of Arma 3's launch always provides an opportunity to reflect upon our work. This time last year, there was no Eden Editor, no Tanoa, no audio-visual upgrade - and much, much more besides. It's a tribute to the team's hard work and creativity that - three years on - the game continues to make such splendid progress. And, of course, it's another chance for us to say a big thank you to our community, partners, and stakeholders, for enabling us to build this unique platform together. Happy birthday, Arma 3!"




To properly celebrate the Armaversary, there is a party on Twitter going on. Everybody is still welcome to share their favorite moments with a picture or a video. Don't forget to use the #HappyBirthdayArma3 hashtag, we'll show some of the pictures in next week's SITREP. Thanks to everyone who shared their wishes so far and of course for your outstanding support throughout the years!




LOGISTICS


The Release Candidate build for the 1.64 update has received another iteration for the weekend. Feel free to visit the forums to check it in detail. We are still in the process of testing it and addressing the remaining blocking issues to have it delivered smoothly as soon as possible.




  September 14th, 2016 - 16:58 By Old Bear   Comment (0)  

 
 
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