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Seize zones Kamenyy (v 1.22(beta))
   
Picture of Seize zones Kamenyy Author : stiff Version : 1.22(beta)  
Islands :
Official islands
Rating : 3 / 5 (rated 1 time)

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Playable as : Other Downloads : 1579
Included *.pbo files : Needed addons :
  • Seize_zones[Kamenyy].utes.pbo
None
 
Description :
Seize zones Kamenyy (SP)

The first mission of the SEIZE ZONES series for ArmA2.
The marker of the base is deleted. AI respawn at random some places. (like MP)


ABOUT THIS MISSION
There is no scenario in this mission.
It is a purpose though it enjoys the combat generated at random.
Please know some principles to win.

TWO PRINCIPLES
1) If the number of construction of bunkers is little, the enemy's raid is also few.
2) The defense of the bunker where the construction position is far from the base is difficult.

About one
-Please make the construction of the bunker a minimum if it is Low-end PC.
-Please construct a lot of bunkers if you want the fierce battle.
*If the number of constructed bunkers is little, the number of buildings that the enemy seizes is also little.

About two
-The encounter with the enemy increases when the travel time to the bunker is long.
-The probability that the bunker is seized by the enemy increases.


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FEATURES and RELEASE
******************

V1.22 (Beta)
- Added: Random camouflage face
- Removed: Base marker
- Changed: AI respawn at random some places.
- Fixed: Setting of FirstAid function

V1.21 (Beta)
- Changed: The timing of dispatching soldiers to the house and the outpost was made slower.
- Fixed: Missing file

V1.2 (Beta)
- The battlefield was expanded
- New rule for conclusion (Rebuilding outpost)
- Improvement: movement of AI
- Fixed: The enemy artillery did not work
- Fixed: etc

V1.0 (Beta)
- Fixed: Outpost
- Fixed: Mortar
- Fixed: Bomber
- Fixed: Transport helicopter
- Fixed: Air assault
- Fixed: commander map
- Improvement: Marker
- Improvement: Going out from a tent
- Others

V0.1 (Alpha)
- initial release


******************
REBUILDING OUTPOST (new to V1.2)
******************

After enemy's outpost is neutralized, player can request to rebuild the outpost.
If the player requests a lot of rebuilding, victory will be obtained.

Process
1) neutralization of enemy outpost
2) Player goes to the ruins.
3) Select "Rebuilding this outpost" in action menu.
4) Soldiers are sent for rebuilding.
* When the regulation time is passed, the enemy rebuilds it.
* Ruins are marks of the map. (Actual ruins are not seen)


******************
SEIZE ZONES
******************

The enemy seizes the building of neutral zone and tries the suppression of the entire area.
You construct the bunker at an effective position, prevent the enemy's advancement, and exclude the enemy who invaded the building.


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WIN CONDITION
******************

- Seize all bunkers of enemy side.
- Exclude all enemies who seize the buildings.
- Exclude all enemy outposts.


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LOSE CONDITION
******************

1) When some buildings are destroyed with the bomb by the enemy.
2) When some buildings are seized at the same time by the enemy.
3) When some outposts are constructed at the same time by the enemy.


******************
HOW TO SEIZE
******************

1) You invade enemy bunker.
2) Securing the bunker is completed.
3) If the soldier who defends the bunker arrives, the bunker is under our control.
*The marker of the bunker is changed into a solid color in map.


******************
REQUEST BY ACTION MENU
******************

The action menu can be used near the flag of the bunker. (Some can be used anywhere)

1) Save game
Autosave game (used for Retry)

2) Emergency medicin
Treatment of wound

3) Requesting artillery
Sends shell to map position

4) Construction of bunker
The bunker can be freely constructed at the position of vantage.

5) Request of the transport helicopter
It transports your team quickly.

6) Reinforcement of team
Your team can be reinforced. (Default 8 units)

7) Air assault or force concentration
A lot of forces can be commanded.

8) Construction of tent (FARP)
The time spent on dispatching soldiers can be shortened.

9) REPAIR/REFUEL/REARM
Effective only in bunker with tent.

10) Request of rebuilding outpost
The outpost is rebuilt to enemy's ruins.


******************
DETAILS IN BUNKER
******************

A new bunker can't be constructed until latest bunker is under our control.

Defense of bunker
Soldiers go to defend when constructed. If the soldiers arrive it, the bunker is under our control.

Enemy attack
If the bunker is constructed in a white marker zone on the enemy side, the enemy tries its seizure.

Recapture
When our bunker is seized by the enemy, the team for the recapture is dispatched.

Seizure
If you seize enemy bunker, some soldiers are dispatched to the defense. If the soldiers arrive it, the bunker is under our control.

Ammunition supply in bunker
The defense of the bunker breaks when ammunition is insufficient. It is dispatched soldiers when the defense breaks,
and if it arrives, the reinforcement force supplies ammunition to the survivor.


******************
HOW TO DEACTIVATING BOMB
******************

1) The enemy seizes the building.
2) When the seizure is obstructed by the player, the enemy sets the bomb in the building.
3) As for the player, it can know the start of the timer of the bomb.
4) The building where the bomb was set is shown by the map.
5) Search for the bomb.
6) Approach within 1m of the bomb, and deactivate in the action menu.

About the enemy who seizes the building
-The building where the seizure was completed is shown by the exclamation mark.


******************
COMMANDER MAP
******************

When the soldiers arrives by the concentration force and air assault, it is possible to use it.
It opens by the radio command 0-0-1. The operation is selection and click with the mouse.
It explains in detail with image file (commander_map_guide.gif).


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ADDON LIST
******************

There is not request of add-ons


******************
CREDITS & THANKS
******************

- BIS/BIA for their great simulators.
- Trench Generator / Script generator by Benoist
- All add-on authors


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Thanks
Picture of Seize zones Kamenyy
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  July 2nd, 2009 - 22:35   Comment (1)  

 
 
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