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  ARMA II - UH-1Y Venom In-Game Sounds Official    

Maruk has released two unedited sound samples on the BI Forums. They reveal improved interior and exterior sounds for the UH-1Y Venom in game.

Maruk, again. Thank you for your feedback to my previous post about ArmA II UH-1Y Venom in-game screenshots .

As you are already familiar with visual style and quality of Arma 2, I want to give you preview of another important aspect of the game, sound, that will probably be not getting that much attention from various popular gaming media sources (which I am confident will be providing a lot of coverage in coming months about Arma 2).

I admit that sound was not very strong asset in first Arma (and in fact, the sound system used in Real Virtuality 2 engine didn't change much from OFP, except moving from DirectSound3D to OpenAL) but we are aiming to change it dramatically this time. Sound improvements wasn't too obvious from our GC live demos (partly because of the loud environment on the show and partly because the sound part of the game is not really complete yet).

Two audio samples attached, as usually, these are genuine in-game sound recordings - my word for it . (Note that this sound fidelity is result of real-time combination of 44 different audio samples just for the engine/rotor take off and landing sequence of UH1, using our brand new flexible and powerful sound system implemented in Arma 2)

  August 29th, 2008 - 10:46 By Bence   Comments (8)  

  New ArmA 2 video (vehicles) by Screenshots    
The staff seems to have recorded everything they viewed while visting the Games Convention. Their latest released video shows some of the cehicles that will be present in ArmA 2.

What's new?

- 50 new vehicles (counting diefferent arms and camo --> 120 vehicles)
- especially new stuff for the russian side (T90, Vodnic)
- A jeep with a static machine gun (like the one from BHD) for the rebels
- tractors to pull out airplanes out of a hangar
- Abrams with loader (4 crew members, 2 working MG's

What's new on the vehicles?

- several sounds for each vehicle
- different ground for every surface (for example if you drive over gras it'll sound different than a road)

Once again thanks to and Jan Prazak from BIS

  August 28th, 2008 - 07:25 By Deadeye   Comments (8)  

  short Czech Arma 2 Preview (+Video) Screenshots    
On the BIS Forums, maa posted a link to a czech preview (+video) with Ivan Buchta who is working for BIS. The videos are in czech language but english summaries (translated by Jester) can be found here.

Second video :

Edit: maa also posted a link to another video. Also Jester was so kind to translate the videos for the community. You can read his summary in THIS Forum Thread. Thanks a lot Jester!

Edit2: Jester also wrote a summary of the second video. You can find it over HERE

  August 27th, 2008 - 16:21 By Deadeye   Comments (10)  

  OFP/Arma/Arma2 Vehicle and soldier engine comparison Official    
Here are some interesting screenshots showing comparison between OFP, Arma 1 and Arma 2 engines. On the first row you can see the Mi-24 from OFP, next to the Arma 1 Mi-8 and Arma 2 Mi-24.
On the second row you can see the OFP, Arma 1 and Arma 2 Humvees, then the soldiers in the 3 games !

Of course graphics is not what makes a game good or not but it is still impressive to see quality's progression since 2001 !

  August 27th, 2008 - 13:47 By Cervo   Comments (17)  

  Arma 2 Covers revealed Screenshots    
mr.g-c posted a link to the homepage of the ArmA 2 cover designer on the BIS Forums.

ARMA2 / Computer game for X-BOX360 and PC

Tom Weber has been contracted by Bohemia Interactive (BIS) to produce a spectacular cover picture for the official successor to the highly popular and successful computer game "Operation Flashpoint". Additional pictures from this shooting will be used for worldwide advertising for ArmA2.

  August 26th, 2008 - 11:51 By Deadeye   Comments (26)  

  Armed Assault 2 "The new / old AI" Videos    
Once again the team has released a video from the ArmA 2 GC presentation. This time Ivan Buchta showed them the old/new AI.

In fact the new AI is the Old Ai, but in Arma 2 the AI system has been improved a lot. Furthermore the so called Micro-KI has been added, which allows the AI soldier to react more realistic in a battle. That means the soldier will decide to flee when he is outnumbered, the soldiers take cover and secure their surroundings without receiving a command from the player. The Ai also use hand signals.

Another AI system that has been improved is the pathfinding. For example AI vehicles will drive on the right side of the road, there won#t be a collision with incoming traffic anymore.

Thanks to the team and of course BIS (especially Ivan Buchta) for showing them WIP ArmA 2 in detail.

Source :
  August 26th, 2008 - 08:15 By Deadeye   Comments (13)  

  Arma2 new information + video Screenshots    
The folks from our partnersite have now finished proccessing their 3 hours of GC footage and released the first parts on their website. Furthermore W0lle visited the GC and wrote a personal preview after playing the game for a while.
The folks from our partnersite have now finished proccessing their 3 hours of GC footage and released the first parts on their website. Furthermore W0lle visited the GC and wrote a personal preview after playing the game for a while.

1. A recorded ingame video about the new High Commander Modus :

The video is about a so called "High Commander Mode".
It has a length of 10 minutes, featuring a cool introduction by the guys (although the noises are pretty loud) and also Elton (a silly german comedian... ) playing Guitar Hero at the end.

2. Questions and Answers Part 1

What System is needed? How does a System running ArmA 1 smooth challenge ArmA 2?

Basicly smooth is spread to different opinions. If you are a lucky guy and you owned a dual core cpu with some mainstream cards like (X1950Pro/2600XT/7800GTX/8600GT, equal wether DX 10 or 9), then you should be able to run ArmA 2 smooth with a resolution of 1280 width. I am not able to estimate other things. Necessary needed is a graphics card with shader model 3. There are people out there using a large scale monitor, but they only use mainstream cards – according to BIS you have no to be frightened. There will be a function implanted that will better upscale low resolutions. READ MORE

And last but not least W0lle visited the BIS stand and wrote a personal review after playing Arma 2 for a while :

I visited BIS at the GC on Friday. And what I've seen in the more then six hours was anything then I expected. Even though it was an early version, it was running very stable on both PCs except the one or other CTD. Compared to ArmA this is something totally different while familiar at the same time, with different lightning effects depending on the weather situation and time of day. You literally can feel a rain coming in for example...READ MORE

Edit: The video is now available in HQ

  August 25th, 2008 - 14:27 By Deadeye   Comments (3)  

  Arma 2 Video from the BIS stand @GC Videos    

Raptor informed the community that Chriz6662 has submitted in a small video presenting ArmA 2 at the Games Convention to our colleagues of He has recorded a presentation made my Game TV. The video itself is in German but as it is a video so it speaks for itself (Keep in mind that it is WIP).

So now the time is come for the first video impression of ArmA2. The Video shows an ArmA2 presentation on the game-tv booth.

Note : They are first showing off the screenshots but later they show ingame video footage (we are cutting the first part out at the moment

Edit : Raptor wrote a short timeline, you can find it HERE

Source :
  August 22nd, 2008 - 19:29 By Deadeye   Comments (25)  

  New Preview (including screenshots) Screenshots    
Raptor has informed the Community that the german gaming magazine Gamestar has published a german preview about ArmedAssault 2. Added to this preview (which is in german) were several impressive screenshots. For all screens please head over to this Forum Thread.

Source : BIS Forums
  August 22nd, 2008 - 10:16 By Deadeye   Comments (20)  

  ArmA 2 press Kit + Infos + Screenshots Screenshots    
The colleagues from already visited the Games Convention in Leipzig and brought home new information, screenshots and a press Kit released by Peter Games.

The campagin:

• Multiple endings
• Non-linear freeform gameplay
• Dynamic conversation with NPC‘s
• Believable story plot based on actual geopolitical situation

Now the Real Virtuality 3 - Engine:

• multicore Support
• DirectX 9 (Shader Model 3)
• "Parallax texture mapping"
• "Hemispherical lighting"
• Micro KI (gestures, supressingfire, cm-precision)
• a dynamic built in conversationsystem

The island Chernarus:

• 225 km² island based on satellite data
• 1 million 3D objects
• 350 kilometers of roads
• 50 cities and villages
• Hilly rural landscape with rocky coastline
• Living environment including civilian population and wild life

News submitted by telejunky.

Source :
  August 21st, 2008 - 13:40 By Deadeye   Comments (11)  

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