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  USEC Maule M7 to ArmA 2 Screenshots    
Rocket published several new pictures of his high quality USEC Maule M7 aircraft for ArmA 2 on the BI Forums.

Moved the Maule project on to ArmA2. Have got all previous components working, along with a number that weren't in the public release of the maule for ArmA (such as revised flight model, startup exhaust smoke and engine noise, dangerous blades etc...)

Just finishing it off prior to release, but here's some screenies of the fun times that can be had with the new ArmA2 shaders:

  June 30th, 2009 - 17:53 By Marko112   Comments (16)  

  Our Game Server goes ArmA2 with Sulcorp About our website    

We are very proud to announce that our public Arma Multiplayer dedicated server, powered and in partnership with the Sulcorp hosting company, is switching to ArmA2 thanks to Blitzer!

Sulcorp is a young company with several servers located in Amsterdam, Netherlands. They concentrate on web & game then provide webservices like email, webhosting, CMS hosting and webbuilding.

The Server access is now passworded. Get the connection informations on the Game Server Thread on our Forums.
You can write comments or ideas in this thread : Here !

  June 30th, 2009 - 10:51 By Old Bear   Comment (1)  

  ArmA II Steam version available in Europe! Official    

HeKeZu informed us that ArmA 2 is now available worldwide via Steam.

The highly-detailed action game ARMA 2 is now available worldwide via Steam.

ARMA II boasts the most realistic combat environment ever, modeling real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. Play the campaign missions solo, in cooperative mode or join in massive multiplayer battles with up to 50 players.

  June 29th, 2009 - 21:25 By Marko112   Comments (10)  

  PMC ArmA 2 WRP Demo v1.1 is out! Addon release    
Snake Man from PCM Tactical informed us that they have released their PMC ArmA 2 WRP Demo v1.1 for ArmA 2! An terrain addon wich you can use for making maps for ArmA 2. You can check the online manual here.

Its an WRP technology demo including 51km x 51km desert terrain with many ruined cities. This is not really a "real" terrain addon in the sense, but surely some people will find it useful. It comes with 4 missions which give you some quick fun.

v1.1 included extra terrain without any buildings, as some users have requested this for multiplayer "clan" use.

There is four simple missions included to show some of the terrain here, two of them are boring flights around the the place and other two uses 5km viewdistance with large amounts of troops under players command using High Command. These also aren't real missions, just some quick fun.

We have included extra terrain without any buildings where players can build their cities / bases / etc where ever they want to.

Please make no mistake, this is not "real" terrain as you know of them, this is tech demo of large terrains and cities, there is very little details or work put to it (PMC is developing a real final terrain based on this tech demo, but thats offtopic).

No addons required. Just ArmA 2 v1.00 (or later).

June 29th, 2009.
PMC Tactical
Snake Man, PMC.

Source : Snake Man, PMC.
  June 29th, 2009 - 19:53 By Marko112   Comment (0)  

  AT GUI Pack by Scruffy updated Screenshots    
Scruffy has released an updated -1.3- version of his AT GUI Pack on the BI Forums.

Here is version 1.3 of my GUI pack, now including:

* at_gui_chat
Moves chat window from behind the text below it and no longer changes size, updated because of patch 1.02.
* at_gui_compass
Increases the size of the compass, now also on the map screen. For everyone with gui size ingame set to very small.
* at_gui_cursor
Removes most weapon cursors, so you can play without them even if the server has them activated.
* at_gui_fov_aim
Changes aimed FOV to standard FOV, so no more zoom when getting sights up.
* at_gui_fov_vehicle
Changes FOV in cars, less zoom now.
* at_gui_peripheral
Removes the blob friend/enemy markers and the ones on the edge of the screen so you can play on a server that has them activated without your screen blinking like a christmas tree.
The whole packet is not even 7 KB big and you can choose which parts you want to use.

  June 29th, 2009 - 14:02 By Old Bear   Comment (0)  

  Airfield Tank Assault by SmidgeDE Screenshots    
SmidgeDE has released Airfield Tank Assault a Single Player mission on the Bi Forums.

Hello everyone ...

after reading a lot of tutorials and trying stuff out in the ArmA 2 editor, here is my first ArmA 2 mission, "Airfield Tank Assault". I think ArmA 2 lacks good tank missions (even in the campaign), although the game engine is perfect for this. I hope that I can encourage other map makers to switch from MP only to making more SP missions, preferrably tank of course

Story: You are commanding three M1A2 and take on a special operation in Chernarus. The Russians have taken over an airfield 10km away and are flying in new forces regularly. Since 24 hrs, they are taking over towns one by another to spread their influence. Before they reach key cities, your mission is to patrol the area, see how far they got and drive them back as far as you can. You will receive new intel as you move forward.

  June 29th, 2009 - 11:30 By Old Bear   Comment (0)  

  Converted OFP Single Players Missions by W0lle Mission release    
W0lle has released a Converted OFP SP Missions pack on the BI Forums.

This package contains 11 old OFP Missions I converted to ArmA2 recently:

Cleansweep I
Cleansweep II
Heavy Metal
Laser *NEW*
Lone Wolf
Sniper Team
Take the car
War Cry

The briefings are pretty basic, still need to figure out how exactly they work now but in general everything should work.
Have fun with them!

  June 29th, 2009 - 10:42 By Old Bear   Comments (2)  

  JTD Tracker Dog by DMarwick Videos    
DMarwick has released a YouTube video featuring his JTD Tracker Dog on the BI Forums.

A dog who can smell, and track individual units? We've come up with a solution for this, a player controllable dog who belongs to a handler, and who the player temporarily controls in order to use the special dog smell skill.
Strange concept, so just watch the video.
(Please excuse the poor FRAPS performance.)

  June 29th, 2009 - 10:21 By Old Bear   Comments (7)  

  BMD1 - Soul_Assassin Screenshots    
Soul_Assassin released a new picture of his soon to be released BMD1 on the BI Forums.

The BMD1 is practically done.

BMD1P is next on the list but before I can dump it all on you , the public, I need to make the following announcement:

WANTED: a talented and innovative scripter or scripters for developing a complex cargo carrying script. Possible future project cooperation is guaranteed. Desperately need your help

  June 28th, 2009 - 22:12 By Marko112   Comment (0)  

  Operation North Star CC-130H Addon release    
NZDF CRASH has released an Operation North Star CC-130H addon on the BI Forums.

Hi all
This is Rocket's C-130H Hercules From Arma1 which i have ported over and painted in Canadian scheme for the mod Operation North Star.
A few issues such as damage textures not showing when destroyed but that will soon be fixed.

  June 28th, 2009 - 04:27 By Old Bear   Comment (0)  

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