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  Dynamic Sound System (v RC1)  
No picture found for this addon. Author : H.AR.C.P
Version : RC1 Era : Modern Type : Sound Mod
Size : 43 MB Demo mission : No
Downloads : 926 No rating for this addon.

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Included *.pbo files : Needed addons :
N/A
 
Description :
Dynamic Sound System RC1
Hungarian Arma Community Projects [HARCP] Team is pleased to announce you the release of the Dynamic Sound System v1.0.0 RC (Release Candidate) for Arma 2. Sadly, a few things didnt turn out as we planned, but at least we made it...

Without going into technical details, I can say that the system relies on pre-defined echo locations on islands. This means that we have to make the islands "echo map" first, to make it work support on an island. Currently it only supports Utes and Chernarus, but we'll add support for more islands in the future.
You can place echo zones manually in your mission too, but then it will require the Mod to play.

It requires the Arma 2 version of CBA.

Installation:
It works like every other Mod.
Create a modfolder in your Arma 2 dir and name it whatever you want, lets say @HARCP. Then place the "Addons" folder to this from the .zip.
Also place the Userconfig folder to your Arma 2 directory. in Userconfig/harcp/harcp_clientside_config, you can set the maximum number of simultaneously played echoes (default 2), AI firing echo instensity and a few more stuff...

If its done, just start it with a shortcut or Modlauncher.
Shortcut target line params: -mod=@HARCP;@CBA

Created by The HARCP Team:
DancZer - config, scripting
tpM - SFX
2Face - Editor icons, terrain echo coords
Hogthar - Zone models for 3D Editor (debugging purposes)

Videos:
http://www.youtube.com/watch?v=K5xHACzZdDc&hd=1
http://www.youtube.com/watch?v=KGCXAJhP3I0&hd=1

Issue tracker at Dev-Heaven:
http://dev-heaven.net/projects/harcp/issues
 
Size : 43 MB
  July 16th, 2010 - 10:48   Comment (0)  

 
 
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