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  MP-AI compatible fast rope addon v0.8 by norrin Addon release    
Norrin has released an updated MP-AI compatible fast rope addon v0.8 script on the BI Forums

Works almost identically to the previous version of the addon, however there's been massive changes under the hood (see below). Just one thing to remember is that the script that you need to call now in the init line of your chopper, waypoint or init.sqf is called: NORRN_fastRope_init.sqf
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Fixes/changes in v 0.8
1. Rewrote fast-rope system - fast-roping now uses animations built into the ropes rather than the attachTo method used previously - should hopefully reduce network traffic as the scripts no longer spam the attachTo command.
2. Replaced all setVehicleInits/processInits with publicVariable eventhandlers - should reduce network traffic and data download required when joining a mission in progress.
3. Precompiled functions have replaced some drawn out sequences of code and code repetitions - should speed up the processing of the scripts.
3. Removed all instances of waitUntil to reduce processor over-head.
4. Added geo lods and shadow lods to the rope models and additional rope models for the MH6.
5. Modified fast roping animations so that the units fit on the ropes better (still could do with some tweaking though).
6. Added additional chopper compatability ie. CH47, MH6J and UH60M_EP1 and removed MV22 (Please let me know what other vanilla choppers you want added).
7. Jettisoned ropes should now appear on the roofs of buildings.





  September 24th, 2011 - 04:32 By Old Bear   Comment (0)  

 
 
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