fer has informed us about F3 v3-1-0 release
The F3 team is pleased to announce the release of v3-1-0 of its mission development framework, our most significant release yet.
We've added and improved many features; highlights include:
[list][*]Reworked folder structure: now F3 is more modular than ever. [*]Radio Systems Support: use ACRE or TFR via mission parameter. [*]F3 Simple Wounding System: ArmA 2-like medical system and dragging. [*]AI Caching: reduces server load by automatically caching distant enemies. [*]F3 Spectator Script: now with player tags, maps and a smoother camera. [*]Premount: fast and flexible way to premount troops in multiple vehicles. [*]MapClick Teleport: highly configurable, now supports HALO insertions. [*]Mission Conditions: Improved to take full advantage of improvements made in Arma 3. [*]AssignGear: Streamlined to ease modification of uniforms, backpacks and attachments. [*]Fixed issues with JIP and respawn, and implemented an improved JIP component.[/list]
To make it even easier to start using F3, we've updated our fully illustrated online tutorials for making adversarial and coop missions.
The core development team for v3-1-0 has been: Wolfenswan, Head, Cam, cptnnick. We would also like to thank the following communities in our wider review and testing team: Folk ARPS | Basterd ArmA | Black sh33p | Bourbon Warfare | Phantactical | Pointfire | Project Awesome | Team One Tactical | The Company
Discuss F3 at: - BI Forums - Folk ARPS Forums
From the README.md file:
3-1-0 RC6 | 16 JUN 2014
Added Admin Briefing component: - Lists endings and allows admin to invoke them by clicking a link. Updated E&E Check component: - Allows passing of side instead of array. - Groups/units are now passed as an array of strings to prevent script-errors. - Optional boolean (last parameter): toggle if to check playable units only (default: true). Updated the F3 Simple Wounding System component: - Made the release action created on yourself so its always around. - Tweaked SetDowned. - Added longer delay before system starts to allow for desync'd players.. Updated F3 Spectator Script component: - Modified the freecam to use correct height in follow-mode. Fixed typo in AI Skill Selector component. Fixed error in Radio Systems Support component.
3-1-0 RC5 | 11 JUN 2014
Added Radio Systems Support component (replaces ACRE support component): - Supports ACRE and TFR systems via single mission parameter. - All radios cleared to avoid duplication of radio items. - Optional: radio frequencies split based on unit's side. - Spectator chat correctly handled for all players. - Radios assigned based on assignGear calls (from unit init). - ACRE only: vehicles filled with radios, depending on size. - New component works separately from the F3 Folk ARPS Assign Gear Script component for locality purposes. Updated Fireteam Member Markers component: - Team colours are now assigned in arrays at top of script (easier to modify, same functionality). Updated Join Group Action component: new notifications. Updated ORBAT Notes component: - ORBAT lists vehicles, crew and any loaded elements. - ORBAT lists individual medics (under their element leader). Fixed F3 Spectator Script component: - Fixed issues for players joining into spectator mode during a no-respawn mission. - Fixed various tags and camera issues. Fixed several components for use with JIP/respawn: - Fireteam Member Markers component. - F3 Folk ARPS Group Markers component (specifically for specialist markers). - Join Group Action component.
3-1-0 RC4 | 03 JUN 2014
Fixed AI Skill Selector component: removed references to precursor component. Fixed F3 Folk ARPS Platoons component: incorrect group names for some FIA groups. Fixed F3 Folk ARPS Assign Gear Clothing component: incorrect uniforms for FIA drivers. Fixed F3 Simple Wounding System component: typo with variable name. Fixed F3 Spectator Script component: tags and camera issues.
3-1-0 RC3 | 29 MAY 2014
Updated F3 Folk ARPS Platoons component: - Added CO/DC driver (repair) slots (all factions). - Added UAV Operator slots to FIA. Updated MapClick Teleport component: added HALO option. Updated Mission Conditions Selector component: - Night option now features full moon. - Other options adjusted (better dawn/dusk etc.). Fixed ReadMe File Template component: removed ArmA 2 references. Fixed F3 Folk ARPS Assign Gear Script component: incomplete lists of classes in headers. Fixed F3 Spectator Script component: minor issues. Fixed F3 Simple Wounding System component: minor issues.
3-1-0 RC2 | 28 MAY 2014
Updated F3 Folk ARPS Platoons component: - Ground vehicle drivers and selected helicopter crew members are now able to repair vehicles. - Ground vehicle commanders have rangefinders. - Fixed AAF DC group assignment. Updated Safe Start component: - Changed frequency and duration of notifications. - Changed name of parameter variable. Fixed ACRE Support component: script path(s). Fixed Debug Mode component: string paths (several were still referring to f\common) Fixed F3 Folk ARPS Assign Gear Script component: - Removed blank between assignGear and ; in unit INIT lines. - Removed nul = for unit INIT assignGear call. Fixed F3 Folk ARPS JIP Reinforcement Options component: paths (were still referring to f\common). Fixed F3 Folk ARPS Group Markers component: markers work for JIP players. Fixed Mission Conditions Selector component: issue with overcast implementation. Fixed PreMount component: - Fixed incorrect function calls in modules for CSAT. - Made more robust. Fixed E&E and Casualties Cap components: ensured code spawned happens globally. Fixed SP Editor issues (various).
3-1-0 RC1 | 24 MAY 2014
Restructured folders and files: - Nearly all components now rest within their own sub-folder. Added AI Skill Selector component: - Replaces the old AI Skill Selector (A&D and Coop) component. - Allows the skill levels of all three combatant sides to be set individually via mission parameters. Added F3 Folk ARPS Assign Gear Attachments component: - Works with F3 Folk ARPS Assign Gear Script component. Added F3 Folk ARPS Assign Gear Clothes component: - Works with F3 Folk ARPS Assign Gear Script component. Added F3 Simple Wounding System. Added F3 Premount component: - Mission makers can quickly and easily mount multiple groups in multiple vehicles. - Mission makers can control use of crew seats and group cohesion across vehicles. - Pre-placed modules support easy mounting of squads from pre-placed platoons. Added Respawn Templates component: - Replaces Respawn INIT component. Added MapClick Teleport component: - Replaces the Mission Maker Teleport component. - Can also be used by players in-game. - Mission makers can restrict usage by number of uses and/or time. - Mission makers can restrict usage to group leaders. Added support for OPFOR and Independent FIA platoons to following components: - Briefing Template component. - F3 Folk ARPS Assign Gear Script component. - F3 Folk ARPS Group IDs component. - F3 Folk ARPS Group Markers component. Updated Authorised Crew Check component: - Now incorporates Authorised Crew Type Check component. - Mission maker can now control access to passenger seats as well. Updated Buddy Team colours component: - Fixed bug with teams that begin in vehicles. Updated Casualties Cap component: - Now incorporates Casualties Cap (Advanced) components. Updated Dynamic View Distance component: - Mission makers can now control view distances for vehicle passengers. Updated F3 Folk ARPS Assign Gear Script component: - Backpacks parameter renamed to Loadouts. - Added UAV operator loadout to all factions. - Changed default AT for AAF faction to RPG32. - Replaced all binoculars with rangefinders. - Fixed issues with respawn and JIP. - F3 Folk ARPS Assign Gear component is now called using f_fnc_assignGear (omitting the folk). - Uniform types (e.g. light, crew, diver etc.) for each unit type can now assigned in the faction's assignGear file. - Added new uniform types: ghillie suits and special forces (AAF don't have a dedicated AAF loadout, FIA use CTRG). - Backpack loadouts have been moved into their own file. - Attachments are now assigned as local variables, can be assigned as a per-type basis. - Added options for handgun attachments. - Tweaks to improve perfomance when loading vehicles with assignGear. Updated F3 Folk ARPS Group IDs component: - Reworked to tidy up code and bring up to standard. Updated F3 Folk ARPS JIP Reinforcement Options component: - Fixed component for respawn and JIP. - Uses RespawnTemplate instead of a EventHandler. - Added optional removal of old player corpses. - Added optional enforcement of old gear. - Added JIP menu allows joining no group or staying in old group if it still has members. Updated F3 Folk ARPS Platoons component: - Added UAV operator to each CO/DC team for NATO, AAF and CSAT. Updated F3 Spectator Script component: - Full sized map. - FOV Zoom. - Tag names for players. - Completely overhauled camera- now much smoother. - Revamped tags. Updated Mission Conditions Selector component: - All relevant files moved to f/missionConditions. - Split f_setMissionConditions.sqf into three files: fn_setFog, fn_setDate, fn_setWeather. - Updated component to take advantage of BIS improvements in weather system and sychronisation. - Updated component to allow usage of new setFog array. - Updated component to allow smooth time transitions when changing the date. Update Multiplayer Ending Controller component: - Component is now called using ["ending"] call f_fnc_mpEnd and needs only to be called on the server. - Updated to take advantage of Arma 3 improvements. - Component now accepts optional second parameter: true (default) displays "mission completed" type of ending, false "mission failed". Updated Safe Start component.
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