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SFG from Invasion 1944 has released an updated Invasion 1944 v2.6 (CO) huge pack on the BI Forums. Arma2 CO and CBA needed.
After nearly a year of work on 2.6 we are happy to release something that has grown into quite a monster, ranging from the beaches of Omaha, to the cold winter slopes of Belgium! Initially only adding British infantry, our content has nearly doubled since 2.51.
-Content-Here's a brief summary of what's included check the classlist.txt for a full list of units objects weapons and ammunition:
Soldiers - United States - 1st & 29th Infantry Division, 5th Ranger Battalion, 82nd & 101st Parachute Infantry Regiment. - British - Infantry Airborne Division, British Commandos. - Germany - Heer, Heer-Camoflagued, Fallschirmjäger, Schutzstaffel. With over 30 infantry weapons.
Vehicles - 30+ German vehicles - including tanks, recon vehicles and troop carriers. - 20+ Allied vehicles - including tanks, recon vehicles, troop carriers and landing craft.
Aircraft - Allied - B-17 Flying Fortress, Douglas C-47A Skytrain, Lockheed P-38 Lightning, P-51D Mustang, P-47 Thunderbolt, Hawker Hurricane Mk.IIa, Spitfire Mk.Ia., Hawker Typhoon - Axis - Bf-109E4, Bf-109F2, Bf-109G6, Ju-52/3mg5e, Ju-87, Me-262, Me-262A
Maps - Omaha - Omaha V2 (Greatly enhanced and expanded) - Merderet - Merderet (Winter Version) - Battle of the Bulge map by prowler
Missions - 33 MP Missions - 11 SP Missions
Soundtrack Over an hour of original music by SFG
Features - Ballistics coding - Weapon Resting (automatic or manual) - Bayonets - Prone AT Weapon Firing - Custom Weapon Animations (holding and reloading) - New movement animations (jumping, crouch sliding etc) - Hit animations - New detailed player wounding system - Overhauled In-game User interface - Hand signals - Crew served weapons (Moving/Rotating static weapons, adding/removing ammo, mounting/unmounting weapons on tripods) - Crate vehicle-loading system - Overpressure effect - Tank damage and immersion system - New cursor- name tag system - New main menu UI
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