ADDON : mar_2MAW made by Meatball0311 Version : 2.1 Release Date :
CONTACT INFORMATION :
meatball0311@usa.com
REQUIRED ADDONS:
ARMA II CO CBA GLT_Missilebox mar_pilot
STRONGLY RECOMMENDED: mando_missile.pbo
DESCRIPTION : Aircraft can be found under: Blufor > USMC > 2nd Marine Aircraft Wing (2MAW) Blufor > US Navy > Carrier Air Wing Eleven (CVW-11) Blufor > RAAF > No. 1 Squadron (1SQN)
Pilot can be found under: -------------------------
Blufor > USMC > Men > Fighter Pilot
FOLD WINGS: ------------- this animate ["l_wingfold",1] this animate ["r_wingfold",1]
OPEN CANOPY: -------------- this animate ["canopy",1]
This project is pleased to announce that we have a new member to the team, his name is tromac. He did the RAAF reskins and they look great!. I want to thank the community for reporting bugs and issues. We are working hard to get the issues resolved.
I am really appreciative of Mandoble for all of the help he has given me. He has done much in helping make this an awesome addon. Thank you friend!
I am hoping to give you as much information as possible so you will be able to operate it successfully. But you will have to do some experiementing yourself to get aquainted with the controls.
CONTENT/FEATURES/CHANGES/BUGS :
This only includes the USMC F/A-18F variant. In the future I would like to add:
*US Navy F/A-18E *REWORK F/A-18F rear seat controls
CHANGELOG/BUGS/KNOWN ISSUES:
CHANGES:
UPDATE mar_2MAW_V2.1 -------------------- **FIXED missing texture and weapons config issue
UPDATE mar_2MAW_V2.0 -------------------- Cant remember all of the fixes I have done...
UPDATE mar_2MAW_V1.8 (with a special thanks to Mandoble) -------------------- FIXED: Damper now works perfectly!! FIXED: Lift envelope was off (plane took off by itself at like 150 km/hr) IMPROVED: HUD IMPROVED: Afterburner flame FIXED: Chernarus lag (tested with 5 F/A-18 vers 5 SU-34, only lagged once and that was during an explosion) ADDED: Extended_Eventhandler (CBA Required) ADDED: Two more US Navy fighters ADDED: New MFD 3 with startup ADDED: Indicator Lights with startup REWORKED: The whole addon, rewrote scripts from .sqs to .sqf, removed scripts, renamed classnames of aircraft, renamed addon to MAR tag. (A big thanks goes out to Franze and the ones that helped him with the original F/A-18.) FIXED: AI landing gear issue (still havent had a chance to check them landing) FIXED: LOD issue REVERTED: Back to vanilla ArmA II useraction Gear Up/Gear Down STARTED: Working on new added bonuses with Mandoble. SPECIAL THANKS: USMC (#2)[GLT]MYKE, (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!!
UPDATE mar_2MAW_V1.7 (REMOVED DUE TO ANNOYING ERRORS) -------------------- REMOVED: F/A-18F marker FIXED: Engage Afterburner action IMPROVED: I really like the new textures (Thanks F2F_BHO and tromac) IMPROVED: The afterburner flame SPECIAL THANKS: USMC (#2)[GLT]MYKE, (#3)F2F_BHO, (#4)FRANZE, (#5)MANDOBLE, / US Navy (00)JDOG in appreciation for helping me your names are on each of those numbered planes and along with a special WSO!!! FINISHED: Startup sequence for MFD 1, MFD 2 (I have more plans for them in the future) CHANGED: HUD color FIXED: takeoff speed actually it is now around 175! FIXED: Can use player profile face with pilot FIXED: Canopy angle to high when open, Bottom of canopy should almost pass through top of WSO seat. DID THE BEST THAT I CAN AT THIS MOMENT ON THE DAMPERS...THEY STILL NOT THE BEST BUT I FEEL IN TIME THEY WILL BE ADDED: No. 1 Squadron of the Royal Austrailian Air Force (Textures done wonderfully by tromac!!) IMPLEMENTED: hiddenselections on the planes so the file will stay small and faster.. WIP: the cockpit might have some black areas that should have textures.. i know about that and actually am planning on redoing the cockpit. will be on later update. CORRECTED LAND CONTACT POINT: plane was hovering a little should be good now.
UPDATE mar_2MAW_V1.6 -------------------- ADDED: Dampers to aircraft SCALED: Canopy a little down to real life scale FIXED: AI Landing gear issue (now retracts landing gear on takeoff, havent checked if it lowers on landing) FIXED: Units not getting in FIXED: landing crashes (doesnt damage as often)
UPDATE mar_2MAW_V1.5 -------------------- FIXED: US Navy faction error ADDED: PVS14 to pilot **ADDED: Holster script (Thanks to Celery) (not working) IMPROVED: HUD Compass texture and HUD display FIXED: Flight Path Indicator and ILS IMPROVED: F/A-18 unit picture FOUND: Corrected something that removedAllWeapons from pilot.. I fixed it. IMPROVED: The user actions.. check them out! SOLVED: EJECTION FAIL issue (due to running ACE ejection )
UPDATE mar_2MAW_V1.4 -------------------- ADDED: Carrier Air wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11) FIXED: useraction title "Lower Landing Gear" and "Retract Landing Gear" FIXED: ERROR "pvs14.p3d not found" ADDED: GEAR to Fighter Pilot
("Binocular_Vector","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","M9") CHANGED: mar_pilot now can be found under: Blufor > USMC > Men > Fighter Pilot IMPROVED: mar_pilot addon, especially worked on helmet and rvmat. ADDED: Pilot now has control of machine gun with crosshair (Thanks to Tasel) FIXED: WSO optics (Thanks to Tasel) now optics include normal, nightvision, thermal white, thermal black. ADDED: zoom levels to WSO optics (Thanks to Tasel)
UPDATE mar_2MAW_V1.3 -------------------- RESOLVED: TAILHOOK ISSUE - But I think there might be still two actions that pop up, but I dont think they are on my part, because my useractions would be "Tailhook DOWN" and "Tailhook UP". REMOVED "F-18" which was really F35B FIXED Ejection error FIXED not positively sure but hopefully fixed the multiplayer landing gear issue. CHANGED now can be found under: Blufor > USMC > 2nd Marine Aircraft Wing (2MAW) COMING SOON: Carrier Air Wing Eleven (CVW-11) VFA-14: Blufor > US Navy > Carrier Air Wing Eleven (CVW-11)
UPDATE mar_2MAW_V1.2 -------------------- FIXED mar_pilot.. no longer running into invisible walls on Nimitz deck REMOVED extra "gear up' and 'gear down" actions FIXED Pilot View centered for all units FIXED Pilot RTM file so pilot is not situated nicely in cockpit RESOLVED Scaling Issue - I checked the dimensions of the F/A-18F and the model is nearly perfect on scale.
UPDATE mar_2MAW_V1.1 -------------------- * FIXED: MMA - Need to make corrections on the ViewPilot view. pilots and gunners heads seems too off center (HIGH) * FIXED (sort of) : I changed it back to green hud... I know the horizon bar turns... it will have to do for now
TO DO List ------------------ * WORK ON DAMAGE MODEL - need to look into this.. (LOW) * NAV System - slightly off-screen (LOW) * JETTISONED FUEL TANK ISSUE - Dont know how that is possible.. heard some talk about it earlier. will look into it. (LOW) * STUCK IN AIR - I am looking into it, but I am pretty sure it has something to do with the start up sequence. I am working on that now. (MEDIUM) * FIX LOD issue on USS Nimitz (MEDIUM) * ADD FOLDED WINGS version (LOW) * Change position of optics (MEDIUM) * Dampers (they work but not as I want, will get this done) (HIGH)
Thanks to Pharohx who is helping me with the accuracy of the model, gave me these pointers!
* Tug has a problem latching on to nosegear, arm passes right through, claw cant clamp gear * No Speed Brake, Rudders seem to converge in the center when brakes are applied. * Large Empty space behind WSO seat, missing Black equipment,"Box". * Gun Port should be metalic and differ darker than surrounding pain scheme. * Flight controls missing from WSO seat * Nosegear wheel tread is gray instead of "sticky flat" black. * Pilot Helmet has old shape "mikey mouse" ears. * Pilot Visor too small. * No waypoint indicator on the HUD * AOA indicator seems too big. Blocks more viewable space. * Weapon selection not working on HUD
====================== CLASSNAMES : ======================
Aircraft:
MARINES ------- vmfa_aw533_01 vmfa_aw533_02 vmfa_aw533_03 vmfa_aw533_04 vmfa_aw533_05
NAVY ---- vfa_14_200 vfa_14_202 vfa_14_203
RAAF ---- no_1sqn_204 no_1sqn_206 no_1sqn_208 no_1sqn_210 no_1sqn_212
Weapon Systems and magazines:
GLT_AIM9M_Launcher "GLT_2Rnd_AIM9M", "GLT_4Rnd_AIM9M", "GLT_6Rnd_AIM9M", "GLT_8Rnd_AIM9M", "GLT_10Rnd_AIM9M", "GLT_12Rnd_AIM9M"
GLT_AIM9X_Launcher "GLT_2Rnd_AIM9X", "GLT_4Rnd_AIM9X", "GLT_6Rnd_AIM9X", "GLT_8Rnd_AIM9X", "GLT_10Rnd_AIM9X", "GLT_12Rnd_AIM9X"
GLT_AIM120_Launcher "GLT_2Rnd_AIM120", "GLT_4Rnd_AIM120", "GLT_6Rnd_AIM120", "GLT_8Rnd_AIM120", "GLT_10Rnd_AIM120", "GLT_12Rnd_AIM120"
GLT_AIM7_Launcher "GLT_2Rnd_AIM7", "GLT_4Rnd_AIM7", "GLT_6Rnd_AIM7", "GLT_8Rnd_AIM7", "GLT_10Rnd_AIM7", "GLT_12Rnd_AIM7"
GLT_AIM54_Launcher "GLT_2Rnd_AIM54", "GLT_4Rnd_AIM54", "GLT_6Rnd_AIM54"
GLT_R3_Launcher "GLT_2Rnd_R3", "GLT_4Rnd_R3", "GLT_6Rnd_R3", "GLT_8Rnd_R3", "GLT_10Rnd_R3", "GLT_12Rnd_R3"
GLT_R60_Launcher "GLT_2Rnd_R60", "GLT_4Rnd_R60", "GLT_6Rnd_R60", "GLT_8Rnd_R60", "GLT_10Rnd_R60", "GLT_12Rnd_R60"
GLT_R27_Launcher "GLT_2Rnd_R27", "GLT_4Rnd_R27", "GLT_6Rnd_R27", "GLT_8Rnd_R27", "GLT_10Rnd_R27", "GLT_12Rnd_R27"
GLT_R73_Launcher "GLT_2Rnd_R73", "GLT_4Rnd_R73", "GLT_6Rnd_R73", "GLT_8Rnd_R73", "GLT_10Rnd_R73", "GLT_12Rnd_R73"
GLT_R77_Launcher "GLT_2Rnd_R77", "GLT_4Rnd_R77", "GLT_6Rnd_R77", "GLT_8Rnd_R77", "GLT_10Rnd_R77", "GLT_12Rnd_R77"
GLT_R550_Launcher "GLT_2Rnd_R550", "GLT_4Rnd_R550", "GLT_6Rnd_R550", "GLT_8Rnd_R550", "GLT_10Rnd_R550", "GLT_12Rnd_R550"
GLT_AIM132_Launcher "GLT_2Rnd_AIM132", "GLT_4Rnd_AIM132", "GLT_6Rnd_AIM132", "GLT_8Rnd_AIM132", "GLT_10Rnd_AIM132", "GLT_12Rnd_AIM132"
GLT_METEOR_Launcher "GLT_2Rnd_METEOR", "GLT_4Rnd_METEOR", "GLT_6Rnd_METEOR", "GLT_8Rnd_METEOR", "GLT_10Rnd_METEOR", "GLT_12Rnd_METEOR"
GLT_AGM114_Launcher //IR guided variant "GLT_2Rnd_AGM114", "GLT_4Rnd_AGM114", "GLT_6Rnd_AGM114", "GLT_8Rnd_AGM114", "GLT_10Rnd_AGM114", "GLT_12Rnd_AGM114", "GLT_14Rnd_AGM114", "GLT_16Rnd_AGM114", "GLT_18Rnd_AGM114"
GLT_AGM114K_Launcher //Laser guided variant "GLT_2Rnd_AGM114K", "GLT_4Rnd_AGM114K", "GLT_6Rnd_AGM114K", "GLT_8Rnd_AGM114K", "GLT_10Rnd_AGM114K", "GLT_12Rnd_AGM114K", "GLT_14Rnd_AGM114K", "GLT_16Rnd_AGM114K", "GLT_18Rnd_AGM114K"
GLT_AGM65_Launcher //IR guided variant "GLT_2Rnd_AGM65", "GLT_4Rnd_AGM65", "GLT_6Rnd_AGM65", "GLT_8Rnd_AGM65", "GLT_10Rnd_AGM65", "GLT_12Rnd_AGM65"
GLT_AGM65E_Launcher //Laser guided variant "GLT_2Rnd_AGM65E", "GLT_4Rnd_AGM65E", "GLT_6Rnd_AGM65E", "GLT_8Rnd_AGM65E", "GLT_10Rnd_AGM65E", "GLT_12Rnd_AGM65E"
GLT_AGM84_Launcher "GLT_2Rnd_AGM84", "GLT_4Rnd_AGM84", "GLT_6Rnd_AGM84"
GLT_AGM88_Launcher "GLT_2Rnd_AGM88", "GLT_4Rnd_AGM88", "GLT_6Rnd_AGM88"
GLT_CH15_Launcher //GPS/INS guided "GLT_1Rnd_CH15", "GLT_2Rnd_CH15", "GLT_4Rnd_CH15", "GLT_6Rnd_CH15", "GLT_10Rnd_CH15", "GLT_12Rnd_CH15"
GLT_CH15A_Launcher //Special weapon for MMA "GLT_1Rnd_CH15APS", "GLT_2Rnd_CH15APS", "GLT_4Rnd_CH15APS", "GLT_6Rnd_CH15APS", "GLT_10Rnd_CH15APS", "GLT_12Rnd_CH15APS"
GLT_CH15P_Launcher //Special weapon for MMA
GLT_CH15S_Launcher //Special weapon for MMA
GLT_CH29L_Launcher "GLT_2Rnd_CH29L", "GLT_4Rnd_CH29L", "GLT_6Rnd_CH29L", "GLT_8Rnd_CH29L"
GLT_CH29T_Launcher "GLT_2Rnd_CH29T", "GLT_4Rnd_CH29T", "GLT_6Rnd_CH29T", "GLT_8Rnd_CH29T"
GLT_CH59_Launcher "GLT_1Rnd_CH59", "GLT_2Rnd_CH59", "GLT_4Rnd_CH59"
GLT_AM39_Launcher "GLT_1Rnd_AM39", "GLT_2Rnd_AM39", "GLT_4Rnd_AM39"
GLT_AS4_Launcher //GPS/INS guided "GLT_1Rnd_AS4", "GLT_2Rnd_AS4", "GLT_3Rnd_AS4"
GLT_AS4PSI_Launcher //Special weapon for MMA //GPS/INS guided GLT_CH31_Launcher //GPS/INS guided "GLT_1Rnd_CH31", "GLT_2Rnd_CH31", "GLT_4Rnd_CH31"
GLT_CH31P_Launcher //Special weapon for MMA "GLT_1Rnd_CH31P", "GLT_2Rnd_CH31P", "GLT_4Rnd_CH31P"
GLT_FAB250_Launcher "GLT_2Rnd_FAB250", "GLT_4Rnd_FAB250", "GLT_6Rnd_FAB250", "GLT_8Rnd_FAB250", "GLT_10Rnd_FAB250", "GLT_12Rnd_FAB250", "GLT_36Rnd_FAB250"
GLT_FAB500_Launcher "GLT_2Rnd_FAB500", "GLT_4Rnd_FAB500", "GLT_6Rnd_FAB500", "GLT_24Rnd_FAB500"
GLT_MK81_Launcher "GLT_2Rnd_MK81", "GLT_4Rnd_MK81", "GLT_6Rnd_MK81", "GLT_8Rnd_MK81", "GLT_10Rnd_MK81", "GLT_12Rnd_MK81"
GLT_MK82_Launcher "GLT_2Rnd_MK82", "GLT_4Rnd_MK82", "GLT_6Rnd_MK82", "GLT_8Rnd_MK82", "GLT_10Rnd_MK82", "GLT_12Rnd_MK82"
GLT_MK84_Launcher "GLT_2Rnd_MK84", "GLT_4Rnd_MK84", "GLT_6Rnd_MK84"
GLT_AGM154A1_Launcher //GPS/INS guided "GLT_1Rnd_AGM154A1", "GLT_2Rnd_AGM154A1", "GLT_4Rnd_AGM154A1"
GLT_AGM154A_Launcher //GPS/INS guided "GLT_1Rnd_AGM154A", "GLT_2Rnd_AGM154A", "GLT_4Rnd_AGM154A"
GLT_GBU12_Launcher "GLT_2Rnd_GBU12", "GLT_4Rnd_GBU12", "GLT_6Rnd_GBU12", "GLT_8Rnd_GBU12", "GLT_10Rnd_GBU12", "GLT_12Rnd_GBU12"
GLT_GBU53_Launcher //GPS/INS guided "GLT_2Rnd_GBU53", "GLT_4Rnd_GBU53", "GLT_6Rnd_GBU53", "GLT_2Rnd_GBU53BIS"
GLT_GBU39_Launcher //GPS/INS guided "GLT_4Rnd_GBU39", "GLT_8Rnd_GBU39", "GLT_12Rnd_GBU39", "GLT_16Rnd_GBU39"
GLT_MOAB_Launcher //GPS/INS guided "1Rnd_GBU43_GLT"
GLT_GBU24_Launcher "GLT_2Rnd_GBU24", "GLT_4Rnd_GBU24", "GLT_6Rnd_GBU24"
GLT_KAB250_Launcher "GLT_2Rnd_KAB250", "GLT_4Rnd_KAB250", "GLT_6Rnd_KAB250", "GLT_8Rnd_KAB250", "GLT_10Rnd_KAB250", "GLT_12Rnd_KAB250"
GLT_KAB500_Launcher "GLT_2Rnd_KAB500", "GLT_4Rnd_KAB500", "GLT_6Rnd_KAB500", "GLT_8Rnd_KAB500"
GLT_KAB500SE_Launcher //GPS/INS guided "GLT_2Rnd_KAB500_JDAM", "GLT_4Rnd_KAB500_JDAM", "GLT_4Rnd_KAB500_JDAMBIS", "GLT_6Rnd_KAB500_JDAM", "GLT_8Rnd_KAB500_JDAM"
GLT_KAB1500_Launcher "GLT_1Rnd_KAB1500", "GLT_2Rnd_KAB1500", "GLT_4Rnd_KAB1500", "GLT_5Rnd_KAB1500"
GLT_FFARLauncher_unguided "GLT_38Rnd_HYDRA70_unguided", "GLT_76Rnd_HYDRA70_unguided", "GLT_114Rnd_HYDRA70_unguided", "GLT_152Rnd_HYDRA70_unguided"
GLT_FFARLauncher_laser //Laser guided variant "GLT_38Rnd_HYDRA70_laser", "GLT_76Rnd_HYDRA70_laser", "GLT_114Rnd_HYDRA70_laser", "GLT_152Rnd_HYDRA70_laser"
Special purpose magazines Bomb Rack Unit BRU-61A, for use with GBU-39 SDB. Needs special proxy settings on vehicle GLT_1Rnd_BRU61A GLT_2Rnd_BRU61A GLT_3Rnd_BRU61A GLT_4Rnd_BRU61A
19 Round FFAR Hydra70 Pods in paired magazines. For use with GLT FFAR launchers and magazines. GLT_2Rnd_FFARPOD GLT_4Rnd_FFARPOD GLT_6Rnd_FFARPOD GLT_8Rnd_FFARPOD
AN/AAQ-28 Targetting pod (no functionality, just decoration/immersion) GLT_1Rnd_ANAAQ28
Several filler magazines to keep proxies empty. GLT_empty_2 GLT_empty_4 GLT_empty_6 GLT_empty_8 GLT_empty_10 GLT_empty_12 GLT_empty_14 GLT_empty_16 GLT_empty_18 GLT_empty_20 GLT_empty_22 GLT_empty_24 GLT_empty_26 GLT_empty_28 GLT_empty_30 GLT_empty_32
Special purpose ammo: GLT_BGM109_AG
cfgVehicles classnames added: GLT_Su39_laser GLT_Su39_JDAM GLT_Su34_Laser GLT_Su34_JDAM GLT_AV8B2_JDAM GLT_A10_US_EP1_JDAM glt_MOABdisplay
INSTALLATION :
The PBO and Sign files in the archive need to be extracted into your ArmA/Addons folder. However the mod folder method is the better solution. Copy the following URL into your browser to view a Mod Folder Tutorial : http://tinyurl.com/armamodfolder
CREDITS AND THANKS :
[GLT] Myke ANZACSAS Steve Mandoble F2F_BHO Tasel
and many more out there in the community... thank you! |