|
|
|
Sander has released an updated Takistan Coop Missions pack v1.6 on the BI Forums.
Contents: This archive contains the following 15 files: ... co05_carrion_on_the_khyber.Takistan.pbo co06_absolutely_sabulous.Takistan.pbo co06_cache_nexus.Takistan.pbo co06_farsi_call_center.Takistan.pbo co08_the_dukhis_of_hazar.Takistan.pbo co07_track_meet.Takistan.pbo co09_company_on_the_road.Takistan.pbo co09_post_war.Takistan.pbo co09_screen_pass.Takistan.pbo co09_side_show.Takistan.pbo co09_tank_job.Takistan.pbo co09_wadi_wanderings.Takistan.pbo co10_charlie_g_spot.Takistan.pbo co10_strike_home.Takistan.pbo
Required version: These missions have been created using Combined Operations (ArmA II and Operation Arrowhead) V1.52.
|
|
|
Maa from CSLA mod has released new WIP screenshots of CSLA 3 mod for ArmA 2 on the BI Forums
Models and textures are almost done.. we are tweaking CFG and working on missions now.
|
|
|
Brainbug has released an updated Ghillies for a change texture pack for mission makers on the BI Forums.
Ever been annoyed that the sniper's camo doesn't fit into your mission's environment? Now you can do what every good sniper (and chameleon^^) does: Adapt to the environment as good as possible. Here you can find an assortment of textures (25 so far, until I (or you?) do even more) for the ghillie suit. Since BIS made the ghillie model with the feature of "hidden selections", it is really easy to give it a new look. As most of you probably know, you just need to write
this setObjectTexture [0,"\ghillies_for_a_change1.paa"];
(or 02.paa, 03.paa and so on) into the init field of a sniper unit in the editor (or you do the same in a script). That means you can have (theoretically) as many different snipers in one mission as you want. Works for all ghillies regardless which faction. Just try out which works best for the environment you are about to send your sniper into: Dark green woods, light grass, sandy and rocky deserts, brown leaves and twigs, urban ruins, even blue enamel decorated mosques.
Update: Now also with 5 more textures for winter maps.
|
|
|
Killswitch has informed the community of the release of a CBA: Community Base Addons for A2, OA and CO v 0.6.0 on the BI Forums.
This release is intended for users of all three variations of Arma 2 - the original ArmA 2, ArmA 2 Operation Arrowhead and ArmA 2: Combined Operations.
No matter which type of ArmA 2 installation you have, you need the @CBA mod folder loaded.
* If you use ArmA 2: Combined Operations, that's all you need - load just the @CBA mod folder. * If you have only Operation Arrowhead without ArmA 2 original, you are required to also use @CBA_OA mod folder. * If you have only ArmA 2 (Standalone, original), you are required to also use @CBA_A2 mod folder.
Key Changes CHANGED: CBA is now available as unified version; equal version again for ArmA 2 (Standalone) - yet requires @CBA_A2, and Operation Arrowhead (Standalone - yet requires @CBA_OA, or Combined Ops) CHANGED: XEH event handlers now inherit/override from eachother more natural like you'd expect from OO. FIXED: High Command missions would give the HC commander control of units outside his assigned command hierarchy. FIXED: Keyhandler could try to access array out of bounds. Internal fixes and improvements
|
|
|
Legislator has released an OPA Backpacks 4 All v1.0 addon on the BI Forums.
While creating an mission having USMC force recons I noticed that they weren't able to carry the backpacks included in Operation Arrowhead. I was not satisfied with this situation so I had a look at the config values.
Now here it is: the ability to use the Operation Arrowhead backpacks for every ArmA II unit!
Please be aware that this mod doesn't add any new backpacks to certain units. It only adds a config value to the infantry baseclass so the units which are NOT included in Operation Arrowhead will have the ability to pick up and use the backpacks.
Known issues: - the backpacks don't appear on the back of the old units
Requirements: - ArmA II - ArmA II Operation Arrowhead
Sadly the old models aren't capable of showing the backpacks, but of course they appear in the inventory.
|
|
|
Oleg555 has released an addon that includes all tank vehicles of the Russian Federation from ArmA 2 now for Operation Arrowhead.
All tank vehicles of the Russian Federation from ArmA 2 now for Operation Arrowhead. Many thanks to ArmA9W, for the help with the textures.
Source : arma.at.ua |
|
July 28th, 2010 - 17:52 By Imutep |
|
|
|
|
Python.au has released an USMC LAV-25 Reskin addon on the BI-Forums.
This Re-skin is based off the BIS LAV-25 From Arma 2 - This requires Arma 2, but is perfect for Combined Operations in Takistan
|
|
July 28th, 2010 - 15:19 By Imutep |
|
|
|
|
Our hard working Old Bear has released version 0.6beta of his nice looking [ADO] Tropica map on our forums.
After first release, I have done some changes on the map, and done some polishing ^^. This version is using a new Berghoff African foliage addon: brg_africa_1.20.
Other changes : - 2 existing villages extented, 2 villages created :Cruce et Tres caminos, a ruined village and a disused base created in the middle of the island. - a new North-South dirt track created, - shortcuts created through the mangroves and through some fences in order to help IA movements. The needed Tropica_objets is still WIP, the config has been enhanced but is still unfinished.
|
|
July 28th, 2010 - 15:07 By Imutep |
|
|
|
|
Charon Productions has released his Charon Urban Pack 0.8 for ArmA2 on the BI-Forums.
I had made this for Arma1, but never found the time to add the objects that i still wanted in there. Since many people wrote me about a possible release of this, i decided to release it as it is instead of it sitting on the hard drive.
The config has been adapted for Arma2, but a few models don´t work because they would need some work in oxygen for Arma2. Keep in mind this is really beta and not perfect, but maybe inspiring to anyone.
|
|
July 27th, 2010 - 15:20 By Imutep |
|
|
|
|
Christian.1987 has released version 1.1 of his Retextured CH-47 pack for Operation Arrowhead on the BI-Forums.
Now i can released the Version 1.1 of the Retex. Pack to the CH-47. Thx. too Lennard for make the Great Desert Look Textures.
Changelog v.1.1 - Fix: The Exreme Wide Textures. (off all 3 Variants) - Add: The Desert Version.
|
|
July 26th, 2010 - 20:01 By Imutep |
|
|
|
Page 1 / 10
1 2 3 > »
|
|
|