KillZone is a simple 3 sided sector control that revolves around infantry combat. I wanted to be able to play an small, intense sector control with a low number of people or even alone. KillZone supports up to 48 players and AI can simply be toggled on or off at the player select screen to determine the amount of AI participants. Also there are some additional parameters that can be configured by the admin. Players respawn at their initial starting point. Tested on private dedicated server.
Parameters: - Ranked Mode (default: on) * +1 rank /5pts (can be customized) - Rank up to gain access to various roles - Side Markers (default: on) - Time Of Day (default: afternoon) - Score Limit (default: 100)
Factions: FIA CSAT AAF
Contents: 5 scenarios on Stratis
Credits: Aeroson - Unit Marker Script BIS - Sector Module / functions 1nfr4r3d- Testing XPS - testing