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  Sahrani Rearmed : US Troops by Marseille77 Addon release    

Marseille77 has released a Sahrani Rearmed : US Troops from Armed Assault for Arma 2 addon as well as a SRA-UI v1.2 on the BI Forums
This pack is a conversion of the US Troops from Armed Assault for Arma 2.
...
features 1.1
- OA compatible (bagpack)
- textures refurbished with A2:OA standards




Needed addons :
SRA UI [OA] (v 1.2)


  January 15th, 2012 - 12:48 By Old Bear   Comment (0)  

  CSLA for A2CO - ver.2.12 Hot-fix release Addon release    


Maa from the CSLA Team has released a CSLA for A2CO - ver.2.12 Hot-fix on the BI Forums.

Another small hotfix has been released... ver.2.12
This patch upgrades versions 2.10 or 2.11 of CSLA MOD to ver.2.12.

History:
v.2.11
- fixed wrong scripts for both bunkers in CSLA and AFMC configs
- fixed sound for cannon of T-72 tanks
- fixned animation for T-72 driver
- fixed model of magazine for RPG-7V
- changed string for RPG-7V
- adjusted optics for RPG-7V
- fixed config for T-21 (static and in OT-65A)
- updated Editors Reference Manual

v.2.12
- fixed problem in scripts for both bunkers



Source : BI forums
  January 14th, 2012 - 14:55 By Old Bear   Comment (0)  

  Project 85 : Updates Addon release    

Vilas has published a massive Project 85 update on the BI Forums.

....- P85 was updated:
According to some community requests soldiers were divided. Now there are national packs. Each country/nation has its own troops pack and skins pack. So when someone prefere to have only USA or only Germany, than he can download only one national pack and use it without need to download more (probably important for people who play MP and for servers hosters).
Another new thing in P85 are backpacks. Thanx to Dimitri_Harkov now you have backpacks in P85.

You can delete file P85_troop.pbo, now more units come with all "divided" files. Camo-selection on vehicles is enabled, so you can make any skin you want. In vehicles pack you will find more vehicles than before. Some "bonus 1990-2010" stuff was deleted from P85 (SWAT, SAKO, such previous bonus things, it is sensless to make mod for 50 years). More older vehicles appeared , some even from Korean War era (M59 apc, M38A1 jeep).

Resources wiki is also w.i.p. and it is not finished yet, but I hope to finish and polish it. Many people helped with developing it. Since first update release (I tried to make gift for Christmass and later for New Year) people found some bugs, so I had to remove bugs and make updates.

Today I uploaded config : fixed sound of T72 canon(it is info for people who already have new P85) and vehicles (fixed M109 olive drab, fixed M109 tracks). Soldiers packs contain skins for vehicles. If you will not download any troops pack, you will have BIS crew and default skin. Inside US/UK pack there are MERDC skins. Still P85 is not finalized and still it need work on it. Shame I and others have not enough time. We would need to live twice to have time for all that we want













  January 14th, 2012 - 12:19 By Old Bear   Comments (2)  

  SOC-R Special Operations Craft by hcpookie Addon release    
hcpookie has released a SOC-R Special Operations Craft v1.0 addon on the BI Forums.

The SOC-R boat is a Special Operations craft designed to transport a SF crew of 8 into shallow waters. The craft is designed for high survivability in the form of overwhelming firepower. There are two versions in this addon - the M2 version and the M134 version. The M2 version consists of 2-M2 MGs in the front, 2 M240 MGs on the side, and a rear Mk19 grenade launcher. The M134 version has 2 forward M134's, 2 side Mk19s, and a rear M2 MG. The addon contains both USMC Fore Recon and US Special Forces versions (total of 4 vehicles).

The vehicles have a driver-switchable camo net intended for use when the boat must hide in wait for the passengers to return. The radar mast can be raised and lowered as per the real life version when being transported by a CH-47.

The crew in the real vehicle consists of 4... the crew in the addon consists of 7 people to properly crew the turrets. Carries 8 Passengers.


Edit 13 01 2012: SOC-R Special Operations Craft v1.1 released

v1.1: 1/13/2012
-FIX: M134 version missing floor LOD in Cargo View.
-FIX: Releasing Smoke would trigger camo net (duplicate key mapping).
-FIX: Damage resistance fix (hull now takes damage).
-FIX: A few small texture issues.





  January 13th, 2012 - 18:18 By Old Bear   Comment (0)  

  Oring Island WIP video by Bloodric Videos    
Bloodric has submited his Oring Island WIP video on our Forums.

Here is my first map. I wanted to create an imaginary island was the scene of the Second World War and provide a change of scenery in different parts of the map.



  January 11th, 2012 - 20:21 By Old Bear   Comment (0)  

  US Coast Guard HH-60J Jayhawk by Yura Petrov Addon release    
YuraPetrov has released a HH-60J Jayhawk beta v1.0 addon on the BI Forums.

Features
- Folding rotors
- Opening doors
- US Coast Guard Pilot Included
- tested in Arma 2 and Arma2&OA

Located under
BLUEFOR -> US Coast Guard -> Air -> HH-60J Jayhawk
BLUEFOR -> US Coast Guard -> Man -> Pilot





  January 11th, 2012 - 20:09 By Old Bear   Comment (0)  

  [ADO] Tigeria updated, [ADO] BearRocks released Addon release    
[ADO]Old Bear has released updated [ADO] Tigeria v0.97 and [ADO] Tigeria Special Edition v0.97 as well as brand new [ADO] BearRocks v0.6 beta island on the Clan ADO site.

... [ADO] Tigeria v0.97, [ADO] Tigeria Special Edition v0.97.
Tigeria v0.97 Changelog :
- Modified electric grid : electric poles amount downsized, power plant added on Laguna site.
- Tigeria town extended : buildings and gardens added.
- Added Mont-Joie ruined village
- Corrected placement for many buildings and objects.

Tigeria Special Edition v0.97beta Changelog :
- Number of trees and bushes diminished from 1 million to 500 000.
Note : This version has been built at my team mate [ADO] Drooper request. It features "normal" clutters size and density and high density tropical forest.

As a present for the new year, here is OV10-Bronco for Armée de l'Air Tigérianne.This aircraft addon has been updated for Tigeria by CheyenneAH56 for [ADO] Tigeria.

Here new release, [ADO] BearRocks v0.6beta
BearRocks is a small island featuring wild high grounds surrounded by low narrow coastal continuous area.
A deep fjord nearly cuts the island in two part ... at the end of the fjord, a naval base. Of course in the initial project these base must have been an underground subs base but I have not found a model fitting my need so atm, it's just a naval base.
All along the coast military bases, farms, villages and ruined villages are to be found. There is a small town, an harbour and some factories in the South. A main airbase is set in the West. Nearby, a town built as a CQB training area.
This terrain is loosly based upon my experiences as a gamer in various PvP missions as well as PvP games such as BF: Bad Company 2.
This terrain have been built with PvP ot TvT in mind, AI are not at ease on it.
This terrain is unfit for Quad and Strikers for they tend to make to tumble in various parts of the island.
Needed :
MBG Killhouses 1.0 by Mondkalb.









  January 11th, 2012 - 19:22 By Old Bear   Comments (2)  

  Orlando's Partisans by Marseille77 Addon release    
Marseille77 has released an Orlando's Partisans v1.0 addon on the BI Forums.

- Sahrani Rearmed: Partisans -
The Partisans were a group of former SLA soldiers after the civil war of Sahrani.
After the war King Josef and his son Orlando were killed by an crash. But the mercendaries where
send by the Princess to eliminate the partisans found out that Orlando is still alive and is their
leader. His sister wants him dead to take the whole power of Sahrani.



Needed addons :
SRA UI [OA] (v 1.2)


  January 11th, 2012 - 18:58 By Old Bear   Comment (0)  

  Chechen Rebels v1.5 by colonel stagler Addon release    
colonel stagler has released an updated Chechen Rebels v1.5 addon on the BI Forums.

I updated features and added new ones as per requests from over the past 6 months. Sorry I didnt do them sooner. I was working on SG_GRU.

- Added several units in civilian clothes (under Armed Civilians just like as in BIS NAPA faction) with AKMs, AKS74s and a mix of civilian clothing, flora, woodland, Smog, and Birch. All with beards or balaclavas.
- Changed Sapper model to have VSR pants.
- Changed Afghanka texture on Warlord to be darker, added Chechen flag patch on breast pocket. Sorry but I really cant change the beret model.
- All units can now carry OA backpacks. But it wont be shown on the model, I dont have access to the MLODs to add this. Sorry.







  January 10th, 2012 - 20:02 By Old Bear   Comment (0)  

  Taviana Island Beta 1 Released! Addon release    

Martin has informed us about Taviana Island Beta 1 release on the BI Forums.

Behold, the day has come! After a lot of work, sleepless nights and endless alpha face sorting, Taviana Island is finally here.

The island has experienced many changes since the last release, the biggest of which is that Tavianian language is no longer based on Latin alphabet, but Cyrillic. Also, new cities and approximately 20km² of new area was added; new, interesting and never seen architecture has been added to the object library. The campaign planning has started, but we’re still missing people to help us develop it, so if you’re capable of creating nice missions, please contact Richard (refer to the main thread for details.)

Please note that this is only beta version of the island and it still contains a few bugs and glitches waiting to be found/fixed. Yes, we’re releasing Taviana for you to test and make missions on.

- Martin and Richard








Source : BIS Forums
  January 9th, 2012 - 19:34 By Old Bear   Comment (1)  

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