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  Austrian Infantry and Austrian Weapon Packs by Marseille77 Addon release    
Marseille77 has released an Austrian Infantry Pack (v 1.0) and an Austrian Weapon Pack (v 1.0) addons on the BI Forums.

Austrian Infantry Pack (v 1.0)
This pack presents the first release of Austrian Soldier Units dressed with the battle wear 03.
Austrian Weapon Pack (v 1.0)
This pack represents some weapons of Austria.It will be expanded...




  November 8th, 2011 - 14:23 By Old Bear   Comment (1)  

  J.G.S.D.F Type10 Ver3.1 by neoko2000 Addon release    
neoko2000 previously known as waterhiro has submit the last version of his J.G.S.D.F.(Japanese Ground Self Defence Force.) TYPE10 MTB v3.1addon to Armed Assault.info.

Ver3.1
added more detail..
Optic mechanism include..
More accruate shape of side module armor
LOD changed

If you want a MBT's Kneeling(The Left, The Right, The Front,The Backward..),,
Just select kneeling mod.. then, push the wheel mouse button :-)

You can find this addon in ROK and JGSDF_type10





  November 8th, 2011 - 13:33 By Old Bear   Comment (0)  

  1S91 Fire Control Radar v1.3 by hcpookie Addon release    
hcpookie has released an updated 1S91 Fire Control Radar v1.3 addon on the BI Forums.

The 1S91 Radar (NATO Name "Straight Flush") can be used with the SA6 SAM system addon. The real 1S91 uses active targeting radar and has an optional backup television targeting system that provides optional passive radar tracking and backup targeting guidance. It provides targeting capability to an entire SA6 SAM battery.
The addon uses a laser designator to simulate the targeting capabilities and does not "slave" to in-game SAM units.

v1.3: 11/6/2011

- Addon now signed using the v2 keys (included). v1 key is no longer used!
- ADDED: Deployable camo nets.
- ADDED: Units for BIS factions TK_GUE, TK_INS, CHDKZ. All default BIS factions are now represented.
- FIXED: Texture Sets for INS/GUE reversed.
- FIXED: Enhanced view distances.





  November 8th, 2011 - 13:30 By Old Bear   Comment (0)  

  Rioukens Selectable Load Outs v2.0 Addon release    
Riouken has released a (RSLO)Rioukens Selectable Load Outs v2.0 addon on the BI Forums.

I have created a user configurable loadout addon. My plan with project was to provide an easier way for users to select there gear, speeding up mission starts as well as take work off of the mission maker while still allowing the mission maker to retain control over what gear players carry.
You can set up "sets" of gear and load them up in a mission.

Player Features:
Updates for ver 2.0:
*Added GUI
*Upped total loadouts to 5
*User can name each loadout in thier config and it will show up in the box ingame.
*Can now set view distance and terrain detail with RSLO.
*Improved scripts for better performance.

Features:
*User is able to select their own gear and save it to their userconfig file.
*OA Backpack Compatible.
*Ace "Ruck" and "Weapon on Back" Compatible.
*ASC compatible.
*Simple missions to select and save your gear.
*Update or change your gear when ever you want.
*By default your loadouts are available the first 4 min of a mission.

Mission Maker Features:
*Simple to implement. ( You only have to put one line in your init of your mission.)
*More advanced features if you wish to implement.
*White listable arrays ( They work like ammo boxes, you put the gear you will allow into them. Then you can assign players to those groups.)
*15 Groups for mission flexibility.
*Scripts to add the ability to reload your gear later in the mission. ( can be placed on any object.)
*User Actions are local and if you do not have the addon you will not get them.
*Can be run on public missions where not everyone has RSLO.
*You do not have to run a copy on the server(I included a key if you wish to check for signatures.)
*Easy Scripts to implement.( One line code snippets for all features.)

Requirements:
@CBA ** (CBA is only required to have the loadout selections at mission start or first load in. It can be ran with out it, the mission maker will have to place the Actions onto and object for the players to use though.)

To prevent grief-ing and undue headaches for mission makers this addon will not work unless it is "Authorized" in a mission.





  November 8th, 2011 - 13:08 By Old Bear   Comment (0)  

  CWR² - New Video from "Nogova" Videos    


'Tasmanian Devil' has released an new video from the OFP1-remake Cold War Rearmed² at the offical CWR² website.

Watch the new impressions here:



  November 6th, 2011 - 09:56 By Andi31   Comment (0)  

  Ukrainian recons v 1.0 by Mod.UA Addon release    
TankisT_UA from the Mod.UA has released an Ukrainian recons v 1.0 addon on the BI Forums. Armed Forces of Ukraine (v 2.1) and RH AKs Pack (v 1.2) addons needed.

In addon there are:
- Sniper in "Ghillie"
- Recon in KLMK with taсtical vest "AK-12" from "STS"
- Recon in KLMK with standart pouch for AK-magazines

Author: Lystonoša
Config , testing and military consultation: TankisT




  November 3rd, 2011 - 23:53 By Old Bear   Comment (0)  

  SA9 port from Arma1 v1.2 by hcpookie Addon release    
hcpookie has released an updated SA9 port from Arma1 v1.2 addon on the BI Forums.

v1.2: 11/2/2011
NEW: Magazine count is increased to 2 magazines (8 rounds total). Magazine reload time is 100 seconds (reflects real-world reload times).
NEW: Wheels can now be damaged.
NEW: Deployable camo nets. Nets use hidden selections for alternative camo net patterns (usually per faction).
NEW: Custom map icon.
NEW: Groups for every faction. Air Defense Platoons, Air Defense Squads, and numerous Patrol groups for UN faction.
IMPROVED: 3D model now has spare launcher tubes on side racks and passive radar nodes on both sides of vehicle (based on images of real world vehicle).
IMPROVED: Engine and Fuel Tank damage.
FIX: Removed all errors from RPT.
FIX: 3D model hatches fully modelled for Turn Out views. Crew no longer sticks "through-the-roof" when turned out.
FIX: Surf board shadow animation.


hcpookie has released an updated A9 MLOD.




  November 2nd, 2011 - 23:38 By Old Bear   Comment (0)  

  Italian Special Operation Forces for CO v1.04 by Massi Addon release    
Massi has released an updated Italian Special Operation Forces for CO v1.04 addon on the BI Forums.

Description
- Ranger(vegetata): for temperate and woodland environment.
- Ranger(desert): for desert and arid environment.
- SF(heavy multicam): for both desert, temperate and woodland environments, in heavy gear.
- SF Recon (light multicam): they're same as SF but in lightweight gear.
- SF\Ranger(Winter): for snow covered and artic environment.
- Ghillie snipers and Spotter : desert and woodland, you'll find them under Rangers Vegetata and Desert categories .
- Support\Other Units : Officers, Guards and Off Duty soldiers in all camos, plus crews and pilots.
- Undercover Units : SF undercover wearing locals clothes, in order to have them you need to install this addon too : "mas_ita_undc.pbo"(included in the pack).
...
Changelog.
v1.04 date 31/OCT/2011
- Added new units: Ranger Sniper M107 and Sniper Ghillie LRR.
- Added new Undercover units: Rifleman, Grenadier, Sniper M107 and Sniper LRR.
- Solved RPT "update class" error.





  November 2nd, 2011 - 16:35 By Old Bear   Comment (0)  

  Georgian Armed Forces v1.1 released Addon release    
SaS TrooP has released an updated Georgian Armed Forces v1.1 addon on the BI Forums. ACE needed.

GAF Mod, as the name says in fact, as its main objective considers realistic recreation of miltiary forces of Georgia from time period 2008-2010. This is first stable release, mod is still being developed. For now there are regular land forces and vehicles, circa 200-250 units, so you HAVE content to play OPFOR is also included in form of South Ossetian militia, together with 3 coop or SP missions and one training mission, rather for new ACE players the mod is based on.
...
Version 1.1:
- Infantry 2008 compeletely redone
- Created all-in-one configs
- Various smaller fixes
- 2 new MP Missions added in the archive, still beta but playable


Note : Extra units and vehicles needed only for some missions!





  November 1st, 2011 - 13:44 By Old Bear   Comment (0)  

  Taviana Island - Race Circuit Videos    
Martin has informed us about latest progress on Taviana Island : today, Taviana Island - Race Circuit !



  October 31st, 2011 - 22:06 By Old Bear   Comment (0)  

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