Description: - new weapon sounds for nearly all weapons ingame - footsteps from VopSound 1.19 - new explosion/impact FX - some new internal and external vehicle sounds - overall external vehicle sound level decreased - air vehicle fade out distance increased - disabled engine start when turning turret - new internal airplane sounds - config bugs from arma2 fixed - external uh1 and mh60 engine sound changed
Installation: Create a folder called @VopSound2.2 and inside this folder another called Addons in your ArmA2 main directory. It should look like: C:\Program Files\Bohemia Interactive\ArmA 2\@VopSound2.2\Addons
Place the .pbo and .bisign files you would like to use from your extracted archive and copy them into Addons folder. The pbo names are selfexplaining.
Environmental Sounds: Ambient and Nature sounds (minor update) Explosions,Snaps and Impact Sounds: Any kind of explosion, bulletsnap and impact sounds (complete overhaul) Fixed Wings: Sounds for fixed wings aircrafts (F35 added) Footsteps and Gear Sounds: less annoying footsteps and gear rattling for west troops(no more clonketyclonk) (minor update) Gun Sounds: new sounds for nearly every weapon ingame(complete overhaul) Wheeled Vehicles: Sounds for wheeled vehicles (updated)
Vops_c_*** stands for config container Vops_s_*** stands for sound container YOU NEED BOTH OF A CATEGORY IN YOUR ADDONS FOLDER TO GET IT TO WORK. (and the appropriate .bisign files of course)
This .bisign files are there so players using properly signed addons can join to that server which requires them.
Rightclick on the ArmA shortcut in the desktop or where you have it and select properties. In the target box add -mod=@VopSound2.2 It should look like: "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -mod=@vopsound2.2
To load more than one mod folder use semi-colons to separate them. (-mod=@mod1;@mod2;@mod3)